Search found 7086 matches

by Bob the Hamster
Thu Apr 15, 2010 11:50 pm
Forum: Front Page
Topic: Ridiculous Games Contest - 2010
Replies: 106
Views: 33989

I love what people have been posting so far. This is going to be a great batch of games. I am way behind schedule on mine, but I will have at least some sort of demo to offer. I am begging for some small assistance. I want to have a large collection of simple 1-color line-art pictures. Here are a fe...
by Bob the Hamster
Thu Apr 15, 2010 4:36 am
Forum: Game Discussion
Topic: Odd plotscripting question (multiple copies of heroes)
Replies: 15
Views: 3242

Yay! :)
by Bob the Hamster
Thu Apr 15, 2010 4:35 am
Forum: Front Page
Topic: Ridiculous Games Contest - 2010
Replies: 106
Views: 33989

Love <a href="http://www.drpetter.se/project_sfxr.html">sfxr</a> and it will love you!
by Bob the Hamster
Wed Apr 14, 2010 11:15 pm
Forum: Game Discussion
Topic: Odd plotscripting question (multiple copies of heroes)
Replies: 15
Views: 3242

I checked this command out carefully, and for me, "add hero" is definitely returning the slot number that it added to, or -1 if it failed.

Is it possible that you are still running the stable version of game.exe instead of the latest nightly?
by Bob the Hamster
Wed Apr 14, 2010 3:44 pm
Forum: Game Discussion
Topic: Boulderbeast
Replies: 20
Views: 5126

Yes. TMC is working on some cool script interpreter cleanups, and when he is finished, we will not only have real strings and real arrays, we will have real floats too. Then we can add stuff like sin and cos as built-in commands.
by Bob the Hamster
Wed Apr 14, 2010 5:13 am
Forum: Game Discussion
Topic: Bell of Chaos Development
Replies: 18
Views: 7115

I would be delighted if anybody out there would be willing to run Bell of Chaos using the nightly build with Script Profiling enabled. http://hamsterrepublic.com/ohrrpgce/nightly/ohrrpgce-wip-sdl-sdl-scriptprofile.zip After playing for a few minutes, exit game.exe and then mail me your g_debug.txt w...
by Bob the Hamster
Wed Apr 14, 2010 5:09 am
Forum: Game Discussion
Topic: Boulderbeast
Replies: 20
Views: 5126

Boulderbeast

I just saw this:

http://www.slimesalad.com/forum/viewgame.php?t=3512

My mind is blown.
by Bob the Hamster
Sun Apr 11, 2010 5:15 pm
Forum: Game Discussion
Topic: Odd plotscripting question (multiple copies of heroes)
Replies: 15
Views: 3242

Okay, there has got to be a problem with the return value for the command. I am away from my computer right now (posting from my phone) but I'll check it out as soon as I get a chance
by Bob the Hamster
Sun Apr 11, 2010 2:41 am
Forum: Game Discussion
Topic: Odd plotscripting question (multiple copies of heroes)
Replies: 15
Views: 3242

Try it this way: variable&#40;slot&#41; slot &#58;= add hero&#40;hero&#58;SLIME&#41; show value&#40;slot&#41; set hero level&#40;slot ,2&#41; The value shown should be the number of the slot that the slime is added to. If you get a 0 (and the slime was not act...
by Bob the Hamster
Fri Apr 09, 2010 4:43 pm
Forum: Front Page
Topic: Ridiculous Games Contest - 2010
Replies: 106
Views: 33989

I am working on my project, although most of my time so far has been spent on engine features and bugs.

http://hamsterrepublic.com/ohrrpgce/doc ... collection
by Bob the Hamster
Fri Apr 09, 2010 4:42 pm
Forum: Front Page
Topic: Annual Introduce Yourself Thread 2010
Replies: 69
Views: 41026

8bit, you should hang out with my Grandpa down at the Liar's Club :)
by Bob the Hamster
Thu Apr 08, 2010 8:29 pm
Forum: Game Discussion
Topic: Odd plotscripting question (multiple copies of heroes)
Replies: 15
Views: 3242

I forced an early nightly, so it is there now
by Bob the Hamster
Thu Apr 08, 2010 6:07 pm
Forum: Game Discussion
Topic: Odd plotscripting question (multiple copies of heroes)
Replies: 15
Views: 3242

Re: Odd plotscripting question (multiple copies of heroes)

So, is there any way for a plotscript to pick out the most recent copy of a hero when multiple copies exist? And if not, would it be quick and easy enough to make it into a nightly version before April 30th? I just updated the "add hero" command so that it returns the party slot number of...
by Bob the Hamster
Thu Apr 08, 2010 5:01 pm
Forum: Game Discussion
Topic: Simple question - set menu item subtype
Replies: 2
Views: 896

Are you doing something like this?:

Code: Select all

# mi is the menu item handle
set menu item type&#40;mi, menutype&#58;script&#41;
set menu item subtype&#40;mi, @myscriptname&#41;
Do you know what is the type of the menu item before you change it?
by Bob the Hamster
Wed Apr 07, 2010 7:32 pm
Forum: Reviews
Topic: Dragon Bustier
Replies: 0
Views: 2406

Dragon Bustier

Originally appearing in <a href="http://superwalrusland.com/ohr/issue36/index.html">Hamsterspeak Issue #36</a> Dragon Bustier is a solid old school RPG. I appreciated it both for its art style, and for the deep sense of nostalgia it evoked in me. Unfortunately some of those old-school elem...