Search found 7086 matches

by Bob the Hamster
Mon Jun 27, 2011 6:15 pm
Forum: Game Discussion
Topic: Game Making Video Contest
Replies: 14
Views: 3673

Game Making Video Contest

I know most of us are all contested out, and I know the RGC contest is coming sooner or later, but I also know that contests have a way of motivating many of us. I propose a Game Making Video contest. The idea is that you continue working on whatever game you were already planning on working on, but...
by Bob the Hamster
Mon Jun 27, 2011 4:44 pm
Forum: Roleplaying
Topic: Dunderstank: Chapter 2-"Boom"
Replies: 148
Views: 1851

Vire! Make me a giant! Ehaism barks, remembering how well that worked last time they tried it. But not waiting for Vire, Ehaism activates his Boots of Speed , flies into a Barbarian Rage , and smashes through the window north of him ( Frightful Presense ) His intention is to use Burnslayer and his ...
by Bob the Hamster
Mon Jun 27, 2011 4:14 pm
Forum: Game Discussion
Topic: Updating old RPG Files
Replies: 6
Views: 1883

Re: Updating old RPG Files

This question has probably been asked before, but... I'm running the Mac version of OHRRPGCE and I was trying to basically open all my old games (Stop and The Seventh Day specifically), and when it tries to "update" the files, it locks down on updating the music titles. If I hit any key a...
by Bob the Hamster
Mon Jun 27, 2011 4:07 pm
Forum: Game Discussion
Topic: In unrelated Anthrocon news... (and the demise of Misteroo)
Replies: 14
Views: 3077

In unrelated Anthrocon news... (and the demise of Misteroo)

Forking this from Fenrir's comment in the now-locked OHRFilm voting thread. In unrelated Anthrocon news... yes I'm in Pittsburgh... If James made a "Games of the Hamster Republic 2" CD to sell *here* and a print of some of his webcomics, he'd make a killing. Surprised Bob the Hamster is ap...
by Bob the Hamster
Sat Jun 25, 2011 2:34 pm
Forum: Roleplaying
Topic: Dunderstank: Chapter 2-"Boom"
Replies: 148
Views: 1851

Ignoring some gibbering about dimensions and ropes, Ehaism swords open the door of the nearest building to hide inside for the ambush.
by Bob the Hamster
Sat Jun 25, 2011 2:29 pm
Forum: Game Discussion
Topic: Forcing a party of four?
Replies: 7
Views: 1484

Complexifying TMC's simplification of OF JSH's simplification of Charbile's script: plotscript, choose four party, begin team menu while (room in active party) do ( show text box (5) #this box should explain that you need 4 party members wait for text box team...
by Bob the Hamster
Fri Jun 24, 2011 3:46 am
Forum: Game Discussion
Topic: OHR Film Festival 2011 Voting Thread
Replies: 39
Views: 11702

Monster Lot My favorite was monster lot. I got a lot of laughs out of it, and I loved all the voices except Pig's which grated on me for some reason. The cast was very large, and I didn't mind at all, since I felt like they all had a part... except maybe the dragon guy. He looked cool, he just didn...
by Bob the Hamster
Thu Jun 23, 2011 3:24 pm
Forum: Game Discussion
Topic: OHR Film Festival 2011 Voting Thread
Replies: 39
Views: 11702

I plan on voting, I just have a couple more entries to watch. I have until Saturday, right?
by Bob the Hamster
Mon Jun 20, 2011 11:39 pm
Forum: Game Discussion
Topic: Maptiles
Replies: 9
Views: 2164

Alk wrote:The incoherence with the ice area is because I ran out of maptiles, I am capped for that place already.
Have you tried using a second layer?
by Bob the Hamster
Mon Jun 20, 2011 9:08 pm
Forum: Roleplaying
Topic: Dunderstank: Chapter 2-"Boom"
Replies: 148
Views: 1851

While Ehaism doesn't see the approaching humans and their constructs as a threat, he really likes Vire's suggestion of an ambush.

Ehaism looks around for the best nearby structure suitable for a trap.
by Bob the Hamster
Mon Jun 20, 2011 5:44 pm
Forum: Game Discussion
Topic: HD pixel art tutorials
Replies: 17
Views: 10360

So... I'd need some way to check as see if they went to graphics, or used the fill tool, rather than the draw tool, and see what they wrote in the text box and see if it's right, and so on. I do really like the idea of a tutorial game, although features to check for what someone is doing in custom ...
by Bob the Hamster
Mon Jun 20, 2011 5:27 pm
Forum: Roleplaying
Topic: Dunderstank META-Chat!
Replies: 601
Views: 6011

Chapter III is where we will all be in Allan B. Polunsky Supermax Prison, awaiting the electric chair.

Ehaism is illiterate, and unable to read the Scroll of Court Appointed Lawyer.
by Bob the Hamster
Mon Jun 20, 2011 5:23 pm
Forum: Roleplaying
Topic: Dunderstank: Chapter 2-"Boom"
Replies: 148
Views: 1851

Ehaism wrote:I don't get it. One of these constructs felled Lao in a single hit, yet this one didn't even fight back.
by Bob the Hamster
Mon Jun 20, 2011 4:15 pm
Forum: Roleplaying
Topic: Dunderstank: Chapter 2-"Boom"
Replies: 148
Views: 1851

Ehaism is shocked, and then immediately enraged by the sting on his shoulder. He forgets all about his request for one of his language-wielding allies to ask the man questions, and instead he simply charges the man, intending to introduce him to the blade of BurnSlayer. (if the man has already been ...
by Bob the Hamster
Mon Jun 20, 2011 4:00 pm
Forum: Game Discussion
Topic: HD pixel art tutorials
Replies: 17
Views: 10360

J_Taylor wrote:Actually, anybody know if it's possible to have code read what the player does in CUSTOM? Or... would I have to re-create CUSTOM for the game?
I am confused by this question. Can you tell me more about what you are planning to do?