Search found 7086 matches
- Wed Jan 14, 2015 8:04 pm
- Forum: Game Discussion
- Topic: Great Game Title Ideas hey everyone what's up, I was just th
- Replies: 14
- Views: 3570
- Wed Jan 14, 2015 3:34 pm
- Forum: Game Discussion
- Topic: tips for making an Atari2600 style game?
- Replies: 85
- Views: 13035
Alright here's my latest update. I have taken the advise to create a program independent from my game and have come up with a nice minimal script that allows the player to shoot bullets and see if they collide. The script is as follows: The main problem here is that you are using slice lookup codes...
- Wed Jan 14, 2015 3:19 pm
- Forum: Game Discussion
- Topic: tips for making an Atari2600 style game?
- Replies: 85
- Views: 13035
- Tue Jan 13, 2015 9:21 pm
- Forum: Game Discussion
- Topic: tips for making an Atari2600 style game?
- Replies: 85
- Views: 13035
No, I am really serious, you should not use 2, no matter how simple your script is. When I say the number could change as a result of any tiny change, I am not just talking about changes to your script, I mean changes to other parts of your game, changes in future updates of the OHRRPGCE. Your game ...
- Tue Jan 13, 2015 1:56 pm
- Forum: Game Discussion
- Topic: tips for making an Atari2600 style game?
- Replies: 85
- Views: 13035
Back! No! Never use the number as a slice handle! Always store your slice handles in variables no matter what. Just because it is 2 right now, don't assume it will always be 2. Any tiny little change could unexpectedly change it to 3 or 5 or 467 I haven't read the whole thread yet, but I'll come bac...
- Mon Jan 12, 2015 9:41 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Mon Jan 12, 2015 7:27 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
Silas tries to remember if he has ever read anything that would give him a clue as to the identity of the spell that created the Large Globe of Darkness around Simon. Unless he remembers something that frightens him, he will assume the darkness is just meant to make Simon harder to punch, and that ...
- Sun Jan 11, 2015 8:22 pm
- Forum: Game Discussion
- Topic: Froginator's scripting questions
- Replies: 38
- Views: 8215
- Sun Jan 11, 2015 6:57 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Sun Jan 11, 2015 3:04 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Fri Jan 09, 2015 10:24 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Fri Jan 09, 2015 10:06 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Fri Jan 09, 2015 9:49 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Fri Jan 09, 2015 9:33 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Fri Jan 09, 2015 9:23 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2014
- Replies: 284
- Views: 64195
3. For the games that are rereleased, remember that the goal is to play what's new to 2014. It's fine that you start Okedoke from the beginning and rate it based on your opinions. But remember that Chapter 1 has been around since 2009 and isn't really what's important to this contest. If you want t...