Search found 7086 matches

by Bob the Hamster
Mon Nov 18, 2013 5:10 am
Forum: Game Discussion
Topic: Help. Trying to make eraser tool.
Replies: 5
Views: 960

Code: Select all

slice is valid()
by Bob the Hamster
Sat Nov 16, 2013 9:55 pm
Forum: Front Page
Topic: Mega Tact v0.7a: Create Your Own Tact
Replies: 6
Views: 5866

That is awesome!

Yay for AI!

I am curious about how the standard AI makes decisions. Care to elaborate?
by Bob the Hamster
Fri Nov 15, 2013 5:34 pm
Forum: Game Discussion
Topic: Stampo!
Replies: 6
Views: 1330

Although there is not currently any way to store a slice collection in a save game, that is certainly a feature that could be added.
by Bob the Hamster
Fri Nov 15, 2013 5:32 pm
Forum: Game Discussion
Topic: Riis's Project Log "Ordeal Paradise" REDUX
Replies: 19
Views: 4497

Welcome back Riiswolf!

Your plans seem good!

Some limitations in the engine are tough to lift (like the sprite-related ones), but other limitations are easier. Please let me know about whichever limitations your are running into. I won't always be able to help, but when I can, I will :)
by Bob the Hamster
Fri Nov 15, 2013 5:28 pm
Forum: Game Discussion
Topic: Iteration. Has anyone ever made fractals within a game?
Replies: 14
Views: 2349

Re: Iteration. Has anyone ever made fractals within a game?

Just wondering if anyone has ever accomplished any sort of fractal programming within their game/program? I've been contemplating if it's worth trying myself and wanted to see if/how someone else has approached this. Depends on what you mean by fractal. If you mean like rendering a mandelbrot set, ...
by Bob the Hamster
Thu Nov 14, 2013 3:08 pm
Forum: Game Discussion
Topic: Hi! I made a (non-OHR) game and I'm looking for feedback.
Replies: 7
Views: 1556

That should work on the vast majority of Linux computer (including the 64 bit ones) Really? Aren't there a number of 64 bit distributions which aren't multilib by default? For example, Slackware64 isn't, despite the fact that it seems hands-down better at multilib than Ubuntu. Ah, I could be wrong....
by Bob the Hamster
Wed Nov 13, 2013 9:47 pm
Forum: Game Discussion
Topic: Hi! I made a (non-OHR) game and I'm looking for feedback.
Replies: 7
Views: 1556

An x86 file sounds like it is a 32-bit linux binary. That should work on the vast majority of Linux computer (including the 64 bit ones)
by Bob the Hamster
Wed Nov 13, 2013 6:25 pm
Forum: General Discussion
Topic: To snap or not to snap, a question about sketty n' ramen
Replies: 24
Views: 5736

Oh, man that is all so awesome. I am soooo hungry now! :)
by Bob the Hamster
Wed Nov 13, 2013 3:38 pm
Forum: Game Discussion
Topic: Hi! I made a (non-OHR) game and I'm looking for feedback.
Replies: 7
Views: 1556

Welcome back, Sh4d0ws! I can't speak for everyone, but I think non-ohr games are entirely welcome by most of us ;) I haven't had a chance to test it yet-- the download page seems to indicate that it is Windows-only, but when I get a chance I might try it on Linux with Wine. I have had decent success...
by Bob the Hamster
Wed Nov 13, 2013 3:18 pm
Forum: General Discussion
Topic: To snap or not to snap, a question about sketty n' ramen
Replies: 24
Views: 5736

When I cook pasta, it is almost always raviolis or shells or some other more-or-less-round pasta. Waaaay to much work to go in and snap each one individually, no mater how dedicated you are to ruining pasta ;) Do you make your ravioli from scratch? Or some store-bought stuff? Nah, just store-bought...
by Bob the Hamster
Tue Nov 12, 2013 8:50 pm
Forum: General Discussion
Topic: To snap or not to snap, a question about sketty n' ramen
Replies: 24
Views: 5736

When I cook pasta, it is almost always raviolis or shells or some other more-or-less-round pasta.

Waaaay to much work to go in and snap each one individually, no mater how dedicated you are to ruining pasta ;)
by Bob the Hamster
Tue Nov 12, 2013 3:09 am
Forum: Game Discussion
Topic: How to get your (Completed) game on Android & OUYA
Replies: 70
Views: 18550

I think I heard some rumors about some of the RPG Maker devs working on android porting, but I am afraid I don't know any more about it than that rumors exist. I don't even have any links to paste for you, sorry! Contacting the authors of each of those specific games will be a good start, since they...
by Bob the Hamster
Mon Nov 11, 2013 3:46 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336351

I tried do draw a enemie sprite, a dog, but It dosn't really much look like one... http://up.picr.de/16439253rm.png Any help and hints how to improve the picture are highly appreciated! :) It is a good start, but I suggest trying to draw it running rather than standing. It gives you more interestin...
by Bob the Hamster
Fri Nov 08, 2013 8:24 pm
Forum: Game Discussion
Topic: What your favorite item auto-sort styles?
Replies: 12
Views: 2031

I almost never actually use the sort feature. I let my items accumulate as they will, and use them where I find them. I will occasionally manually arrange a specific few items to a convenient slot near the top, but always manually, never automatically.
by Bob the Hamster
Fri Nov 08, 2013 3:43 pm
Forum: General Discussion
Topic: Problem with fullscreen mode (Program crashing)...
Replies: 10
Views: 2310

I forced an early re-build of the mac nightly, so there is no reason to wait the remainder of those (probably) 14 hours :)