Search found 7086 matches
- Tue Jan 20, 2015 5:17 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2014
- Replies: 284
- Views: 64195
- Tue Jan 20, 2015 3:09 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2014
- Replies: 284
- Views: 64195
Looks like there may be some really odd engine bug preventing one-use NPCs from vanishing in the Jan. 15th nightly version, then. That is rather alarming! <s>Can somebody check the date on the copy of game.exe that came with Mantle Dwellers?</s> I would like to narrow down the search for where this...
- Tue Jan 20, 2015 1:00 am
- Forum: General Discussion
- Topic: Improving the Android build environment
- Replies: 37
- Views: 12886
- Mon Jan 19, 2015 4:31 am
- Forum: General Discussion
- Topic: Improving the Android build environment
- Replies: 37
- Views: 12886
- Sun Jan 18, 2015 6:49 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Fri Jan 16, 2015 8:54 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
The splash of blood brings back such memories... But this knife is terrible! Why did he never bother to look for a better one? Silas is momentarily struck with indecision... Should he keep hacking away at her ridiculously durable neck? What if she fights back? What can he cast that will help? No ma...
- Fri Jan 16, 2015 8:31 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
From the moment Silas had been brought back to life, he had been praying to Vecna and meditating. After 8 hours of devotion to his god, Silas felt that his spells were ready to cast. He stands up and looked around at the others where they sleep. He moves quietly to stand over Lynda He remembers the...
- Fri Jan 16, 2015 3:53 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
Silas never answered Kalars question. He just lies there, completely inert, eyes half open, not blinking, not breathing, not moving a metal muscle. Has he forgotten about the word around him? Is he too wrapped up in praying to Vecna to care what is going on? Does he think he is still dead? It is ha...
- Thu Jan 15, 2015 9:16 pm
- Forum: Game Discussion
- Topic: "Invalid map layer" errors... engine bug?
- Replies: 6
- Views: 1148
- Thu Jan 15, 2015 8:55 pm
- Forum: Game Discussion
- Topic: "Invalid map layer" errors... engine bug?
- Replies: 6
- Views: 1148
- Thu Jan 15, 2015 8:48 pm
- Forum: Game Discussion
- Topic: "Invalid map layer" errors... engine bug?
- Replies: 6
- Views: 1148
- Thu Jan 15, 2015 8:03 pm
- Forum: Game Discussion
- Topic: Question about Tracker format music support
- Replies: 6
- Views: 1150
- Thu Jan 15, 2015 6:45 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
To Silas's utter astonishment, he is pulled out of the sinking void of near-death, and sees a blurry, confused, painful vision of Kalar and a zombie leaning over him. Silas lays there on the ground, inert, unbreathing, and disabled. He thinks he could probably speak, but he does not even try. Silas...
- Thu Jan 15, 2015 6:13 pm
- Forum: Game Discussion
- Topic: Question about Tracker format music support
- Replies: 6
- Views: 1150
- Thu Jan 15, 2015 5:50 pm
- Forum: Game Discussion
- Topic: Question about Tracker format music support
- Replies: 6
- Views: 1150
All those formats are supposed to be supported, but any problems with them sounding wrong when playing back is the fault of the music backend. music_sdl uses MikMod for tracker format support, so it is subject to whatever flaws and bugs are present in that library. music_native uses Audiere for trac...