Search found 7086 matches
- Wed Nov 09, 2011 12:29 am
- Forum: Game Discussion
- Topic: Live Like the Amish Contest
- Replies: 121
- Views: 24602
- Tue Nov 08, 2011 11:03 pm
- Forum: Game Discussion
- Topic: Live Like the Amish Contest
- Replies: 121
- Views: 24602
- Mon Nov 07, 2011 7:20 pm
- Forum: General Discussion
- Topic: A moment of seriousness [Regarding no Movie Contest prizes]
- Replies: 51
- Views: 10435
Those necks are not long enough! This is a travesty! I demand this be corrected immediately!
<img src="http://james.hamsterrepublic.com/galler ... alNumber=1">
<img src="http://james.hamsterrepublic.com/galler ... alNumber=1">
- Fri Nov 04, 2011 6:34 pm
- Forum: Game Discussion
- Topic: Ruin - 25% Demo Released
- Replies: 6
- Views: 1443
- Fri Nov 04, 2011 5:31 pm
- Forum: Game Discussion
- Topic: The Say It Ain't So Contest - Complete
- Replies: 49
- Views: 23271
- Wed Nov 02, 2011 3:21 pm
- Forum: Game Discussion
- Topic: Minigame Help
- Replies: 3
- Views: 788
- Fri Oct 28, 2011 10:25 pm
- Forum: Front Page
- Topic: Automata
- Replies: 3
- Views: 2209
- Thu Oct 27, 2011 11:47 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361602
- Thu Oct 27, 2011 3:31 pm
- Forum: Game Discussion
- Topic: I think I found an engine bug.
- Replies: 3
- Views: 859
An endless loop of textbox jumps would cause your game to freeze up. If this is an endless loop of textboxes, then it is not an engine bug, it is a bug in your game. if you describe in more detail how the boxes chain together maybe we can suggest a way to get the effect you want without the endless ...
- Sat Oct 22, 2011 11:02 pm
- Forum: Game Discussion
- Topic: Trouble with Lock hero
- Replies: 2
- Views: 931
Re: Trouble with Lock hero
Locking a hero actually just means that you can't move them in/out of the party using the Team menu. However, so many people wanted locked heroes to be locked in the party order too, that it was added as an option in the Zenzizenzic release. Just go into the "General Game Data" menu, and t...
- Fri Oct 21, 2011 7:49 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336345
E-mail them to Surlaw. Full submission guidelines are here: http://www.superwalrusland.com/forum/vi ... ?f=5&t=243Master K wrote: How do I submit things to HS...?
- Fri Oct 21, 2011 3:53 pm
- Forum: Game Discussion
- Topic: Urbanica RPG (wip)
- Replies: 32
- Views: 6789
Actually, in terms of floor area, that could be over 50 times more than a Dyson Shell/Sphere . If we suppose that that whole thing is a single mudane office 'tower' that's 4 metres from floor to floor, then the potential floor area, ignoring the Moon and inside of the Earth, is ~26 billion times th...
- Thu Oct 20, 2011 7:32 pm
- Forum: General Discussion
- Topic: Slime Avatar
- Replies: 2
- Views: 1367
Re: Slime Avatar
When I make slime avatars, I start with this template: http://hamsterrepublic.com/tmp/slime-template.svg The program I use to edit them is InkScape from http://inkscape.org/ (Windows installer is here: http://downloads.sourceforge.net/inkscape/Inkscape-0.48.2-1.exe ) When it is finished, you have to...
- Thu Oct 20, 2011 3:09 pm
- Forum: General Discussion
- Topic: OHR Con
- Replies: 44
- Views: 10059
- Thu Oct 20, 2011 3:07 pm
- Forum: Game Discussion
- Topic: Urbanica RPG (wip)
- Replies: 32
- Views: 6789
The only way to do multiple currencies (without scripting your own shops) is to use items as the currency. Items can be bought and sold by trading them for various amounts of your currency items. The disadvantage to this method is that enemies can only drop one item, so you would have to script the ...