Search found 7086 matches

by Bob the Hamster
Thu Jan 10, 2013 11:19 pm
Forum: Front Page
Topic: The Interactive Storybook
Replies: 18
Views: 14853

I <s>get</s> previously got the same error as Spoonweaver when I try to view your book. When I try to view my own book, it quietly does nothing. I am also unable to go back and edit Page 0 after I have edited it once. I would definitely like a "Save" button. auto-saving is fancy and all, b...
by Bob the Hamster
Thu Jan 10, 2013 9:52 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160178

The teleporter is set up. To find it, travel to Creeperton, and go the the bottom of the spiral staircase in the Teleportation Station (right next to the rail station) The built party officially begins Friday evening, but if you want to pop over there just to drop off supplies or take a quick look a...
by Bob the Hamster
Thu Jan 10, 2013 4:27 am
Forum: Roleplaying
Topic: Dunderstank: Chapter 3-"Ogres and Artifacts"
Replies: 157
Views: 1697

Ehaism tries to open the nearest door.
by Bob the Hamster
Wed Jan 09, 2013 6:58 pm
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6523

Beardthar concludes that the man is dead, and that his question will remain unanswered. Looking back in the hallway, he realizes that the others have all fled. Is he alone in here? He thinks so. The corpse of the dead dwarf frightens him, and he doesn't want to hang around it. He tries to figure out...
by Bob the Hamster
Wed Jan 09, 2013 4:23 pm
Forum: Game Discussion
Topic: More simultaneous actions
Replies: 15
Views: 3756

Code: Select all

plotscript, some clown, begin
  variable&#40;sl1, sl2&#41;
  sl1 &#58;= load large enemy sprite&#40;5&#41;
  sl2 &#58;= load large enemy sprite&#40;6&#41;
  set parent&#40;sl2, sl1&#41;
  set slice y&#40;sl2, -80&#41;
end
by Bob the Hamster
Wed Jan 09, 2013 4:38 am
Forum: General Discussion
Topic: Hi! I'm New.
Replies: 15
Views: 3542

Welcome, SirSquire!
by Bob the Hamster
Wed Jan 09, 2013 4:36 am
Forum: Game Discussion
Topic: More simultaneous actions
Replies: 15
Views: 3756

well the main reason was that the on-key-press scripts reacts to any key, and while I had that now in my script for testing purposes, I was thinking to have it bound to specific key's. This part is actually pretty easy: plotscript, on keypress example, begin if&#40;key is pressed&#40;key&am...
by Bob the Hamster
Wed Jan 09, 2013 4:15 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2012
Replies: 532
Views: 103404

I would love to play and vote for all the games, but realistically, I think that would require another extension of the voting deadline, of maybe 2 months.

Not joking, not exaggerating :)

EDIT: that being said, I will vote as much as I can vote, on the 15th.
by Bob the Hamster
Tue Jan 08, 2013 3:43 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160178

It is going to be pretty tough to get us all online at the same time, but lets just try to do the best we can, both this weekend and next. I propose the following build plan: =Before this Friday= I will set up a new teleporter to a distant pristine land =Weekend of Jan 11 12 13= * Set up farms * Set...
by Bob the Hamster
Mon Jan 07, 2013 6:36 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2012
Replies: 532
Views: 103404

Silhouette doesn't use the built in battle system but it does use the built in encounter system. I just figured it was an engine thing because I think I've always run into it. If you're walking straight and you hit a step-on NPC that suspends player, you will often get to the next tile. Maybe that'...
by Bob the Hamster
Mon Jan 07, 2013 6:24 pm
Forum: Game Discussion
Topic: Bare jumping
Replies: 2
Views: 581

Here is the same example script I gave Misac in IRC. I haven't tested it in a game, and it may need a little adjusting, but it should be a good starting place for the type of conveyor-belt based jumping-only sidescroller that Misac was telling me about. http://pastebin.com/6qd36enn EDIT: gosh, posti...
by Bob the Hamster
Mon Jan 07, 2013 4:45 pm
Forum: Game Discussion
Topic: Eternal stun glitch
Replies: 5
Views: 1345

I was testing stun attacks recently, and I don't remember seeing this bug. Can you point me to a game where this bug is easy to reproduce? If this is an engine bug, I would like to make sure it is fixed.
by Bob the Hamster
Mon Jan 07, 2013 4:42 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2012
Replies: 532
Views: 103404

I'm aware of this one and am not sure how to fix it other than removing encounters from the tiles near those safe zones. It seems that in the OHR you can trigger an encounter and it won't happen until the next tile. I'm not completely sure, but it's also probably related to the previous bug where y...
by Bob the Hamster
Sat Jan 05, 2013 6:33 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160178

Vertical wiring would be nice so we don't have to place awkward block stairs every time we want redstone to go upwards. :/ There is currently a way to do vertical current. it isn't as nice as vertical wire would be, but it is still much better than stair-blocks stack up blocks in this pattern: Cobb...
by Bob the Hamster
Sat Jan 05, 2013 2:56 am
Forum: Game Discussion
Topic: What the off-center attack animations?!
Replies: 3
Views: 768

Any idea how long the attack sprite centering has been broken?