Search found 718 matches
- Tue Nov 29, 2016 3:16 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103143
- Mon Nov 28, 2016 11:49 pm
- Forum: Game Discussion
- Topic: Official MEGA-THREAD for "Finish Your Damn Game" Contest
- Replies: 44
- Views: 14790
- Mon Nov 28, 2016 8:49 pm
- Forum: Game Discussion
- Topic: Official MEGA-THREAD for "Finish Your Damn Game" Contest
- Replies: 44
- Views: 14790
- Thu Nov 24, 2016 12:17 am
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361282
- Thu Nov 24, 2016 12:16 am
- Forum: Q&A Discussion
- Topic: FF1 MP & regular MP costs
- Replies: 1
- Views: 652
FF1 MP & regular MP costs
Hello! Quick question: If a spell is on an FF1 style spell list, will the regular MP cost still apply? Eg: I have a spell called fireball. It has a cost of 3 MP. Hero 1 has fireball in regular spell slots, and has 9 MP. He could cast fireball 3 times. Hero 2 has fireball in FF1 style spell slots, an...
- Sun Nov 20, 2016 8:57 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
- Fri Nov 18, 2016 9:47 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41445
- Fri Nov 18, 2016 9:47 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103143
- Thu Nov 17, 2016 9:49 pm
- Forum: Q&A Discussion
- Topic: Question about "one use only" NPCs
- Replies: 6
- Views: 1169
- Thu Nov 17, 2016 11:10 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64203
- Thu Nov 17, 2016 11:05 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103143
- Thu Nov 17, 2016 11:04 am
- Forum: Q&A Discussion
- Topic: Question about "one use only" NPCs
- Replies: 6
- Views: 1169
- Wed Nov 16, 2016 10:18 pm
- Forum: Q&A Discussion
- Topic: Question about "one use only" NPCs
- Replies: 6
- Views: 1169
Question about "one use only" NPCs
Hi, Every time you set a "one use only" npc it's given a "onetime x" tag. I've noticed that x increments by 1 (obviously) to give one use only npcs a unique identifier, but this seems to increment even if the previous number isn't being used anymore. For example, if I just sit on...
- Tue Nov 15, 2016 9:45 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103143
- Mon Nov 14, 2016 7:26 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103143