Search found 7086 matches

by Bob the Hamster
Fri Jan 22, 2016 6:36 pm
Forum: Game Discussion
Topic: I'm back from the depths of hell. Also Game-thingy
Replies: 24
Views: 6828

Okay. I'm going to try and explain the problem. Okay, I think I understand now. If you change all delays to 0 and make sure all chain percentages are 100% and the problem is still happening, you may have found an engine bug. In this game, I set every accuracy stat to 999 and every dodging stat to 0...
by Bob the Hamster
Fri Jan 22, 2016 3:20 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Rob thinks the crystal's smooth voice is kind of sexy

He opens his mouth to start flirting, but shuts it again in irritation when one of Kalar's ghouls pushes past him and starts asking the crystal convoluted nonsense
by Bob the Hamster
Fri Jan 22, 2016 3:15 pm
Forum: Game Discussion
Topic: I'm back from the depths of hell. Also Game-thingy
Replies: 24
Views: 6828

Wow, I didn't know that. The attack editor is REALLY misleading though, as it displayed the delay as "X ticks (Y secs)" Yeah, the caption for attack delay in the editor should be changed when turn-based mode is selected. But what about active-time battles: when does an attack delay allow ...
by Bob the Hamster
Fri Jan 22, 2016 3:00 pm
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6908

I think it alternates between lying and telling the truth. Its first statement, about only answering a single question was a lie. After we get one true answer, we can ask again, and it will lie to us rather than remaining silent. That is my crazy theory anyway. Rob however, is about to ask it someth...
by Bob the Hamster
Thu Jan 21, 2016 8:12 pm
Forum: Game Discussion
Topic: I'm back from the depths of hell. Also Game-thingy
Replies: 24
Views: 6828

Yes, in turn-based battles, you almost always want Delay=0 for almost everything. A delay of 1 usually means the attack is pushed back one in the sequence of attacks. A delay o 2 means pushed back 2 in the sequence. Since the most heroes and enemies you can have in a single battle is 12 total, a del...
by Bob the Hamster
Wed Jan 20, 2016 8:01 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

"Oops!" Rob frowns. "Were my lyrics really that bad?"
by Bob the Hamster
Wed Jan 20, 2016 3:21 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Rob clears his throat, and begins to sing <b>Song Of Freedom</b> Azzy was one of the biggest jerks, Averoigne ever knew, But he was strong in magical works, At least that much is true. And now that he's down and dripping black slime, we realize we liked him around, Though we're in a hurry and might...
by Bob the Hamster
Tue Jan 19, 2016 8:24 pm
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6908

Did Rob take any damage from that Dragon Hug?

I am delighted that the hug worked :)
by Bob the Hamster
Tue Jan 19, 2016 3:05 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Rob is relieved that the dragon doesn't seem angry about the situation.

He cautiously goes in for a hug.
by Bob the Hamster
Mon Jan 18, 2016 11:18 pm
Forum: Roleplaying
Topic: Castle Clover: METACHAT
Replies: 869
Views: 6908

by Bob the Hamster
Mon Jan 18, 2016 11:11 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Rob catches the drift of Harvey's conversation, and decides it might be a good time to distract the Lady Nerroth. He leaves the dead unicorn next to the confused beholder, and approaches the two dragons "Good Lady, I fear your beautiful unicorn may be dead-- and I must admit to acting a bit ra...
by Bob the Hamster
Mon Jan 18, 2016 3:06 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Feeling that there may still be a little magic left in the fallen unicorn's horn, Rob drags it towards the beholder. He hopes by all the gods that Nerroth is too busy being a dragon to notice the unceremonious way he is treating her dead mount.
by Bob the Hamster
Fri Jan 15, 2016 3:12 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Stumpy weeps

Rob quickly dismounts, and tries to push the fallen unicorn's head down while lifting one hoof up to try and make the unicorn's horn touch its own leg. He is not at all sure that the magic of the horn actually works that way, but it seems worth a try.
by Bob the Hamster
Wed Jan 06, 2016 3:13 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335223

Rob offers the body of Wren to the unicorn rider. "What is your name?" he asks

"RUN, FRIEND, RUN!" shouts Stumpy to Lynda's confused warhorse. Stumpy has been watching those manticore spines, he knows they are bad news.
by Bob the Hamster
Tue Jan 05, 2016 6:47 pm
Forum: Game Discussion
Topic: Dungeon Bout Talk
Replies: 7
Views: 3164

I have been playing with this, and I find it very interesting The game clearly has potential for a lot of depth, but I think it needs some improvements to realize that potential. I would definitely call this a "Chesslike", allthough it has a few important differences from chess that are in...