Search found 7086 matches

by Bob the Hamster
Mon Jan 26, 2015 9:17 pm
Forum: Q&A Discussion
Topic: Using dissolves on an NPC's walkabout sprite
Replies: 4
Views: 1287

Oh! Totally my fault! I wrote that wrong. I had the arguments in the wrong order. Try this instead: variable(spr) spr := lookup slice(sl:walkabout sprite component, get npc slice(8)) dissolve sprite(spr,dissolve:flicker,...
by Bob the Hamster
Mon Jan 26, 2015 9:14 pm
Forum: General Discussion
Topic: Why is Sonic a hedgehog
Replies: 34
Views: 10713

Because Hedgehog is a universal constant. Last week I was wearing this shirt: http://www.topatoco.com/merchant.mvc?Screen=PROD&Store_Code=TO&Product_Code=SNF-HEDGEHOG <img src="https://i.imgur.com/HvlFGZC.gif"> And a stranger asked me "What is the name of that on your shirt?&q...
by Bob the Hamster
Mon Jan 26, 2015 8:23 pm
Forum: Q&A Discussion
Topic: Using dissolves on an NPC's walkabout sprite
Replies: 4
Views: 1287

The problem is in this line: dissolve sprite&#40;get npc slice&#40;8&#41;,dissolve&#58;flicker,20,0,false,true&#41; the "get npc slice()" command actually returns a 20x20 container slice, not the sprite. The sprite is attached as a child of the container. Here is how I ...
by Bob the Hamster
Mon Jan 26, 2015 6:59 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

After finishing two and a half pages of writing in her hasty shorthand, Tammytharn puts her pen and paper away.

She fishes in her bag for her signal whistle.

"Let's see if THIS wakes him" she says to herself, and blows it near Thistlewhistle's ear.
by Bob the Hamster
Mon Jan 26, 2015 5:08 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2014
Replies: 284
Views: 64195

I am pretty sure this list:

http://rpg.hamsterrepublic.com/ohrrpgce ... e_OHR_2014

<s>is not complete. I meant to update it with any additional entries, but I got busy and don't remember now which ones I missed.</s>

EDIT: The list is complete now!
by Bob the Hamster
Mon Jan 26, 2015 4:17 pm
Forum: Q&A Discussion
Topic: How to walk pixel by pixel instead of tile by tile?
Replies: 18
Views: 4750

Yep, this is the place for this kind of question! :) Pixel-by-pixel movement is something I would love to someday support natively in the editor, but for now, yes, it can definitely be scripted. You will be using the "read pass block" command to read the wallmap in each of the four corners...
by Bob the Hamster
Mon Jan 26, 2015 3:35 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Tammytharn sits on the table next to Thistlewhistle. She can still hear noises and voices from the others, but has no idea what they are doing, or why it is taking so long. She takes a long slow sniff of the scent of food from Galse's pack. She doesn't know him that well, but he seemed to take that...
by Bob the Hamster
Mon Jan 26, 2015 3:09 pm
Forum: Front Page
Topic: New forum: Q&A Discussion
Replies: 6
Views: 5905

Definitely newest first.
by Bob the Hamster
Mon Jan 26, 2015 1:40 am
Forum: Front Page
Topic: Spend your Slimebucks: Slime Salad feature request thread
Replies: 131
Views: 57668

Yeah, my objection was only a mild one. I would be perfectly happy with a "Help Me" subforum, if that is the consesus
by Bob the Hamster
Sun Jan 25, 2015 5:24 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

"What an AWFUL wracket they are making in there" Tammytharn remarks to False. "Do you want to go check on them?"

Then looking at Thistlewhistle, "He could sleep through ANYTHING"
by Bob the Hamster
Sun Jan 25, 2015 3:08 pm
Forum: Game Discussion
Topic: Let's make some games! Woo!
Replies: 19
Views: 6199

Actually, the Android port should have no trouble with custom resolutions
by Bob the Hamster
Sun Jan 25, 2015 3:03 pm
Forum: Front Page
Topic: Spend your Slimebucks: Slime Salad feature request thread
Replies: 131
Views: 57668

I think there are a fair number of threads that will be hard to clearly classify. Personally I prefer just keeping one "Games" forum. In my experience with other forums, I feel that dividing forums inevitably makes posts harder to find not easier, no matter how well-thought-out the categor...
by Bob the Hamster
Sun Jan 25, 2015 3:55 am
Forum: Game Discussion
Topic: Let's make some games! Woo!
Replies: 19
Views: 6199

2) "Tool-tip" style text when you hover over something. How can you pick something up if you don't know it's a thing? This will mean a slice for every interactable object, text for each interactable object, and checks to make sure that the text isn't displayed off screen. If I screw up, i...
by Bob the Hamster
Sat Jan 24, 2015 9:51 pm
Forum: Game Discussion
Topic: Nightly Weirdness
Replies: 2
Views: 761

Oops! thanks for finding that bug!

I fixed it, and I am rebuilding the nightly. Try again in about 30 minutes
by Bob the Hamster
Sat Jan 24, 2015 3:31 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Tammytharn ignores both Kalar's words and his flames, although there is something oddly strained about her otherwise calm expression.

She takes an ink pen, and a few sheets of parchment from her pack, and gives them to Lynda