Search found 7086 matches

by Bob the Hamster
Thu May 10, 2012 2:15 pm
Forum: Game Discussion
Topic: The OHR Collab Challenge
Replies: 77
Views: 15843

The whole argument about effort being part of the definition of art is really interesting. It is true that most art does involve a lot of work, but that isn't what makes it art. Kinda like how most Chili has meat, but it isn't the meat that defines what Chili is ;) There is another end to that spect...
by Bob the Hamster
Thu May 10, 2012 4:26 am
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6520

Beardthar nods approvingly at Tim-tim
Beardthar wrote:I like this "Make the mule go first" plan of yours
by Bob the Hamster
Wed May 09, 2012 9:53 pm
Forum: Game Discussion
Topic: 64digits competition journal
Replies: 25
Views: 3379

This is cool! I would be interested to see your map generation code if you are willing to post it.

Are you doing this with the OHRRPGCE or programming it some other way? (your screenshot doesn't give me sufficient clues to know)
by Bob the Hamster
Wed May 09, 2012 9:47 pm
Forum: Game Discussion
Topic: The OHR Collab Challenge
Replies: 77
Views: 15843

This is an interesting concept for a game, and although I am not likely to be able to contribute anything other than a few enemy sprites, I am still excited by the project. I hope nobody will mind if I share a few of my own semi-off-topic thoughts about art. Back in 2002, my sister an I were in the ...
by Bob the Hamster
Tue May 08, 2012 3:45 pm
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6520

After studying the stonework for awhile, Beardthar proclaims I have a hunch this was done by the kobolds, probably a good while ago. The stonework is really crude. Miserable by dwarven standards, and even pretty poor by human standards... no offence... Beardthar glances at Spittle, to see if any sli...
by Bob the Hamster
Tue May 08, 2012 3:28 pm
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6520

After a closer examination of the wire, Beardthar proclaims: The tripwire trap was set very recently. I can't tell what it triggers, but I don't think it is related to the wall. The cave entrance walling is older work. Maybe the tripwire triggers and arrow or a dart or somesuch. I'm not sure. Are an...
by Bob the Hamster
Tue May 08, 2012 2:18 pm
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6520

Hold up! Beardthar has been staring in puzzlement at the cave entrance ever since they got close to it. There is something that looks like the trigger of a tripwire trap across the entrance. Beardthar points out the twine <b>[spoiler 3 from BMR's last post]</b> to everybody. It also looks as if the...
by Bob the Hamster
Mon May 07, 2012 9:33 pm
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6520

Beardthar wrote:Let's camp. I'm exhausted!
by Bob the Hamster
Mon May 07, 2012 2:13 pm
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6520

As the party regroups and starts to catch their breath, Beardthar finally remembers some of his Bear-lore, and begins singing an obnoxious song: &#9836; Oh lady fair (gasp) she saw a bear! &#9834; A (wheeze) walking under the stars! &#9836; And in her hair, sweet flowers there (pant) &am...
by Bob the Hamster
Mon May 07, 2012 2:03 pm
Forum: Roleplaying
Topic: The NEW Meta-Chat
Replies: 296
Views: 2912

I'm not mad at Peanut, I am too busy being mad at Beardthar for setting his wolves to "kill" instead of to "track"
by Bob the Hamster
Mon May 07, 2012 4:27 am
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6520

Beardthar keeps running also. He tries to remember anything he can from his woodland training about how to deal with bears. he also tries to remember if Gray Renders will imitate the behaviors of their adoptees. He wishes he had done more thinking *before* sending out the wolves, so he wouldn't have...
by Bob the Hamster
Sat May 05, 2012 10:57 pm
Forum: Roleplaying
Topic: The NEW Meta-Chat
Replies: 296
Views: 2912

I agree. Running is probably what we should continue to do. However, I also have a possible backup plan. In real life, a good way to deal with a bear attack is to lie down and play dead. If you are convincing about it, the bear will think "My work here is done!" and most likely leave witho...
by Bob the Hamster
Sat May 05, 2012 2:27 pm
Forum: Roleplaying
Topic: The NEW Meta-Chat
Replies: 296
Views: 2912

For a moment I was thinking of using "Speak With Animals" on the bear, but then I realized that Speak With Animals is NOT Charm Animals, so it would be very unlikely to make any difference. I would just be able to understand the bear-language obscenities that it is shouting at us right now.
by Bob the Hamster
Fri May 04, 2012 4:54 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160178

Sure! Dad0ktdid is added
by Bob the Hamster
Thu May 03, 2012 10:31 pm
Forum: Game Discussion
Topic: Memento Mori journal
Replies: 17
Views: 4414

Mogri wrote:It automatically saves. If yours is not automatically saving, then that is a bug.
Oh! Cool! Yes, the autosaving is working fine. Maybe when you choose "Quit" from the main menu it should show a brief message saying "Your progress has been saved".