Search found 7086 matches
- Wed Feb 15, 2012 8:16 pm
- Forum: General Discussion
- Topic: Minecraft Thread
- Replies: 802
- Views: 160176
I am excited about the higher sky! Fenrir's Space Needle is impressive, so the idea that it can be more than doubled in height is pretty cool! As for vertical travel, I think simple ladders are good enough, but I agree that it would be nice to have something better. I am glad to see the lantern bloc...
- Wed Feb 15, 2012 3:46 pm
- Forum: Game Discussion
- Topic: Weapon cursor position
- Replies: 21
- Views: 4692
My plan does work under the assumption that changes to an NPC's position that are made in custom should take priority over changes that have been saved in RSAV. I think this is reasonable. If you need the NPC to be at a script-specified location, then you do it in the autorun script, and it doesn't ...
- Tue Feb 14, 2012 8:45 pm
- Forum: Game Discussion
- Topic: Weapon cursor position
- Replies: 21
- Views: 4692
- Tue Feb 14, 2012 6:34 pm
- Forum: Game Discussion
- Topic: Weapon cursor position
- Replies: 21
- Views: 4692
I don't think this is a problem. Practically everything else already works this way. For example, if give a hero some spell, start a new game, and decide later that the hero shouldn't have this spell, my change in custom doesn't affect the saved game. Ditto stat changes. Yeah. That fact bothers me,...
- Tue Feb 14, 2012 4:29 pm
- Forum: Game Discussion
- Topic: Weapon cursor position
- Replies: 21
- Views: 4692
Haha! yes! Here I am :) Well, let me see... This feature would not be as simple as you might hope. It is not just a matter of writing some new commands to read and write data x and y values. Hero hand positions are stored in the hero data lump. Hand positions are not stored in the RSAV file. To make...
- Mon Feb 13, 2012 11:58 pm
- Forum: General Discussion
- Topic: Minecraft Thread
- Replies: 802
- Views: 160176
- Mon Feb 13, 2012 5:56 pm
- Forum: General Discussion
- Topic: Minecraft Thread
- Replies: 802
- Views: 160176
I used server commands to acquire some Villager Spawn Eggs, and I used them to populate Creeperton, Spawnerton, and Skellington with villagers. As far as I know those are the only villages we spawned before villagers were implemented. In the upcoming 1.2 release, the villagers are supposed to have b...
- Wed Feb 08, 2012 10:47 pm
- Forum: Game Discussion
- Topic: stupid scripts!
- Replies: 78
- Views: 13702
not sure if this was asked somewhere before, but is there some way to script changes to elemental resistances? i don't see a command like that in the plotscript dictionary, so i'm assuming there isn't. it would be great if you could, though... http://hamsterrepublic.com/ohrrpgce/docs/plotdict.xml#a...
- Tue Feb 07, 2012 4:50 pm
- Forum: Front Page
- Topic: HamsterSpeak 58 Online
- Replies: 12
- Views: 4992
all of the books. classic horror movie style scares. When I played the Library in Bloodlust, I was at work, after hours. I was the only person in the building, and almost all the lights on the floor were turned off, and a wind-storm was making the warehouse next door creek ominously. I don't usuall...
- Mon Feb 06, 2012 3:27 am
- Forum: Front Page
- Topic: HamsterSpeak 58 Online
- Replies: 12
- Views: 4992
This is so cool I might throw up ;) ... that didn't come out right. My point was that this picture makes me so happy that my digestive system can't handle it.
<img src="http://superwalrusland.com/ohr/issue58/ ... 4006_n.png">
<img src="http://superwalrusland.com/ohr/issue58/ ... 4006_n.png">
- Sat Feb 04, 2012 5:04 am
- Forum: General Discussion
- Topic: What kind of music do you like?
- Replies: 53
- Views: 11553
- Fri Feb 03, 2012 3:18 pm
- Forum: General Discussion
- Topic: What kind of music do you like?
- Replies: 53
- Views: 11553
- Fri Feb 03, 2012 3:14 pm
- Forum: Game Discussion
- Topic: Open Trail v1.0 download problems
- Replies: 12
- Views: 1875
- Thu Feb 02, 2012 7:41 pm
- Forum: Game Discussion
- Topic: Open Trail v1.0 download problems
- Replies: 12
- Views: 1875
- Thu Feb 02, 2012 4:43 pm
- Forum: Game Discussion
- Topic: Open Trail v1.0 download problems
- Replies: 12
- Views: 1875
I got curious, so I unlumped Open Trail.rpg, and looked inside. As expected the sound effects were very large, and the music tracks were ginormous. ...strangely ginormous, actually. The largest one was 13 megabytes. I opened it in audacity and re-exported it, and the resulting file was a mere 2.5 me...