Search found 7086 matches

by Bob the Hamster
Mon Feb 18, 2013 5:19 pm
Forum: General Discussion
Topic: The Surlaw Reviews - 7/1/21 - 2021 Mid-Year Update
Replies: 601
Views: 105928

All this talk of frogs!

Makes me want to play Frog Fractions again!

Also, the devil-frog Beelzebufo is approaching its zenith rapidly! Look for a release candidate pretty soon!
by Bob the Hamster
Sat Feb 16, 2013 5:40 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160178

I was admiring those hidden lighting pillars you built on the server

I have only been on the server an average of 30 minutes a day. I have been steadily working on adding more and better houses to our walled city hill (someday we will get around to the wall!)
by Bob the Hamster
Fri Feb 15, 2013 2:41 am
Forum: General Discussion
Topic: The OHR open source sprite/tilemap database.
Replies: 82
Views: 28370

These are oversimplified explanations, but I think they will help: Public Domain Anybody can do anything with it, no limits CC Attribution Anybody can do anything with it, but only if they include your name in the credits or the readme. CC No-Derivatives People can use it, but they can't change it i...
by Bob the Hamster
Thu Feb 14, 2013 3:17 pm
Forum: General Discussion
Topic: The OHR open source sprite/tilemap database.
Replies: 82
Views: 28370

It would be helpful to be specific about which type of open source these sprites are. In particular, are they <a href="https://creativecommons.org/publicdomain/">Public Domain</a> or <a href="https://creativecommons.org/choose/">Creative-Commons</a>? All the sprites in Wandering ...
by Bob the Hamster
Thu Feb 14, 2013 3:11 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2012
Replies: 532
Views: 103404

I have a thought about the unlimited shop problem in Willy Elektrix's game. shop inventory limit data is stored in the saved games, so if you start playing, save your game, and then change the shop in custom, reloading from an old save will be using obsolete shop limits Willy Elektrix, if you start ...
by Bob the Hamster
Fri Feb 08, 2013 8:13 pm
Forum: Game Discussion
Topic: Bob the Hamster Dirt Dig Playtesting Thread
Replies: 36
Views: 10462

Is this only for phones/tablets/iWhatevers or is there a regular computer version too? I want to play Bob the Hamster's version of Dig-Dug, but my phone is the kind that would probably explode if I tried to play a game on it (if it was even possible to put games on it in the first place, anyway.) X...
by Bob the Hamster
Fri Feb 08, 2013 4:37 pm
Forum: Game Discussion
Topic: Bob the Hamster Dirt Dig Playtesting Thread
Replies: 36
Views: 10462

Here is the Android playtesting apk http://hamsterrepublic.com/tmp/BobtheHamsterDirtDig-playtest.apk So far I have only tested it on a Motorola Xoom tablet and a Nexus 7 tablet, both running Android 4.x In theory, it should be able to run on any version of Android 2.2 or newer, but I strongly suspec...
by Bob the Hamster
Thu Feb 07, 2013 11:40 pm
Forum: General Discussion
Topic: ProcrastiTracker
Replies: 4
Views: 1744

That looks cool! if there was a Linux version I would already be downloading it :)
by Bob the Hamster
Thu Feb 07, 2013 11:36 pm
Forum: Game Discussion
Topic: Bob the Hamster Dirt Dig Playtesting Thread
Replies: 36
Views: 10462

Bob the Hamster Dirt Dig Playtesting Thread

I am working on a game for iOS and Android, and I would love to have some help playtesting it. <img src="http://james.hamsterrepublic.com/gallery/main.php?g2_view=core.DownloadItem&g2_itemId=37096&g2_serialNumber=1"> You can download the installer for the Windows playtesting demo o...
by Bob the Hamster
Mon Feb 04, 2013 8:39 pm
Forum: Game Discussion
Topic: Maximum file size?
Replies: 9
Views: 1890

If you are worried about unlumping speed on a large game, you can distribute your game as a .rpgdir

Just use unlump.exe to unlump a .rpg file. Both game and custom are able to open .rpgdir folders.
by Bob the Hamster
Mon Feb 04, 2013 8:16 pm
Forum: Game Discussion
Topic: Maximum file size?
Replies: 9
Views: 1890

There is no max file size, but here is a list of various limits: http://rpg.hamsterrepublic.com/ohrrpgce/What_are_the_limits_on_various_things%3F MP3/OGG Music is by far the biggest data. It is not surprising to see just one song be bigger than all the rest of the non-music game data combined. The M...
by Bob the Hamster
Mon Feb 04, 2013 3:35 pm
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend!
Replies: 177
Views: 37784

It was an avi file, but I am not sure what video codec it used. I created it with the command line: mencoder -oac copy -audiofile music.mp3 -ovc copy -mf w=640&#58;h=400&#58;fps=12&#58;type=png 'mf&#58;//./*.png' -o timelapse.avi EDIT: fixed it by re-encoding with -oac lavac and then...
by Bob the Hamster
Mon Feb 04, 2013 3:14 pm
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend!
Replies: 177
Views: 37784

Yeah, I don't understand it. Every time I upload something to youtube, it gets scrambled, and then in a day or two it corrects itself. I have no idea what is going on :(
by Bob the Hamster
Mon Feb 04, 2013 1:50 pm
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend!
Replies: 177
Views: 37784

Good idea, Meowskivitch. This informal event is indeed something we should do frequently. The first of every month sounds great. Other than the mer-sheep, here is what I have been working on. This actually starts earlier in the week, only about the second half of this timelapse happened this weekend...
by Bob the Hamster
Sun Feb 03, 2013 5:12 am
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend!
Replies: 177
Views: 37784

I am delighted by all the posts in this thread. You all are awesome. Yay for making games!

<img src="http://james.hamsterrepublic.com/galler ... alNumber=1">