Search found 4098 matches

by TMC
Tue Nov 28, 2017 1:38 pm
Forum: Game Discussion
Topic: Let's talk about a stable release: etheldreme
Replies: 56
Views: 10292

Uehehe! I've sabotaged this release! It don't see it being released on time now, not with such fantastically-untested last minute features! Unless -- most unlikely -- eager folk were to band together to plumb the dark corners of the editors, where foul things may lurk unseen... I'm not working alone...
by TMC
Tue Nov 21, 2017 2:00 am
Forum: General Discussion
Topic: Greetings!
Replies: 19
Views: 4007

Does this old email address still reach him?
by TMC
Sun Nov 19, 2017 12:55 pm
Forum: Game Discussion
Topic: OHR Game List - Requesting Help
Replies: 22
Views: 9420

Valkayree wrote:I never finished Endless Evil and due to a hardware failure I lost the only copy about fifteen years ago. Sorry about that.
Rya told me that he was working on the game too and still has a copy somewhere.
(He only posts on Castle Paradox.)
by TMC
Sat Nov 18, 2017 11:51 am
Forum: General Discussion
Topic: Greetings!
Replies: 19
Views: 4007

So, you got tired of waiting for a reply on CP!

(Well, almost all of the soundtrack, I see.)
by TMC
Sat Nov 18, 2017 6:55 am
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361508

Oh, tactical turn-based! And Willy is involved. That does sound like something to look forward to.

The camera pan speed is definitely way too low.
You could also make the pan speed faster for long pans. Or even make it speed up and then slow down again.
Yes, panning does look a lot better at 60fps.
by TMC
Sat Nov 18, 2017 5:01 am
Forum: Game Discussion
Topic: Pixel-Based walking with dwimmercrafty (etheldreme!)
Replies: 32
Views: 7211

Anyway, I fixed the script to what you posted earlier. The player position no longer glitches, but the sprite still goes invisible for a bit while on the edge of wrapping. What? I downloaded the last version you uploaded (from the 14th), simply replaced your wrapping script with mine, and it works ...
by TMC
Sat Nov 18, 2017 12:17 am
Forum: Game Discussion
Topic: Pixel-Based walking with dwimmercrafty (etheldreme!)
Replies: 32
Views: 7211

That animation system is nice. I noticed a bug before (not sure if it's still in the latest version), where if you're standing still facing one direction and tap the opposite direction key, then the hero moves backwards but doesn't change their facing direction. It has some weirdness when crossing t...
by TMC
Fri Nov 17, 2017 3:02 pm
Forum: Q&A Discussion
Topic: Make another key behave exactly like Esc key?
Replies: 2
Views: 648

Esc only brings up the main menu in certain circumstances, such as when not viewing a textbox, and the player isn't suspended, and not moving, and other conditions. And it has some special behaviour if the hero is pathing. If you're riding a vehicle, it might override the menu key too. And, Esc atte...
by TMC
Fri Nov 17, 2017 2:58 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103535

There isn't. That feature has been painfully absent forever.
by TMC
Fri Nov 17, 2017 4:20 am
Forum: Q&A Discussion
Topic: About In-Game Text
Replies: 8
Views: 1534

Yes, there are two ways to accomplish this, and sheamkennedy described them both. Each master palette has its own sets of UI colors and box style colors, so you can have multiple identical palettes with different UI colors. I think that's a much better solution than using "write color", wh...
by TMC
Thu Nov 16, 2017 1:22 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103535

I'm considering instead letting you edit npc extra data in the npc definition, rather than double-purpose the script argument. (Menu item extra data is a mess due to double-purposing.) But npc extra data is per-instance, not per definition, so it would actually be the default extra data, for new ins...
by TMC
Thu Nov 16, 2017 4:46 am
Forum: General Discussion
Topic: Lucier in Forbes 30 under 30
Replies: 2
Views: 1063

Nice. Hadn't heard of that doco. How'd you find out about this?
See also recent discussion of Genesis here. I've been following her Patreon for a while.
by TMC
Thu Nov 16, 2017 4:40 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103535

That would be nice. This seems reasonable to add, just a question of where to put it on the TODO list. I've been working on a whole lot of slice-related stuff recently, and am keen to convert battles to slices. I was just thinking about how we could allow customisation of the ready and HP bars, not ...
by TMC
Tue Nov 14, 2017 12:41 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336287

Wow, it's cool to see someone like you back after so long. They all come back :) Is that a cameo appearance, or is this EotE-related? I like your ice map and your lava. Also, dumb question, but are you using Dwimmercrafty? It seems you're not using the gfx_sdl backend (which is the default in Dwimme...
by TMC
Tue Nov 14, 2017 12:20 pm
Forum: Game Discussion
Topic: OHR Game List - Requesting Help
Replies: 22
Views: 9420

Actually, I still care about this list, even though the first version of The Hamster Wheel, which had comprehensive lists of games, articles, authors and contest, is gone forever. This list of games appears to be based on Charbile's biglist. Most of the games on it are vanished. Well, that's some cl...