Search found 7086 matches

by Bob the Hamster
Wed Oct 08, 2014 9:22 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2014
Replies: 284
Views: 64195

Battlescripting is too big for the scope of this bug request As for more heroes, if you are asking for more than 4 in the active party, that is also too big. If you are asking for more than 40 in the active+reserve, then that is a realistic request. The import keyboard sticking bug is a good request...
by Bob the Hamster
Wed Oct 08, 2014 8:34 pm
Forum: Game Discussion
Topic: Best practices for working on a game with a group of people
Replies: 8
Views: 1793

Welcome! Putting unlumped rpg files in version control works pretty well. I keep my games in subversion. Whether or not you will have problems with merge conficts mostly depends on how you are dividing up your work. If you have one person doing graphics, and another doing scripts, and another doing ...
by Bob the Hamster
Wed Oct 08, 2014 2:26 pm
Forum: Game Discussion
Topic: Manipulating Text Slices
Replies: 9
Views: 2134

Here is a handy little helper script if you want to reparent a slice without changing its current position. script, set parent keep pos, sl, new parent, begin variable(oldx, oldy) oldx := slice screen x(sl) oldy := slice screen y(sl) se...
by Bob the Hamster
Wed Oct 08, 2014 2:19 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2014
Replies: 284
Views: 64195

I have been doing a terrible job of keeping track of heartbug requests, so now is the time to speak up!

Who is still entering a game?

What is your bug/feature request?

Have I already done it yet?
by Bob the Hamster
Tue Oct 07, 2014 4:00 am
Forum: Game Discussion
Topic: New Game: Ramble Planet
Replies: 65
Views: 14348

Oh, wow! That is cool.

I never noticed the different skulls, I just got through that maze with a little brute-force-guessing, and a lot of luck.
by Bob the Hamster
Tue Oct 07, 2014 3:58 am
Forum: Game Discussion
Topic: Looking for advice on quest creation
Replies: 3
Views: 677

These are good suggestions. One thing I would add, is that you don't have to worry about all your quests, just worry about making the first quest. When that is finished, you can worry about making the second one. Break the big job down into smaller jobs.
by Bob the Hamster
Mon Oct 06, 2014 2:42 pm
Forum: Game Discussion
Topic: Mr. Triangle's Adventure
Replies: 105
Views: 31069

That looks like a great minigame!

I like the screenshots. I really love how you have taken Fenrir's adaptations of Mr Triangle, and re-adapted them into bosses.
by Bob the Hamster
Mon Oct 06, 2014 2:38 pm
Forum: Game Discussion
Topic: Okédoké! La Leyenda Mexicana
Replies: 116
Views: 28241

Are you saying that when the overlay is hidden that it's no longer possible to push the buttons? Yes, that is correct. When the overlay is hidden, the buttons are unpushable. Touches to those areas will be mouse clicks and nothing more. Anyway an exception could be made when there is a script comma...
by Bob the Hamster
Fri Oct 03, 2014 9:08 pm
Forum: Game Discussion
Topic: Halloween Contest 2014!
Replies: 66
Views: 15618

Haha! Yes!

I remembered my fan art of the alien, but I somehow thought I was basing it on something you drew... which might not have been the case

I completely forgot about the bemoustached astronaut :)
by Bob the Hamster
Fri Oct 03, 2014 8:34 pm
Forum: Game Discussion
Topic: Halloween Contest 2014!
Replies: 66
Views: 15618

I am excited by these sprites. The aliens immediately make me think of <a href="http://www.slimesalad.com/misc/brood.html">Brood</a> And I think the first hatchling stage is adorable. Kudos on the moustache. You nailed a "Carl Winslow" look :) <img src="https://i.imgur.com/X...
by Bob the Hamster
Fri Oct 03, 2014 5:14 pm
Forum: Game Discussion
Topic: Disabling and enabling map layers with plotscripting?
Replies: 22
Views: 3890

That looks good! The exterior fog is a nice touch.
by Bob the Hamster
Fri Oct 03, 2014 3:24 pm
Forum: Game Discussion
Topic: Okédoké! La Leyenda Mexicana
Replies: 116
Views: 28241

Yeah, I could add an optional feature to allow controls to be hidden whenever "suspend player" is active. I would not want it to be the default, because it means you have to be careful not to use "wait for key" or "key is pressed" anywhere, but for some games it would b...
by Bob the Hamster
Fri Oct 03, 2014 3:18 am
Forum: Game Discussion
Topic: Okédoké! La Leyenda Mexicana
Replies: 116
Views: 28241

"Touch Textboxes" is required to make the controls vanish when a textbox is displayed (although there is an exception for choiceboxes and textboxes that are displayed at the same time as scripted menus) Controls don't vanish automatically when custscenes happen, but in all the games I have...
by Bob the Hamster
Thu Oct 02, 2014 7:51 pm
Forum: Game Discussion
Topic: Okédoké! La Leyenda Mexicana
Replies: 116
Views: 28241

Here is what you would need to do: * Go to "Edit General Game Data" -> "Platform Specific Options" and turn on the option that says "Touch Textboxes" * Edit your main menu and add a new menu item, and change its type to "Special" and it subtype to "Margin...
by Bob the Hamster
Thu Oct 02, 2014 5:17 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361607

What, only three pages of hype since my last login? I am disappoint. Maybe it's time for me to come out of OHRtirement, broken Escape key or no! alternatively, there is alt Doesn't work for exiting menus within the editior, so far as I'm aware. Run the "On-Screen Keyboard" program. As lon...