Search found 7086 matches

by Bob the Hamster
Sat Oct 19, 2019 2:06 am
Forum: General Discussion
Topic: The "I'm writing a book" thread
Replies: 145
Views: 18188

The "I'm writing a book" thread

I'm writing a book! In celebration of passing the milestone of 20,000 words written I am posting an excerpt from the chapter I just finished. Also, I know for a fact that I'm not the only person in the slimesalad community who likes to write, so if anyone else wants to share any bits of writing, thi...
by Bob the Hamster
Thu Oct 17, 2019 9:40 am
Forum: Game Discussion
Topic: Alien Squatter: Testers Needed!
Replies: 54
Views: 8960

Arg. Yes, could be icon related. Also, reporting false positives can help! https://www.microsoft.com/en-us/wdsi/filesubmission
by Bob the Hamster
Tue Oct 15, 2019 1:47 am
Forum: Game Discussion
Topic: Android google-play compat status thread
Replies: 73
Views: 10976

TMC wrote:I think this build log is missing the stderr messages. I can see that it isn't compiling the files in lib/, so it's still the same error.
Oh, maybe I used the wrong arguments to tee.

I'll try again later this week. Thank you for looking at the logs :)
by Bob the Hamster
Tue Oct 15, 2019 12:44 am
Forum: Game Discussion
Topic: Android google-play compat status thread
Replies: 73
Views: 10976

I did: rm -Rf ~/src/sdl-android/project/obj/local/* That seems to have fixed the 32 bit build with NDK r12b http://hamsterrepublic.com/tmp/distribandroid-32bit-ndk-r12b-2019-10-14-success.log (Yay!) When I have a little more time, I'll try to improve the nightly build script to build both the 32bit ...
by Bob the Hamster
Mon Oct 14, 2019 12:19 pm
Forum: Game Discussion
Topic: Android google-play compat status thread
Replies: 73
Views: 10976

Solution: rm -rf ./obj/local/* I'll try this today! :) As for the git checkout "${BRANCHBASE}"_"${BRANCHSUFFIX}" business, that is just about game-specific button overlay images BRANCHBASE is always ohrrpgce and BRANCHSUFFIX is the gamename. When that branch does exist, it will ...
by Bob the Hamster
Sun Oct 13, 2019 6:08 pm
Forum: Game Discussion
Topic: Android google-play compat status thread
Replies: 73
Views: 10976

Guess who has two thumbs and compiled a 64 big apk? Not me, Hamsters don't have thumbs! So I made another clone of my virtual Machine, and today I upgraded my NDK version to r12b. This broke 32 bit Android builds. I don't know why. But ndk r12b did make it possible to successfully make a 64 bit andr...
by Bob the Hamster
Sun Oct 13, 2019 1:15 am
Forum: Game Discussion
Topic: Android google-play compat status thread
Replies: 73
Views: 10976

Android google-play compat status thread

This thread is for met to post progress reports on how Android build compatibility with Google Play's new stricter requirements is progressing. Today I managed to un-break the Android nightly build virtual machine. I had correctly merged tmc's needed changes to the sdl_android code, but what was scr...
by Bob the Hamster
Sat Oct 12, 2019 11:25 pm
Forum: General Discussion
Topic: Privacy policy for Android Apps
Replies: 16
Views: 2481

That is just when testing with the game player Definitely the right way to distribute the game on Android is to package it as its own apk file. Right now I usually do this packaging for people, and I am always happy to do this, but hopefully I can someday get it streamlined enough that people can do...
by Bob the Hamster
Sat Oct 12, 2019 10:13 pm
Forum: General Discussion
Topic: Privacy policy for Android Apps
Replies: 16
Views: 2481

While fixing the broken android nightly build today (Yay! progress) I discovered that the current Android build does not have or request STORAGE permission at all. (or if it is being requested, it is being done in a way that doesn't work anymore?) To play games you have to copy them to /sdcard/Andro...
by Bob the Hamster
Sat Oct 12, 2019 8:36 pm
Forum: Game Discussion
Topic: Alien Squatter: Testers Needed!
Replies: 54
Views: 8960

I want to mention that in the playtest version, even after I had explored everywhere, and read all the text for the random items, I kept on enjoying collecting things and building up friendship scores. I also want to say that mouse controls are going to work great. I tested exclusively on Android wi...
by Bob the Hamster
Sat Oct 12, 2019 2:29 pm
Forum: General Discussion
Topic: Privacy policy for Android Apps
Replies: 16
Views: 2481

This is all very good feedback. I am glad we are talking about this :) I agree that once networking is introduced, the possibilities for collecting information change dramatically-- but we will certainly never create a one-size-fits-all policy for all ohrrpgce games, I was just hoping to come up wit...
by Bob the Hamster
Fri Oct 11, 2019 1:15 am
Forum: General Discussion
Topic: Privacy policy for Android Apps
Replies: 16
Views: 2481

Privacy policy for Android Apps

So it seems that Google play requires a privacy policy now. I had a crack at writing one that would suit my own OHRRPGCE Android Apps http://hamsterrepublic.com/privacy/android_apps_no_data/ Since it is so short, I'll quote it here entirely Our Android Apps don't collect any personal information. If...
by Bob the Hamster
Wed Oct 02, 2019 12:32 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335842

Okay, I love that style, it looks really cool. Nice work froginator!
by Bob the Hamster
Thu Sep 19, 2019 9:54 am
Forum: Game Discussion
Topic: Mega Tact relaunch
Replies: 56
Views: 11270

I tried signing in with Twitter, but nothing happens when I click the button (maybe because I am on mobile?)
by Bob the Hamster
Thu Sep 05, 2019 5:37 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103212

That would probably be easiest to implement as a textbox feature.