Search found 7086 matches

by Bob the Hamster
Tue Aug 06, 2013 9:04 pm
Forum: Game Discussion
Topic: How to get your (Completed) game on Android & OUYA
Replies: 70
Views: 18550

How to get your (Completed) game on Android & OUYA

I just got 'Don't Eat Soap' accepted into the OUYA Console store. I have been discussing this with various game authors, but I think it is time to start a thread and get a broader discussion rolling =STATE OF THE ANDROID PORT= The Android port is going great-- great from a programmers perspective an...
by Bob the Hamster
Tue Aug 06, 2013 3:05 pm
Forum: Game Discussion
Topic: set elemental resistance for all heros?
Replies: 4
Views: 832

Re: set elemental resistance for all heros?

Hey, Does someone know if there's an option somrewhere in the editot to set the elemental resistances for all heros at once? I couldn't find one... but if you have more than 4 heros this would be usefull... If you know please tell me. Thanks. :) Unfortunately, no, you must go to each hero one-by-one.
by Bob the Hamster
Tue Aug 06, 2013 2:16 pm
Forum: Game Discussion
Topic: destroy npc command
Replies: 25
Views: 4522

How do you name your tags? I find that having at least a simple naming scheme helps a lot. Also, you might be tempted to try and group tags together based on what they are for-- in my opinion, that is a mug's game, you are better off just allocating tags as you need them, but giving them good names....
by Bob the Hamster
Mon Aug 05, 2013 8:02 pm
Forum: Game Discussion
Topic: Would an FF6 Esper-like point system be possible?
Replies: 4
Views: 1053

If you want to run a script after equipment changes, here is how: plotscript, wrapped equip menu, begin equip menu on equipment change end script, on equipment change, begin # this script checks for changes to equipment and does the appropriate actions end Then set your main menu to "Allow Game...
by Bob the Hamster
Mon Aug 05, 2013 7:30 pm
Forum: Game Discussion
Topic: Would an FF6 Esper-like point system be possible?
Replies: 4
Views: 1053

This could be scripted by checking equipment before battles and altering spell lists, but it would be quite difficult. This feature is definitely one I would like to add to the engine. it is in http://rpg.hamsterrepublic.com/ohrrpgce/Plan_for_improved_spell_learning but I can't make any promises abo...
by Bob the Hamster
Mon Aug 05, 2013 5:49 pm
Forum: Game Discussion
Topic: What is your favorite part about making games?
Replies: 13
Views: 2280

I think my favorite part of making games is a sense of completion. Obviously the biggest one is when I finish a whole game and say "this is done!" but that alone is not enough, because it is a feeling I get to feel so rarely. I relish the small completions, the "I finished a new sprit...
by Bob the Hamster
Mon Aug 05, 2013 3:44 pm
Forum: Game Discussion
Topic: destroy npc command
Replies: 25
Views: 4522

Are you worried about running out of tags? Or are you just trying to keep your list of tags uncluttered?

If your concern is the first, let me remind you that the current version no longer has a 1000 tag limit! You can use up to 16000 tags.
by Bob the Hamster
Sun Aug 04, 2013 7:13 pm
Forum: Front Page
Topic: Game of the Month: August 2013
Replies: 18
Views: 15083

Interesting. Turns out on Linux, you press CTRL+SHIFT+u and then type the number, but you have to type it in hexidecmal instead of decmal, so

CTRL+SHIFT+ue9 = é
by Bob the Hamster
Sun Aug 04, 2013 7:03 pm
Forum: Game Discussion
Topic: Entrepreneur Central
Replies: 138
Views: 44697

That fateful day, when Pepsi Ranger added one too many lines of plotscript... and Entrepreneur became self aware
by Bob the Hamster
Fri Aug 02, 2013 2:13 pm
Forum: Game Discussion
Topic: Does this look ok?
Replies: 10
Views: 2354

They looks similar, but I agree that the second is better, for the bridge-perspective reason Giz mentioned.

I really like the building.

Also I would suggest changing the bottom of the tree trunk so it looks like roots going into the ground instead of just being flat
by Bob the Hamster
Thu Aug 01, 2013 2:43 pm
Forum: General Discussion
Topic: A community idea for online storage/hosting of OHR stuff
Replies: 13
Views: 2824

TMC wrote:You know, James' Minecraft server could probably do with some activity.
Yes, this. if anybody wants to join just let me know your username and I will add you to the whitelist.
by Bob the Hamster
Wed Jul 31, 2013 7:04 pm
Forum: Game Discussion
Topic: Sound effects affected by 'set music volume (n)'
Replies: 6
Views: 2284

Ah! I stand corrected! I should have tested sound effect volumes myself before I misspoke :)
by Bob the Hamster
Wed Jul 31, 2013 3:51 pm
Forum: Game Discussion
Topic: Sound effects affected by 'set music volume (n)'
Replies: 6
Views: 2284

Re: Sound effects affected by 'set music volume (n)'

It used to be that sound effects were not affected by the plotscript, 'set music volume' (around pre-2011 I'd say) but now both sound effects and music is affected by the command, which screws up the parts of Kitty House where the music is muted but sound effects are still needed to play. Any way t...
by Bob the Hamster
Tue Jul 30, 2013 3:23 pm
Forum: Game Discussion
Topic: A thought on running, leading to suggestion for OHR
Replies: 5
Views: 989

This is a cool idea. I totally agree that the current default running system in the OHR is crap, and so I am very happy to hear ideas for how to make it better.
by Bob the Hamster
Tue Jul 30, 2013 2:15 pm
Forum: General Discussion
Topic: SLIME AVATAR MEGATHREAD (and name revert thread)
Replies: 258
Views: 110973

Re: Name change?

Soda_piggy wrote:Wow! This has not been posted on in forever, but here goes nothing. Any chance someone could change my name to Soda_piggy? Would be much appreciated. Thanks! :)
Done!