Search found 7086 matches
- Wed Jun 23, 2010 7:14 pm
- Forum: Game Discussion
- Topic: OGG from SPC problems.
- Replies: 7
- Views: 1750
My memory is a little fuzzy on this, but I think most ogg and mp3 files are sampled at 44100 Hz. However, if you are converting from other sampling rates, it doesn't always work as well. Something like that. I think Audacity resamples the rate when you export. But as I say, my memory is fuzzy about ...
- Mon Jun 21, 2010 7:02 pm
- Forum: Game Discussion
- Topic: Official Fangame Voting Thread!
- Replies: 50
- Views: 12206
- Sun Jun 20, 2010 6:18 pm
- Forum: Game Discussion
- Topic: Rectangle Slice Transparency
- Replies: 2
- Views: 1298
Try:
Code: Select all
set rect trans(sl, trans:hollow)
- Sun Jun 20, 2010 5:39 pm
- Forum: Game Discussion
- Topic: New savegame format in nightly builds
- Replies: 12
- Views: 3732
The new saving system has been causing me some trouble. When I attempt to save my game over top an already-used slot, it does not overwrite the old file. I have to save it on a fresh slot. Tell me more. Are you using the standard saving system? or are you plotscripting the saving? EDIT: oh, also, I...
- Sun Jun 20, 2010 5:38 pm
- Forum: Game Discussion
- Topic: Fangame contest.
- Replies: 121
- Views: 26808
- Sun Jun 20, 2010 5:07 pm
- Forum: Games
- Topic: Seinfeld Teaches Typing
- Replies: 0
- Views: 3750
Seinfeld Teaches Typing
An Educational Seinfeld Fan-Game. Learn to type the Seinfeld way... which is just like the regular way, except with more Seinfeld!
Seinfeld episode script was taken from http://www.seinfeldscripts.com/
Seinfeld images shamelessly ripped from http://picsearch.com/
Seinfeld episode script was taken from http://www.seinfeldscripts.com/
Seinfeld images shamelessly ripped from http://picsearch.com/
- Thu Jun 17, 2010 10:42 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest
- Replies: 501
- Views: 134609
- Thu Jun 17, 2010 3:20 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest
- Replies: 501
- Views: 134609
Sure, although that is basically the same thing J_Taylor asked for.Sh4d0ws wrote: @James:
Would you mind if I changed my request?
I actually thought that positionable heroes would be fairly easy to implement. Guess I was wrong.
If possible, could I get the ability to import multiple backdrop at once?
- Tue Jun 15, 2010 10:43 pm
- Forum: Game Discussion
- Topic: New savegame format in nightly builds
- Replies: 12
- Views: 3732
- Tue Jun 15, 2010 5:58 pm
- Forum: Game Discussion
- Topic: Fangame contest.
- Replies: 121
- Views: 26808
- Tue Jun 15, 2010 3:44 pm
- Forum: Game Discussion
- Topic: MP3 importing problem
- Replies: 15
- Views: 3416
I get a similar bug in the graphics editors, every so often if I close then reopen the window, CUSTOM will think I'm holding down caps lock and usually messes up my image as it gets clipped to death by the boarder. Capslock is another issue. The gfx_sdl backend treats the capslock key differently t...
- Tue Jun 15, 2010 3:33 pm
- Forum: Game Discussion
- Topic: MP3 importing problem
- Replies: 15
- Views: 3416
While we're on this bug, another one that's popped up for me a lot lately is that CUSTOM will sometimes be under the impression that I am holding down a key. (I can't remember which) Usually this happens in the middle of writing text, and a bunch of 3s or something will appear. Saving an quitting s...
- Tue Jun 15, 2010 12:01 am
- Forum: Game Discussion
- Topic: Cancel a Script in Motion
- Replies: 4
- Views: 1040
- Mon Jun 14, 2010 11:33 pm
- Forum: Game Discussion
- Topic: Cancel a Script in Motion
- Replies: 4
- Views: 1040
- Sat Jun 12, 2010 3:01 pm
- Forum: Game Discussion
- Topic: New savegame format in nightly builds
- Replies: 12
- Views: 3732