I think he is talking to Viseh, but I am not sureGizmog wrote:Oh, and in the game, is Moogle's character talking to me or one of the injured goblins?
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- Sat Mar 24, 2012 11:36 pm
- Forum: Roleplaying
- Topic: The NEW Meta-Chat
- Replies: 296
- Views: 2912
- Sat Mar 24, 2012 3:39 pm
- Forum: Roleplaying
- Topic: The NEW Meta-Chat
- Replies: 296
- Views: 2912
- Sat Mar 24, 2012 3:48 am
- Forum: Game Discussion
- Topic: HamsterWrench
- Replies: 37
- Views: 8862
Yeah, I don't really know java either, but you only need to be able to read and write the tree structure to/from a file. There is no need to exactly re-create reload's tree-structure with java, since you can just use some existing java tree structure. (We don't have that luxury in FreeBasic, but I w...
- Sat Mar 24, 2012 3:39 am
- Forum: Game Discussion
- Topic: I am doing a thing
- Replies: 35
- Views: 7324
- Fri Mar 23, 2012 3:06 pm
- Forum: Roleplaying
- Topic: The NEW Meta-Chat
- Replies: 296
- Views: 2912
It's your turn Beadrdthar Oops! Sorry to zone out there! Along with my move, I also queued what Beardthar thinks he will probably do next turn, just in case I zone out again (which hopefully won't happen) BMR: Are you okay with describing commands a little ahead of the current turn in the interest ...
- Fri Mar 23, 2012 2:52 pm
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6520
Beardthar moves towards the room full of goblins, but takes care to remain behind Viseh. It makes sense to let the crazy man take the brunt of the arrows and thrown spears if he seems so happy to do it. His plan right now is to let Viseh lead the way, and then use his quarterstaff to pummel any gobl...
- Thu Mar 22, 2012 2:23 pm
- Forum: Roleplaying
- Topic: The NEW Meta-Chat
- Replies: 296
- Views: 2912
- Wed Mar 21, 2012 4:10 pm
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6520
- Tue Mar 20, 2012 10:05 pm
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6520
Beardthar looks at the symbol, but shakes his head, and tells Peanut Doesn't mean anything to me Beardthar picks up one of the studded leather armors that looks as if it will fit, and puts it on. He can't avoid dislodging Rock-head when he does this, and Beardthar shushes the badger, trying to keep ...
- Tue Mar 20, 2012 2:27 pm
- Forum: Roleplaying
- Topic: The NEW Meta-Chat
- Replies: 296
- Views: 2912
- Tue Mar 20, 2012 2:20 pm
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6520
- Tue Mar 20, 2012 2:07 pm
- Forum: Game Discussion
- Topic: Scripting With Slices
- Replies: 7
- Views: 1498
- Mon Mar 19, 2012 6:10 pm
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6520
Beardthar feels relieved to see a familiar face. and gives Peanut a nod and a smile. Wherever this place is, Beardthar is glad that the floor feels solid under his feet. After all that time in the slave ship, he hopes he never sets eyes on more than a single flagon of water at one time again. He fin...
- Mon Mar 19, 2012 6:01 pm
- Forum: Game Discussion
- Topic: Scripting With Slices
- Replies: 7
- Views: 1498
- Mon Mar 19, 2012 4:29 am
- Forum: Roleplaying
- Topic: The NEW Meta-Chat
- Replies: 296
- Views: 2912