Search found 7086 matches
- Fri Feb 19, 2016 6:21 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
- Fri Feb 19, 2016 5:30 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
Spoonweaver, does sleeping in the Wish-Cabin count as the passage of a day for the purposes of recharging the Lyre of Building? This is my count of days that have passed since Rob played it last: Dat 0: Played Lyre to build longhouse fortification Day 1: Voulton revived, fled from demon lizard insec...
- Fri Feb 19, 2016 3:33 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335222
- Fri Feb 19, 2016 1:16 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335222
- Fri Feb 19, 2016 12:52 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335222
- Fri Feb 19, 2016 12:45 am
- Forum: Q&A Discussion
- Topic: FF1 Leveled MP heal/damage
- Replies: 11
- Views: 2494
The only way to cure level-mp other than an inn is to use plotscripting. It cannot be targeted by attacks. Level MP was just my clumsy attempt to re-create the MP system used by final fantasy 1, which was dramatically different from the usual MP system used by most other RPGs FF1's MP system was its...
- Thu Feb 18, 2016 1:08 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335222
- Wed Feb 17, 2016 10:44 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335222
- Wed Feb 17, 2016 6:43 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335222
- Tue Feb 16, 2016 6:11 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335222
- Tue Feb 16, 2016 4:19 pm
- Forum: Q&A Discussion
- Topic: Using stats to calculate chain % chance - hard to implement?
- Replies: 6
- Views: 1697
This should definitely be a built-in feature of chains. Having to do a half-assed version with a painful series of complicated chains is way too much work. I have been looking at the code, and I am trying to decide on the best way to express this. So suppose you have named a stat LUCK. And you want ...
- Tue Feb 16, 2016 2:39 am
- Forum: Game Discussion
- Topic: Void Pyramid
- Replies: 142
- Views: 35632
- Mon Feb 15, 2016 1:56 am
- Forum: Game Discussion
- Topic: Void Pyramid
- Replies: 142
- Views: 35632
- Sun Feb 14, 2016 1:51 pm
- Forum: Reviews
- Topic: Fridge Racer - Gomie v. Gomie
- Replies: 12
- Views: 4967
- Fri Feb 12, 2016 8:08 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335222