Search found 7086 matches
- Fri Jan 22, 2016 6:36 pm
- Forum: Game Discussion
- Topic: I'm back from the depths of hell. Also Game-thingy
- Replies: 24
- Views: 6828
Okay. I'm going to try and explain the problem. Okay, I think I understand now. If you change all delays to 0 and make sure all chain percentages are 100% and the problem is still happening, you may have found an engine bug. In this game, I set every accuracy stat to 999 and every dodging stat to 0...
- Fri Jan 22, 2016 3:20 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Fri Jan 22, 2016 3:15 pm
- Forum: Game Discussion
- Topic: I'm back from the depths of hell. Also Game-thingy
- Replies: 24
- Views: 6828
- Fri Jan 22, 2016 3:00 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
I think it alternates between lying and telling the truth. Its first statement, about only answering a single question was a lie. After we get one true answer, we can ask again, and it will lie to us rather than remaining silent. That is my crazy theory anyway. Rob however, is about to ask it someth...
- Thu Jan 21, 2016 8:12 pm
- Forum: Game Discussion
- Topic: I'm back from the depths of hell. Also Game-thingy
- Replies: 24
- Views: 6828
Yes, in turn-based battles, you almost always want Delay=0 for almost everything. A delay of 1 usually means the attack is pushed back one in the sequence of attacks. A delay o 2 means pushed back 2 in the sequence. Since the most heroes and enemies you can have in a single battle is 12 total, a del...
- Wed Jan 20, 2016 8:01 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Wed Jan 20, 2016 3:21 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
Rob clears his throat, and begins to sing <b>Song Of Freedom</b> Azzy was one of the biggest jerks, Averoigne ever knew, But he was strong in magical works, At least that much is true. And now that he's down and dripping black slime, we realize we liked him around, Though we're in a hurry and might...
- Tue Jan 19, 2016 8:24 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
- Tue Jan 19, 2016 3:05 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Mon Jan 18, 2016 11:18 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
<img src="https://i.imgur.com/jesaW5d.jpg">
- Mon Jan 18, 2016 11:11 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Mon Jan 18, 2016 3:06 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Fri Jan 15, 2016 3:12 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Wed Jan 06, 2016 3:13 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Tue Jan 05, 2016 6:47 pm
- Forum: Game Discussion
- Topic: Dungeon Bout Talk
- Replies: 7
- Views: 3164