Search found 7086 matches
- Thu Nov 07, 2013 9:35 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336351
Oh sorry I guess I knew F12 was export screen on Windows. Any idea what it is on Mac? I just tried but to no avail. I always forget about this because my own mac keyboard has an F12 button. With newer macs they replaced the function keys with a bunch of special buttons, but it is still possible to ...
- Thu Nov 07, 2013 9:07 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336351
- Thu Nov 07, 2013 6:10 pm
- Forum: General Discussion
- Topic: VGM Favorites
- Replies: 10
- Views: 2817
I spent a lot of time playing FFL1 and FFL2 There was a random-number-generator bug in FFL1 that I loved to exploit. The original game boy had no clock, and with no clock it was difficult to seed the random number generator. Most old gameboy games didn't even try. That meant that if you turned the g...
- Thu Nov 07, 2013 6:02 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336351
It would be possible to implement a tool to remove slices under the cursor, or even to move slices under the cursor.sheamkennedy wrote: Any other feature ideas would be appreciated. This is all I can think of for now.
Check out the collider.rpg example here: http://www.slimesalad.com/forum/viewtopic.php?p=52350
- Thu Nov 07, 2013 6:00 pm
- Forum: Game Discussion
- Topic: I just had an idea and I encourage anyone to steal it!
- Replies: 21
- Views: 3431
- Thu Nov 07, 2013 5:00 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336351
- Thu Nov 07, 2013 3:44 pm
- Forum: General Discussion
- Topic: I learned something today...
- Replies: 160
- Views: 32281
- Thu Nov 07, 2013 3:32 pm
- Forum: General Discussion
- Topic: I am want to meet a good man!
- Replies: 2
- Views: 955
- Thu Nov 07, 2013 3:29 pm
- Forum: Game Discussion
- Topic: How could I create an 'UNDO' button?
- Replies: 2
- Views: 685
- Thu Nov 07, 2013 3:19 pm
- Forum: Game Discussion
- Topic: Can a slice be rotated?
- Replies: 7
- Views: 1391
No rotation support right now. I imagine that it would be possible. We do already have some code that is used internally for rotating sprites in the editor, but it would need a lot of clean-up and changes before it could be usable for slices. Also, making rotation work nicely with the slice cache co...
- Wed Nov 06, 2013 5:14 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336351
Hmmm... It does add depth... but the light shine gives the lenses a little bit of a convex bubble shape which wasn't in the original. I am not sure if I am steering you wrong :) What if the light was on the bottom right of the lenses instead of the top left. That might make them look concave instead...
- Wed Nov 06, 2013 4:15 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336351
- Wed Nov 06, 2013 3:35 pm
- Forum: Game Discussion
- Topic: First attempt with Slices.. I need a bit of guidance.
- Replies: 6
- Views: 1171
You removed the line from RMSephy's example that updated the cursor sprite
Code: Select all
replace large enemy sprite(cursor, a)- Wed Nov 06, 2013 3:12 pm
- Forum: Game Discussion
- Topic: AR-PUH-GUH! gamma version
- Replies: 44
- Views: 9036
- Wed Nov 06, 2013 3:48 am
- Forum: Game Discussion
- Topic: AR-PUH-GUH! gamma version
- Replies: 44
- Views: 9036
Hmm... that can't be braille even though the symbols look a lot like braille. ambiguously similar characters are not allowed in the braille alphabet, which is why there is only one braille letter with a single dot (a) as opposed to this alphabet which appears to have 6 different single dot letters. ...