Search found 910 matches

by Willy Elektrix
Fri Feb 19, 2016 12:59 am
Forum: Games
Topic: Void Pyramid
Replies: 1
Views: 8917

Void Pyramid

Void Pyramid is a post-apocalyptic RPG set in the space-faring Egyptian empire. In the far future, the maniacal Prime Pharaoh rules the wastelands of Earth. Any who oppose him are exiled to the Void Pyramid. This outer space prison is populated by criminals, beasts, and mutants. No one has ever esca...
by Willy Elektrix
Sun Feb 14, 2016 11:08 pm
Forum: Game Discussion
Topic: Prize Pool #4
Replies: 21
Views: 7144

I'll match James and also donate $20 for first place and $5 for second.
by Willy Elektrix
Sat Feb 06, 2016 2:31 am
Forum: Game Discussion
Topic: Game Idea: Pachesi RPG
Replies: 4
Views: 1901

Re: Game Idea: Pachesi RPG

Have you played Dokopon Kingdom? It's an RPG board game for PS2. It is much more complex than what you are describing. However, it has a lot of cool ideas that you could use some of. You can battle the other players. Enter special "dungeon" side boards. Move around the board in a non-linea...
by Willy Elektrix
Thu Feb 04, 2016 12:51 am
Forum: Game Discussion
Topic: Game Idea: Wife RPG
Replies: 10
Views: 2765

I'd like to follow up and say that I've been working with this idea, and it's growing into something I think will work really well and stay faithful to the original idea. I'm not going to commit to anything yet, but I think I might actually continue with this project. I'll keep you updated. Lovely ...
by Willy Elektrix
Sat Jan 30, 2016 2:46 pm
Forum: Game Discussion
Topic: Game Idea: Wife RPG
Replies: 10
Views: 2765

Game Idea: Wife RPG

Here's a great idea I had for a game. I will probably never make it, so anybody is welcome to take this and run with it. The game (codenamed Wife RPG) is a fairly straightforward JRPG in the Dragon Warrior or Final Fantasy vein. However, your wife is an adventurer who left one year ago on an epic qu...
by Willy Elektrix
Wed Jan 27, 2016 2:23 pm
Forum: Q&A Discussion
Topic: OHR Window Position
Replies: 3
Views: 1043

TMC wrote:OK, I was aware that window positioning was broken under GNU/Linux, but it sounds like it's broken in a different way under Windows - it might even be specific to the version of Windows. That's one of the main bugs holding up release.
If it helps, I am on Windows XP.
by Willy Elektrix
Wed Jan 27, 2016 1:02 am
Forum: Q&A Discussion
Topic: OHR Window Position
Replies: 3
Views: 1043

OHR Window Position

I am using the latest nightly and I noticed a strange behavior. When I open game.exe, the window is regular sized. However, when I select an .RPG file to open, the game opens in a much bigger (stretched) size. The top left corner of the game.exe window and the game window are at the exact same pixel...
by Willy Elektrix
Wed Jan 27, 2016 12:54 am
Forum: Q&A Discussion
Topic: Battle Animations
Replies: 26
Views: 5704

This bug is definitely consistent. The reason it stopped happening was because I had the "old attack animation position" bitset on. If that bitset is deactivated (like it should be), the attack animation appears behind the enemy every time.
by Willy Elektrix
Tue Jan 26, 2016 12:06 am
Forum: Q&A Discussion
Topic: Battle Animations
Replies: 26
Views: 5704

TMC wrote:Hahaha. I haven't done anything; I haven't even checked that I can reproduce it. I was hoping James would fix it. (He hasn't.)
That's weird. Then this bug is inconsistent. It seems to be working now. I will experiment more with it tonight or tomorrow. I'll let you know what I find.
by Willy Elektrix
Sun Jan 24, 2016 5:05 pm
Forum: Q&A Discussion
Topic: Battle Animations
Replies: 26
Views: 5704

You fixed that bug in record time. Wow! Thanks!
by Willy Elektrix
Thu Jan 21, 2016 4:03 am
Forum: General Discussion
Topic: The Surlaw Reviews - 7/1/21 - 2021 Mid-Year Update
Replies: 601
Views: 105684

Lyrically F&L2 is solid, but something about the overall production didn't really gel with me. Lasers is the opposite, where I think it sounds pretty good but it's definitely his weakest writing. I'm just so happy that Tetsuo is the best of both worlds. F&L2 is a great album. After Lasers, ...
by Willy Elektrix
Thu Jan 21, 2016 1:25 am
Forum: Q&A Discussion
Topic: Battle Animations
Replies: 26
Views: 5704

It's in the Backwards-compatibility Bitsets menu in the general data menu; "Old attack positioning at bottom-left of target" I found another bug! I upgraded to the newest nightly (from the last stable version). I disabled the above bitset (in order to center the attack animations). Now my...
by Willy Elektrix
Thu Jan 21, 2016 12:04 am
Forum: General Discussion
Topic: The Surlaw Reviews - 7/1/21 - 2021 Mid-Year Update
Replies: 601
Views: 105684

I thought I would jump in here for a minute. Tetsuo & Youth was great. Aside from the ill-conceived Lasers, Lupe's flow grows more technical and more poetic with every album. Tetsuo & Youth might be ultimate evolution of that. If Lupe's wordplay gets any denser, his next album will be incomp...
by Willy Elektrix
Fri Jan 08, 2016 2:43 am
Forum: Game Discussion
Topic: Big City Interactive Fate Machine
Replies: 12
Views: 4577

My Foundations of Game Design class will have a project this term using Twine. I remembered this thread and I'll likely post whatever I make using Twine here. Honestly I'm disappointed in myself for not using the engine to make anything earlier. It looked really cool, I was just working on other th...
by Willy Elektrix
Thu Dec 17, 2015 1:02 am
Forum: Q&A Discussion
Topic: Battle Animations
Replies: 26
Views: 5704

I have a nightly from about 2 weeks ago, however my attack animations are not centered. I assume that since my RPG file is older, I need to disable the back compatibility backset, but I cannot find it. What menu is it in and what is it called?