Search found 7086 matches

by Bob the Hamster
Wed Feb 04, 2015 1:55 pm
Forum: Game Discussion
Topic: Time Progression in Games
Replies: 9
Views: 1639

I think this is a great idea, and I don't think the fact that someone could hang around forever without doing the thing that causes the day to progress is really a problem

It is narrative time, not time-time
by Bob the Hamster
Tue Feb 03, 2015 5:57 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Tammytharn screams piercingly in surprise, but quickly collects her wits, and casts Summon Monster II to call a Celestial giant bombardier beetle

On her next turn she will cast Sanctuary on Gontort.

She will try to stay behind Gontort and the Celestial Beetle
by Bob the Hamster
Tue Feb 03, 2015 4:51 pm
Forum: General Discussion
Topic: Improving the Android build environment
Replies: 37
Views: 12886

Yeah, backing up keys is a really big deal. If you lose your key, you can't update your game ever again.

Losing your keystore file is even worse than losing the rpg file itself.
by Bob the Hamster
Tue Feb 03, 2015 4:41 pm
Forum: Game Discussion
Topic: Weirdish Bug Report
Replies: 8
Views: 1394

What do you mean? That it should automatically strip out disallowed slices either at import or export time? No, I just mean that using the slice editor on a running game was just something where we said "Hey! This is possible, why not add it? Might be handy for debugging" The fact that yo...
by Bob the Hamster
Tue Feb 03, 2015 3:31 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Tammytharn has returned to the camp-room in time to see Kalar go by with his ghouls and skeletons. Not having witnessed any of the previous day's events, Tammytharn had not realized that Kalar's old skeletons were already destroyed, and she didn't recognize the origins of his new skeletons, mistaki...
by Bob the Hamster
Tue Feb 03, 2015 3:19 pm
Forum: General Discussion
Topic: Improving the Android build environment
Replies: 37
Views: 12886

Not entirely sure why it would need to support multiple keystores as your build system does. This build system is targeted at the game developers of OHR, and I don't believe they need more than 1 key. Once we introduce this build system as the way to build APKs, you shouldn't need to do another and...
by Bob the Hamster
Tue Feb 03, 2015 2:03 pm
Forum: General Discussion
Topic: OHRRPGCE Magnets! for EVERYONE!
Replies: 84
Views: 19788

All attendees of the next international OHRRPGCE-CON will be expected to wear buttons of their most recent Slimesalad forum avatars
by Bob the Hamster
Tue Feb 03, 2015 1:44 pm
Forum: Game Discussion
Topic: Weirdish Bug Report
Replies: 8
Views: 1394

Ah, interesting.

Well, what you are trying to do isn't a finished feature yet, so I am not surprised to see problems.

I think it might be talking about the type of the hidden root slice, but I couldn't be sure without reproducing it myself
by Bob the Hamster
Tue Feb 03, 2015 1:12 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Tammytharn wrinkles her brow for just a moment. Then she laughs.

"That sounds about as expected. Goodbye! Let's go Gontort".

Tammytharn leads the dwarf out of the room and recloses the door.

"Can't trust that one. Not one INCH"
by Bob the Hamster
Mon Feb 02, 2015 9:12 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Tammytharn nods quickly. Tammytharn pays close attention to her own spell. She wants to be aware of the moment that it expires, and further conversation becomes useless.

She thinks for a brief second, and then asks "Can you be trusted to keep your promises?"
by Bob the Hamster
Mon Feb 02, 2015 8:21 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Tammytharn steps up to the outer edge of the summoning circle. She casts "Zone of Truth"

"Are you really a transformed human? Do you intend to harm me after I release you?"
by Bob the Hamster
Mon Feb 02, 2015 7:29 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Very pleased with herself, Tammytharn levetates the glass bubble all the way back to the room where the others are resting. She places it on the table near Thistlewhistle. "One more silver key. Someone else can have the fun of breaking the glass bubble" She then glances at Gontort, and le...
by Bob the Hamster
Mon Feb 02, 2015 6:02 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Tammytharn uses her Mage's hand to try and levitate the key out of the acid. She tries first focusing on the protective (glass?) bubble that holding the key, figuring it may be less magical than the key. If that fails, she will try focusing on the key itself. "Easy does it..." she mumbles...
by Bob the Hamster
Mon Feb 02, 2015 4:41 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

In the morning, Tammytharn feels rested. After Kalar leaves, she sits and tries to make conversation with Galse about food. She doesn't know cooking, but she does know eating, so maybe that is common ground? Updating <a href="http://www.thetangledweb.net/forums/profiler/view_char.php?cid=79783...
by Bob the Hamster
Mon Feb 02, 2015 5:20 am
Forum: Q&A Discussion
Topic: Attack animations
Replies: 3
Views: 1263

It is currently impossible to remove that 1 tick delay.

That could change, although I don't know how hard it would be to do. It has been a while since I worked on the chaining code.