Search found 7086 matches

by Bob the Hamster
Wed Jan 08, 2014 4:59 pm
Forum: Game Discussion
Topic: Brood
Replies: 29
Views: 4745

Huh, wow. I thought that I was on the default zoom, but when I hit CTRL+0 everything got tiny and hideous. Okay I am exaggerating, not hideous, but still uncomfortable for me to read. I guess I have been looking at everything at zoom +1 for years now.
by Bob the Hamster
Wed Jan 08, 2014 3:22 pm
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32794

Unfortunately, I cannot see the screenshots. ep1ccraft.com seems to be down right now
by Bob the Hamster
Wed Jan 08, 2014 3:18 pm
Forum: Game Discussion
Topic: Brood
Replies: 29
Views: 4745

This looks cool! I am also having similar room rendering problems to everyone else, using Firefox 26.0 on Linux.
by Bob the Hamster
Tue Jan 07, 2014 5:07 pm
Forum: Front Page
Topic: Game of the Month: December 2013
Replies: 8
Views: 6364

Re-nominate: Alice is Trapped

Nominate: Phantom Tactics Chapter 1
by Bob the Hamster
Tue Jan 07, 2014 5:05 pm
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32794

I got work done on my game this weekend as well! https://dl.dropboxusercontent.com/u/22483930/screenshots/legacy0000.png https://dl.dropboxusercontent.com/u/22483930/screenshots/legacy_textbox.png There's not much to look at yet graphics-wise, but a decent chunk of the plotscripting has been comple...
by Bob the Hamster
Mon Jan 06, 2014 7:38 pm
Forum: Game Discussion
Topic: Weekly Game Talk: Stone Wings
Replies: 6
Views: 1318

I wish I could comment on Stone Wings, but I haven't even started playing it yet, and with 20 hours of gameplay and multiple endings, I don't hold up much hope of being ready this week! :) Maybe this book-club style discussion would work better if we scale it back to a monthly rather than weekly thi...
by Bob the Hamster
Mon Jan 06, 2014 7:35 pm
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32794

Ah, now that you explain it, I can see it as intended in all of the helmeted sprites, and in the left and right unhelmeted sprites. In the down-facing unhelmeted sprite, I simply cannot un-see the mysteriously slanted grin. You said that you don't like the no-nose look, but what about keeping the no...
by Bob the Hamster
Mon Jan 06, 2014 4:25 pm
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32794

I am curious about the character with the long dark hair. The mouth is interesting. My eyes can parse that mouth in two different ways. One way is that I see a diagonal mouth, which is weird and cool, and I wonder what the story behind the crooked mouth is. Is it a scar? Is it a deformation? is it n...
by Bob the Hamster
Sun Jan 05, 2014 2:56 am
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32794

Yay for Work-On-Your-Game-Weekend!

<img src="http://i.imgur.com/n8c28Ue.png">
by Bob the Hamster
Sat Jan 04, 2014 2:03 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336351

Here is the script that I use to detect the size of a parallax layer You can use "break(2)" to jump out of two nested loops. "continue(x)" also works. (Previously I even allowed jumping out of a variable number of loops, but since realised what a terrible idea that was). Also, I...
by Bob the Hamster
Sat Jan 04, 2014 1:16 am
Forum: Roleplaying
Topic: The Elven Grimoire
Replies: 12
Views: 113

Ehaism is at the far end of the bar. He is sleeping in a puddle of drool. he is very very very very very very very very very very very drunk right now.
Ehaism wrote:Snooooooore!
Perhaps he should sit this one out.
by Bob the Hamster
Fri Jan 03, 2014 4:36 pm
Forum: General Discussion
Topic: The Surlaw Reviews - 7/1/21 - 2021 Mid-Year Update
Replies: 601
Views: 105928

That was a good read! Thank you for sharing that.

I am totally curious about that audiobook.

Also, everything you have said about Guacamelee really makes me want to play it. Very nice that it has a PC version.
by Bob the Hamster
Fri Jan 03, 2014 4:44 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336351

Thanks! I designated map layer 0 and 1 to be parallax layers on every map. When the map first loads, I loop through the maptiles and find the bottom-most right-most non-zero tile. I use that to calculate how big the parallax layer will be. Then in my script that runs every tick to update the camera,...
by Bob the Hamster
Thu Jan 02, 2014 8:50 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336351

Here is what I am working on at the moment <object width="500" height="313"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?c...
by Bob the Hamster
Thu Jan 02, 2014 4:47 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336351

That is quite nice! It looks rather cubist!