Search found 7086 matches

by Bob the Hamster
Fri Jun 11, 2010 8:34 pm
Forum: Game Discussion
Topic: Attack Chain on Death
Replies: 10
Views: 2321

JSH357 wrote: Does that actually work? I would assume if the previous target doesn't exist, it still attempts to attack and defaults to the first target.
I just tested this, and it does work! :)
by Bob the Hamster
Fri Jun 11, 2010 5:28 pm
Forum: Game Discussion
Topic: New savegame format in nightly builds
Replies: 12
Views: 3732

New savegame format in nightly builds

If any of you are feeling adventurous, I would appreciate testers for the current nightly builds. I just enabled the new savegame format. Your old saves are converted automatically, so you will not lose any progress in anygames you are playing. It also still saves the old SAV format too, so if you w...
by Bob the Hamster
Thu Jun 10, 2010 11:52 pm
Forum: Game Discussion
Topic: Attack Chain on Death
Replies: 10
Views: 2321

That is clever.

But I do really need to add a built-in option to make chains stop when the target dies.
by Bob the Hamster
Thu Jun 10, 2010 4:47 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest
Replies: 501
Views: 134609

I can't think of a specific bug I want to kill since I hardly ever check bugzilla, but one thing I'd love more than anything is plotscript multitasking. Does that count? If not, let me know and I'll pick something else. That screenshot looks glorious! Although there is a decent chance multitasking ...
by Bob the Hamster
Thu Jun 10, 2010 4:27 pm
Forum: Game Discussion
Topic: Fangame contest.
Replies: 121
Views: 26808

Some day we need to do contest voting using the <a href="http://en.wikipedia.org/wiki/Condorcet_method">Condorcet method</a> like the Debian project uses.... however, implementing a Schulze-set heuristic in plotscripting would probably be taking things too far :) The Condorcet method is su...
by Bob the Hamster
Wed Jun 09, 2010 8:56 pm
Forum: Game Discussion
Topic: Custom menus + slices
Replies: 17
Views: 3898

by Bob the Hamster
Wed Jun 09, 2010 6:58 pm
Forum: Game Discussion
Topic: Fangame contest.
Replies: 121
Views: 26808

Haha. Seinfeld. But what you are working on instead looks awesome!

I have a rather silly joke game in the works.

It contains:
* 133 text boxes
* 1 slice collection
* no sprites of any kind
* no maps
* no heroes, enemies, or attacks
* 76 backdrops (so far)
* is (barely) educational
by Bob the Hamster
Wed Jun 09, 2010 3:43 am
Forum: Game Discussion
Topic: Heart of the OHR Contest
Replies: 501
Views: 134609

No I will not be adding video support. However, you are free to request convenient multiple file import for backdrops.

You can use an external program to split a video file into a series of frames.
by Bob the Hamster
Mon Jun 07, 2010 3:33 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest
Replies: 501
Views: 134609

I would really like to see bug 406: Spell List Tags fixed. Being able to enable/disable attacks in a spell list through tags would be excellent. I think this can be done with scripting already, but I think it would be a great built-in feature for CUSTOM as well: especially for users who would rathe...
by Bob the Hamster
Sun Jun 06, 2010 5:32 pm
Forum: Game Discussion
Topic: Mario
Replies: 48
Views: 10513

When you step on the bottom of the stairs it should run a plotscript that walks you to the top, and when you step on the top it should run a script that walks you to the bottom.
by Bob the Hamster
Sat Jun 05, 2010 8:36 pm
Forum: General Discussion
Topic: Dungeons and Dragons: The Pearl Tower
Replies: 79
Views: 16223

An awkward silence ensues, in which all the adventurers stand around looking uncomfortable for several minutes while they wait for something to happen
by Bob the Hamster
Sat Jun 05, 2010 3:53 pm
Forum: Game Discussion
Topic: Plotscript arguments passed by CUSTOM
Replies: 1
Views: 852

by Bob the Hamster
Sat Jun 05, 2010 3:50 pm
Forum: Game Discussion
Topic: Custom menus + slices
Replies: 17
Views: 3898

Yesterday I added a menu "on close" script trigger. It is in last night's nightly build. Let me know how it works for you.
by Bob the Hamster
Fri Jun 04, 2010 11:12 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest
Replies: 501
Views: 134609

msw188 wrote:I had just attached it a bit before Bugzilla went down. I hope you like it, haha. You'll see what I mean.
I just fixed bug 486, so I am not going to count that one as your request if you enter the contest.
by Bob the Hamster
Fri Jun 04, 2010 11:07 pm
Forum: General Discussion
Topic: Plugging the Humble Indie Bundle
Replies: 11
Views: 2865

Here is at level-editor video for Aquaria that I was talking about. <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/bsT6otdcTv0&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true&qu...