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by Bob the Hamster
Thu Oct 08, 2009 4:15 am
Forum: Game Discussion
Topic: Genesis Progress
Replies: 66
Views: 17504

Bob AT HamsterRepublic.com
by Bob the Hamster
Wed Oct 07, 2009 7:24 pm
Forum: Game Discussion
Topic: Genesis Progress
Replies: 66
Views: 17504

Strange. Could you send me a copy of the file so I can test it out? Maybe you have found a map editor bug.
by Bob the Hamster
Wed Oct 07, 2009 6:00 am
Forum: Game Discussion
Topic: Genesis Progress
Replies: 66
Views: 17504

Overhead tiles in the wallmap can cause problems with layers 1 and 2. Could that be it?
by Bob the Hamster
Tue Oct 06, 2009 12:00 am
Forum: Game Discussion
Topic: JSH doesn't playtest his own games *RESOLVED*
Replies: 10
Views: 2193

Ah, don't worry about it. I do the same kind of stuff.
by Bob the Hamster
Mon Oct 05, 2009 6:29 pm
Forum: Game Discussion
Topic: JSH doesn't playtest his own games *RESOLVED*
Replies: 10
Views: 2193

Okay, turns out this was not related to the recent percentage damage bug.

It looks like he just has the wrong attack in his attack list. He is supposed to be using rodneytaunt, but instead he is using the dauriustaunt attack intended for the insta-dying invisible enemy.
by Bob the Hamster
Mon Oct 05, 2009 3:43 am
Forum: Reviews
Topic: Phantom Tactics Review
Replies: 18
Views: 9274

Mogri wrote:(edit) Come to think of it, that may be the engine bug where tags weren't getting set from "delete hero" commands. I'll have to retry.
But I am using the latest nightlies, in which that bug has already been fixed. (should be fixed, if it isn't, let me know)
by Bob the Hamster
Mon Oct 05, 2009 12:31 am
Forum: Game Discussion
Topic: JSH doesn't playtest his own games *RESOLVED*
Replies: 10
Views: 2193

Curses!

Okay, I'll check it out.

Hrmmm...

I reproduced the attack and enemy you describe, and it works fine for me.

Could you send me a copy of your RPG file with a .SAV right before this enemy? I would like to try it out myself.
by Bob the Hamster
Mon Oct 05, 2009 12:29 am
Forum: Reviews
Topic: Phantom Tactics Review
Replies: 18
Views: 9274

When I was playing on "Hard", my dead characters always came back to life at the end of a round. Was that a bug?
by Bob the Hamster
Sun Oct 04, 2009 6:17 pm
Forum: Game Discussion
Topic: JSH doesn't playtest his own games *RESOLVED*
Replies: 10
Views: 2193

JSH357 wrote:I am using the latest nightly.
Just re-downloaded and confirmed it.
Confirmed that it is fixed? Or confirmed that it is still not fixed?
by Bob the Hamster
Sun Oct 04, 2009 7:31 am
Forum: Game Discussion
Topic: JSH doesn't playtest his own games *RESOLVED*
Replies: 10
Views: 2193

Yes, this was a bug in recent nightlies. I fixed it just a couple days ago. Set percentage was being treated like regular damage. Download a fresh nightly and it should be fine
by Bob the Hamster
Thu Oct 01, 2009 9:11 pm
Forum: General Discussion
Topic: CYOA: What is dungeon? Mundane Edition!
Replies: 28
Views: 10419

This game is wonderful :)

I notice that the pictures are all 320x200. Are you going to compile them in an RPG file when this is all finished?
by Bob the Hamster
Thu Oct 01, 2009 8:40 pm
Forum: Game Discussion
Topic: Slowing down damage
Replies: 17
Views: 4850

I'm not sure what happened, but it would appear that the damage bitset that goes "Damage: HP = 100% of maximum" appears to be broken now. Can I get a second confirmation? :o You mean "Damage Math", not a bitset, right? Also, what sort of broken? EDIT: Ah! Nevermind, I found it. ...
by Bob the Hamster
Thu Oct 01, 2009 8:21 pm
Forum: General Discussion
Topic: CYOA: What is dungeon? Mundane Edition!
Replies: 28
Views: 10419

> Take perfectly ordinary rock

I'm sure it will come in handy for a puzzle eventually.
by Bob the Hamster
Thu Oct 01, 2009 7:10 pm
Forum: General Discussion
Topic: :(
Replies: 5
Views: 1511

Mogri wrote: I may not be obsessive about backups, but I am definitely obsessive about those files emacs generates.
The ironic part is that those ~ files are intended as backups.

They drive me crazy also. Most text editors that create them can be configured not to. I am sure that Emacs can turn it off too.
by Bob the Hamster
Thu Oct 01, 2009 3:25 pm
Forum: General Discussion
Topic: :(
Replies: 5
Views: 1511

Ouch! *sympathy* I suggest keeping stuff in a repository (subversion or git) Everytime I do anything of even minor importance, it gets pushed to the repository server. Besides the server that hosts my subversion repositories, they also get backed up in working copies on my laptop, my work computer, ...