Interesting. You are the first person to report this.
Have you tested with a differend backend? (run custom.exe -gfx sdl)
Search found 7086 matches
- Fri Nov 05, 2010 4:38 am
- Forum: Game Discussion
- Topic: Newest nightly CUSTOM is impossible-to-use slow
- Replies: 7
- Views: 1686
- Wed Nov 03, 2010 9:41 pm
- Forum: Roleplaying
- Topic: Dunderstank META-Chat!
- Replies: 601
- Views: 6004
- Wed Nov 03, 2010 5:47 pm
- Forum: Roleplaying
- Topic: Dunderstank META-Chat!
- Replies: 601
- Views: 6004
- Wed Nov 03, 2010 4:35 pm
- Forum: Game Discussion
- Topic: need help putting minigames in my game
- Replies: 2
- Views: 1033
- Tue Nov 02, 2010 12:49 am
- Forum: Game Discussion
- Topic: Shuffle
- Replies: 7
- Views: 1841
I have a question about your shuffle plans. You mentioned that your motivation for doing this is that you want to be clumsy with choreography in plotscripts. Are you doing that just because you want to make sure that the party is always in the first slots, so you are never organized like [A, B, Empt...
- Mon Nov 01, 2010 11:34 pm
- Forum: Game Discussion
- Topic: Shuffle
- Replies: 7
- Views: 1841
- Sun Oct 31, 2010 11:58 pm
- Forum: General Discussion
- Topic: Customize my next FF1 playthrough.
- Replies: 32
- Views: 8801
- Sun Oct 31, 2010 5:16 pm
- Forum: General Discussion
- Topic: Dwarf Fortress Succession game
- Replies: 62
- Views: 16661
- Fri Oct 29, 2010 8:35 pm
- Forum: Game Discussion
- Topic: Elements of Creation
- Replies: 15
- Views: 3479
- Fri Oct 29, 2010 8:27 pm
- Forum: General Discussion
- Topic: Dwarf Fortress Succession game
- Replies: 62
- Views: 16661
Also, why is the dwarf, Spoonweaver, a girl?! I suspect somebody forgot to check genders when assigning names... But that can be understandable since to a human observer who has no experience with the aesthetic of dwarf beauty, determining the gender of a dwarf without overstepping social and sexua...
- Fri Oct 29, 2010 3:31 am
- Forum: Game Discussion
- Topic: masail's Design thread
- Replies: 21
- Views: 5183
- Fri Oct 29, 2010 2:33 am
- Forum: Game Discussion
- Topic: masail's Design thread
- Replies: 21
- Views: 5183
I think a really good maze is one that makes me feel like I am exploring, and don't know what to expect around the corner. I think a really bad maze is one that tries to maximize the number of tiles I have to walk in order to get anywhere, and that makes me feel like I am probably missing out on som...
- Thu Oct 28, 2010 8:17 pm
- Forum: Game Discussion
- Topic: masail's Design thread
- Replies: 21
- Views: 5183
In spite of the availability (and the awesomeness) of the Vikings of Midgard graphics for other people's games, we rarely see people actually base games on it. Looking forward to seeing what you have got. Also, it is cool that you are doing some sprite tweaking. Editing the sprites of the pixel-mast...
- Thu Oct 28, 2010 1:56 pm
- Forum: General Discussion
- Topic: THE CAMPAIGN: Chapter 1-"The Dragons in the Desert"
- Replies: 633
- Views: 67509
- Tue Oct 26, 2010 5:00 pm
- Forum: Game Discussion
- Topic: Bug in the latest nightly
- Replies: 8
- Views: 1359