Search found 7086 matches

by Bob the Hamster
Wed Sep 12, 2012 2:11 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2012
Replies: 532
Views: 103404

You mean how the caterpillar seems to stretch slightly when walking speed increases? This is because in caterpillar mode, each hero is always exactly five steps behind the hero in front of them, without regard for how long in pixels those steps happen to be. If you were willing to script caterpillar...
by Bob the Hamster
Tue Sep 11, 2012 8:39 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2012
Replies: 532
Views: 103404

Mogri wrote:Now for something completely different


That floor tile upsets me somehow. Way too much depth to it. Too much contrast? It clashes with the rest of the sprites and tiles.
by Bob the Hamster
Mon Sep 10, 2012 6:01 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160178

Well, then the memory usage must not have had anything to do with it, because it is still normal. Try a speedtest to a Los Angeles Server: http://speakeasy.net/speedtest/ Mine tests at 2.81 mbps down, and 2.92 mbps up (I am at work where I am on a symmetrical link, which is why my upload speed is un...
by Bob the Hamster
Mon Sep 10, 2012 4:12 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160178

SwampTroll wrote:Today the server was lagging hopelessly for me today. ;(
I rebooted the server just now. I noticed according to the logs that it seemed to be using a lot of memory, even after everybody had logged out last night.
by Bob the Hamster
Mon Sep 10, 2012 2:33 pm
Forum: Game Discussion
Topic: Script Woes - When to "wait"
Replies: 9
Views: 1609

Waits are pretty intuitive... except when they get mixed up with fades-- and that is really the fault of the fades, not the fault of the waits. An important thing to remember about fades is that unlike other palette manipulation commands, they happen instantaneously, and unlike other commands that t...
by Bob the Hamster
Mon Sep 10, 2012 2:19 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160178

PING creeper.hamsterrepublic.com (72.51.38.209) 56(84) bytes of data. 64 bytes from lax13.multiplay.co.uk (72.51.38.209): icmp_req=1 ttl=56 time=185 ms Weird URL that ping reports. If it were really in the UK, my ping would be ~300ms. Maine to San Francisco should give you a latency of 100ms or les...
by Bob the Hamster
Mon Sep 10, 2012 2:14 pm
Forum: Game Discussion
Topic: Couple of glitches I'm getting
Replies: 26
Views: 3657

Are they both running from the same directory? (I ask because I wonder if they are using the same copy of gfx_directx.dll)
by Bob the Hamster
Mon Sep 10, 2012 3:48 am
Forum: Game Discussion
Topic: Couple of glitches I'm getting
Replies: 26
Views: 3657

Mystic wrote:This is the 20120905 version, the latest (I downloaded it today.)

It does work with sdl, I'm just confused because custom.exe does not have the same problem.
Are you running game fullscreen but custom in a window?
by Bob the Hamster
Mon Sep 10, 2012 3:47 am
Forum: Game Discussion
Topic: Else If
Replies: 10
Views: 1967

That sucks. I updated to the nightly version, but I can't use it because of some new features that are counter-productive for my current project. For instance, now shops won't let you price items differently than their price in the master items list. Good thing I backed up my data before I updated....
by Bob the Hamster
Sun Sep 09, 2012 10:32 pm
Forum: Roleplaying
Topic: The NEW Meta-Chat
Replies: 296
Views: 2912

Isn't Rhaedoc tied up or something like that? There isn't much he can do this turn except try to escape
by Bob the Hamster
Sun Sep 09, 2012 10:30 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160178

Jack wrote:where is the server located? im in maine, and i usually get 3-4 bars (maybe a 1 second lag).
it is located somewhere in Los Angeles.
by Bob the Hamster
Sun Sep 09, 2012 9:43 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160178

Baconlabs wrote:Endermen? I usually just wear a Pumpkin and whack 'em with whatever I happen to be carrying. This varies in effectiveness based on how much the server's lagging for you.
Am I the only one who rarely experiences lag?

(And Steve The Fat is pretty adorable)
by Bob the Hamster
Sun Sep 09, 2012 9:39 pm
Forum: Game Discussion
Topic: Couple of glitches I'm getting
Replies: 26
Views: 3657

For the first bug, I do remember that, but I thought we had fixed it a long time ago. What version are you running? Have you tried using the SDL backend? Run game.exe -gfx sdl and see if it still happens. I was aware of a problem with not cleaning up game temp files, but I thought that was also fixe...
by Bob the Hamster
Sun Sep 09, 2012 5:46 am
Forum: Game Discussion
Topic: Else If
Replies: 10
Views: 1967

That is correct. "else if" is not supported in the Alectormancy release, but TMC just recently added it to the nightly wip versions. I assume you were reading http://HamsterRepublic.com/ohrrpgce/docs/plotdict.xml which documents the nightly wip version, rather than the current stable versi...
by Bob the Hamster
Wed Sep 05, 2012 3:17 pm
Forum: Game Discussion
Topic: New stable release! [Alectormancy+2]
Replies: 39
Views: 6446

@msw188: thanks for reporting that! I was able to fix it, and the fix will be in the nightlies. @Meowskivich: thanks for the report! Looks like hero id limits were being applied to the item id number. I have fixed it for the nightly. @Fenrir-Lunaris: I think you are right. The inn code is called fro...