Search found 7086 matches

by Bob the Hamster
Wed Oct 21, 2015 10:30 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Rob is feeling in an unusually good mood this morning. Maybe it was the good night of rest, or maybe it was the supreme plum omelette.

"Well hello to you too, old man!"

"We were just on our way to Perigon anyway, so why not?" Rob shrugs, looking to the others.
by Bob the Hamster
Tue Oct 20, 2015 4:09 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

"Let's meet up in an hour and hit the road. If I really did see Kalar last night, he is probably waiting for us just outside of town." Rob wonders what Harvey's "best showing" would be like, but decides not to ask about it in front of Lynda. Rob goes looking for a breakfast omel...
by Bob the Hamster
Mon Oct 19, 2015 7:08 pm
Forum: Q&A Discussion
Topic: Diagonal Stairs
Replies: 15
Views: 5090

Are there any walls that the hero could be getting hung up on? A screenshot of the staircase in the map editor's wallmap mode might help. Also, if a hero is halfway through walking and you use "walk hero" again, the hero can become misaligned with the tilemap. You might want to use the &qu...
by Bob the Hamster
Mon Oct 19, 2015 4:50 pm
Forum: Q&A Discussion
Topic: Battle Animations
Replies: 26
Views: 5704

Yeah, the positioning of the attack sprite at the bottom instead of the center is a bug so ancient that I just came to accept it, and had not noticed how bad it is. I think a per-hero per-enemy option to override it is the way to go. A global default would be nice too. I was thinking that it should ...
by Bob the Hamster
Sat Oct 17, 2015 4:02 am
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6908

I laughed so hard at Harvey's spoilered antics :)
by Bob the Hamster
Fri Oct 16, 2015 9:50 pm
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6908

I noticed that one of the remaining magical books, The Enchiridion of Agos is written in Celestial. That got me curious as to how I could learn new languages, and I found http://www.d20srd.org/srd/skills/speakLanguage.htm which seems to indicate that I can learn new languages simply by spending a si...
by Bob the Hamster
Fri Oct 16, 2015 9:47 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Rob looks around for the Innkeeper. He wants to ask permission to perform some songs in the Inn's common room before he goes to bed. He has a few plum-themed limericks running around in his head and wants to try them out. He doesn't plan to sing all night, just a couple songs-- and he doesn't plan ...
by Bob the Hamster
Fri Oct 16, 2015 5:46 pm
Forum: Game Discussion
Topic: Dissolve Animations
Replies: 7
Views: 2538

So currently you are doing this, right? sprite := first child(get hero slice(me)) That might work at the moment, but it is not the most safe reliable method. Just because the walkabout sprite is the first child right now doesn't guarantee that it will always b...
by Bob the Hamster
Fri Oct 16, 2015 2:05 pm
Forum: Game Discussion
Topic: Dissolve Animations
Replies: 7
Views: 2538

Slick! I like this! I attempted to make the walkabout sprite of the hero animate as well, but it didn't work. No error message, so I assume the sprite just can't be manipulated without messing it up? I'm not sure. Either way, you could draw a sprite over the walkabout and animate that instead, but t...
by Bob the Hamster
Thu Oct 15, 2015 8:01 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Rob leans to Rachelle and whispers "I think I may have spotted Kalar flying in... at least, I hope it was Kalar" In a louder voice he says, "The bread smells wonderful! But I don't want to fill up. I am saving room for the main course! Chaz, are you joining us? Sit down! Order anythi...
by Bob the Hamster
Thu Oct 15, 2015 12:14 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

"Chaz, these open air market stalks are lovely, but where is the best place to sit down and be served a fine meal?"
by Bob the Hamster
Wed Oct 14, 2015 7:05 pm
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6908

Plum-town massacre? No, we don't know anything about that. Must have been the Beast of Averiogne!
by Bob the Hamster
Wed Oct 14, 2015 6:25 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Rob explains; "We are performers, just passing through. We hope to sample the famous local food, rest for the night, and keep moving tomorrow."

"Which is not to say we wouldn't gladly put on a performance here, if you ply us with enough plum wine" Rob adds with a winning smile
by Bob the Hamster
Wed Oct 14, 2015 6:22 pm
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6908

Gizmog wrote:These guards are just gonna look at us and they're gonna KNOW we're lying, man! They're gonna KNOW! Game over, man! Game over!
If things go south, we are going to have to kill the entire town-- just to be safe
by Bob the Hamster
Tue Oct 13, 2015 2:03 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361606

The guide that helped me the most with hexagonal grids was this one: http://www.redblobgames.com/grids/hexagons/ The one that helped me the most with A-star was this one: http://www.policyalmanac.org/games/aStarTutorial.htm It talks about 8-direction pathfinding on a regular square grid, but the con...