Search found 673 matches

by marionline
Tue Jul 08, 2014 12:10 pm
Forum: Game Discussion
Topic: Plotscript: simulate a yes/no questio dialogue
Replies: 1
Views: 452

Plotscript: simulate a yes/no questio dialogue

It's plotscripting question time... The plotscript should be uesed so simulate a dialogue between player and Teacher-NPC. The Teacher tells the Player to get ready. Next time Player talks to him, he asks the Player to confirm if he's ready. If the player is ready the next cutscene is called by the s...
by marionline
Sun Jul 06, 2014 5:30 am
Forum: Game Discussion
Topic: Making nice Cutscenes
Replies: 3
Views: 622

Oh wow! It's working! :D
You can even see then the camera is moving the 100 pixles!

I'll make good use of this script! :kamina: Hehehe...
by marionline
Sun Jul 06, 2014 4:22 am
Forum: Game Discussion
Topic: Making nice Cutscenes
Replies: 3
Views: 622

Making nice Cutscenes

Hey, this timeit's not about battlesystem, I have questions on making cutscenes. ;) First Question with regard to camera movement: This lookes good, the hero is not displayed in the middle of screen, ... http://up.picr.de/18830194df.png ... now she is where heros usually are on screen. This dosen't ...
by marionline
Sun Jul 06, 2014 3:09 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335819

Hey TMC, Thanks for all these hints. :D I might redo the walkabouts one day. At the moment they use the same colorpalettes as the heros. If I used diffrent colorpalettes, I could try with more shading. Walking Legs... sounds good. I'll try to take more care for the next sprites I draw and redo those...
by marionline
Sat Jul 05, 2014 8:15 am
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32782

@Bob: Thanks! :) I tried to follow your advice. I darkend the white spot, added more bright white and tried to add wrinkles. Now she looks a bit more angry, I think. Edit: Forget to mention, I used a makehuman-model for the face, so it's not like that i suddenly learned how to draw realistic faces. ...
by marionline
Sat Jul 05, 2014 2:44 am
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32782

Nice! Work on your game weekend! Even more motivation... :D Mhm, I took me a while to figure out what 'Murica Day could be ... ;) Do some of you celebrate? I hope to be able to draw even more pictures/graphics today. I started dawing some housestiles as well as working on this picture. http://up.pic...
by marionline
Thu Jul 03, 2014 3:27 pm
Forum: Game Discussion
Topic: Question on making a battle system
Replies: 14
Views: 1681

It's me again. :) I tried the tag thing (see below), and found some things that puzzled me a bit. Hmm... right now, I can't think of any good way to do that. Maybe you could work something out with a tag check and an invisible enemy. For example, when the hero dies a tag can change to indicate that ...
by marionline
Thu Jul 03, 2014 5:56 am
Forum: Game Discussion
Topic: Question on making a battle system
Replies: 14
Views: 1681

@msw188: That's exactly what I meant (but faild to express.) :D
by marionline
Wed Jul 02, 2014 1:38 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335819

http://up.picr.de/18797808hu.png Unwisely I started working on something new instead of finishing FQ2. ... And this time I might have put the bar to high regarding the things I want to include in the game regarding the graphics and battles. I doupt I'll finish anytime soon without help. Still, it's...
by marionline
Wed Jul 02, 2014 1:10 pm
Forum: General Discussion
Topic: Previewfunction broken?
Replies: 1
Views: 674

Previewfunction broken?

I am the only one who's preview function is broken?
What could be the reason? :???:

At least I can submit posts (instad of previewing them). :angel:
by marionline
Wed Jul 02, 2014 1:07 pm
Forum: Game Discussion
Topic: Question on making a battle system
Replies: 14
Views: 1681

Thanks for your answers. :D If you mean an attack that boosts defence, I was thinking of an attack to block attaks that usually would hit. I'm not sure what you mean by „non-blocking chain“ as well. 4) We can assign elements to attacks. Would it be possible to give a hero an element? (Instead of hav...
by marionline
Tue Jul 01, 2014 2:59 pm
Forum: Game Discussion
Topic: Question on making a battle system
Replies: 14
Views: 1681

Hey Bob, thanks for your answers. :) The slice thing sounds really interesting. Also, the addition of colors sounds like a cool idea. I came up with some more thoughts, ideas and questions and feature wishes. I hope most of the latter are cause by not knowing well enougth what can or can't be done. ...
by marionline
Sun Jun 29, 2014 1:19 pm
Forum: Game Discussion
Topic: Question on making a battle system
Replies: 14
Views: 1681

Question on making a battle system

Hey, I'm playing around with the Editor and attacks/battle options... I'll post my ideas, suggestion and maybe also questions for helps here. 1st idea: Would it be possible to turn off all randomization of attacks by just choosing an option in the battle options? At the moment this option has to be ...
by marionline
Tue Jun 24, 2014 1:09 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335819

@Master`K: Lookes really cool! :D
I like how you make use of shapes and shadwos.
And the leaves look just awsome!
By the way who is this autumn lady?
by marionline
Wed Jun 04, 2014 12:07 pm
Forum: Game Discussion
Topic: Talking about backdrop editing
Replies: 32
Views: 5535

I'd be very happy about a backdrop editor. Usually I'm lazy and I don't make fancy backdrops, but sometimes it get difficult. I fail to import colorpallets to gimp. Therefore creating some backdrops really was a lot of work, as I had to to go throug the 20x20 tiles to change and fill the colors manu...