Search found 7086 matches

by Bob the Hamster
Mon Feb 10, 2014 3:22 pm
Forum: General Discussion
Topic: Beginning Pixels - All About Colors
Replies: 6
Views: 2560

Very nice! It is good to see this stuff broken down with visual guides.

Although I never had any trouble with hue, it took me years to fully grasp the importance of the differences between saturation and lightness
by Bob the Hamster
Mon Feb 10, 2014 3:16 pm
Forum: Game Discussion
Topic: Is there a comprehensive tutorial for making games?
Replies: 17
Views: 2904

There is no one big tutorial on everything, but instead there is a collection of tutorials on specific topics. I suggest starting here: http://rpg.hamsterrepublic.com/ohrrpgce/HOWTO The tutorials are listed mostly in order, so start at the top and work your way down. If anything doesn't make sense, ...
by Bob the Hamster
Mon Feb 10, 2014 1:38 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336353

That is awesome!
by Bob the Hamster
Sun Feb 09, 2014 12:42 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336353

That is great, BMR! I actually really like both versions
by Bob the Hamster
Fri Feb 07, 2014 10:08 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336353

Thanks, sheamkennedy those are awesome! I have added Brugmansia and Ghost Orchid to my list.
by Bob the Hamster
Fri Feb 07, 2014 5:24 am
Forum: General Discussion
Topic: The wait for pizza
Replies: 7
Views: 1576

Drive to the pizza place and place an order identical to the one you just called in. THEN, beat the pizza guy back to your place and open the door for him holding the pizzas identical to the ones he was about to give to you and make your most confused "But... what... then.. who???!" face ...
by Bob the Hamster
Fri Feb 07, 2014 5:21 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336353

<img src="">

Drawin' flowers.
by Bob the Hamster
Thu Feb 06, 2014 11:08 pm
Forum: General Discussion
Topic: The wait for pizza
Replies: 7
Views: 1576

I suggest browsing google images search results for "Pizza" to enhance your anticipation, and make your yearning for pizza that much stronger.


Dangit, now you made me want pizza.
by Bob the Hamster
Tue Feb 04, 2014 4:34 am
Forum: General Discussion
Topic: The OHR open source sprite/tilemap database.
Replies: 82
Views: 28370

If this is the problem, there is actually a very simple solution: Don't save your .bmp in 4 bit/16 colour mode. Old versions of Custom required 4-bit .bmp files but now accept any bitdepth. I guess there are a number of pages on the wiki that need updating. wait... even sprites? *goes to test it* G...
by Bob the Hamster
Mon Feb 03, 2014 6:03 pm
Forum: General Discussion
Topic: The OHR open source sprite/tilemap database.
Replies: 82
Views: 28370

GraphicsGale looks great. I think that is what I was thinking about when I mentioned Grafx2. GraphicsGale looks very easy to use.
by Bob the Hamster
Mon Feb 03, 2014 3:49 pm
Forum: General Discussion
Topic: The OHR open source sprite/tilemap database.
Replies: 82
Views: 28370

I just did a 60 second test of Paint on my Windows 7 computer (the first time I have *ever* launched paint.exe on a computer newer than Windows X) and I was able to immediately conclude that it is *still* worthless for 16-color pixel art. When you save in 16 color mode, instead of saving a palette o...
by Bob the Hamster
Mon Feb 03, 2014 3:26 pm
Forum: General Discussion
Topic: The OHR open source sprite/tilemap database.
Replies: 82
Views: 28370

Diretooth wrote:Uh... Would it help if I said I made it with Paint, because it's easier?
At least some versions of Paint are notorious for not saving the colors you actually intended to use.

I suppose you are using the version that came with windows, so what version of windows do you have?
by Bob the Hamster
Mon Feb 03, 2014 1:35 am
Forum: Game Discussion
Topic: Is there a way to extend animation?
Replies: 13
Views: 2442

Sadly, animation is a big weakness of the OHRRPGCE.

There is not yet any built-in feature for three (or more) frame walking.

Yes, you can indeed script it. I believe there was a relatively recent example script for doing it somewhere, but I can't find it on the wiki now.
by Bob the Hamster
Sun Feb 02, 2014 1:08 am
Forum: General Discussion
Topic: Introducing myself.
Replies: 13
Views: 2357

Welcome, Diretooth!

What sort of short stories do you write? What genre?
by Bob the Hamster
Sat Feb 01, 2014 7:20 pm
Forum: Game Discussion
Topic: making a text box disappear with ESC
Replies: 8
Views: 1495

Oh, I think I see the problems. First, Is that I forgot the "show text box" doesn't actually take effect until the next wait command, so you should add "wait(1)" right after the show text box Next you need a "wait(1)" inside the "while" loop, otherwise the gam...