Search found 7086 matches
- Thu Jun 01, 2017 12:02 pm
- Forum: Game Discussion
- Topic: NPC pathfinding
- Replies: 33
- Views: 6748
- Thu Jun 01, 2017 2:44 am
- Forum: Game Discussion
- Topic: NPC pathfinding
- Replies: 33
- Views: 6748
The screenshot is just from a tiny test rpg using slightly modified versions of some of Fnnrf's free sprites. I might make it into a real game later, you never know ;) Nightlies are more likely to have bugs, so report them if you find any. Make a backup of your rpg file before using it with the nigh...
- Wed May 31, 2017 9:57 pm
- Forum: Game Discussion
- Topic: Caterpillar party at non-default walking speeds
- Replies: 6
- Views: 1488
Caterpillar party at non-default walking speeds
So the caterpillar party has always been hard-coded to the default walking speed of 4 That meant that any time you changed your leader's walking speed, the party would stretch out or scrunch up, like this: https://i.imgur.com/uBb727O.gif That was fine if you liked it, and were okay with adjusting yo...
- Wed May 31, 2017 3:34 pm
- Forum: Game Discussion
- Topic: Thread of useful utilities
- Replies: 27
- Views: 20945
- Wed May 31, 2017 3:30 pm
- Forum: General Discussion
- Topic: TMC Appreciation Topic
- Replies: 24
- Views: 5039
- Mon May 29, 2017 2:43 pm
- Forum: Roleplaying
- Topic: Odd Traveler Campaign (out of game chat)
- Replies: 231
- Views: 2646
- Mon May 29, 2017 2:41 pm
- Forum: General Discussion
- Topic: TMC Appreciation Topic
- Replies: 24
- Views: 5039
Everybody has pretty much said it already, but I want to say thank you too! The ohrrpgce is SO much better for your being a part of it, and not just because of all your great features and fixes, but also because you have been a good influence on me, and motivating me to make it better, rather than j...
- Sun May 28, 2017 9:38 pm
- Forum: Roleplaying
- Topic: Odd Traveler Campaign (out of game chat)
- Replies: 231
- Views: 2646
- Sun May 28, 2017 1:08 pm
- Forum: Roleplaying
- Topic: Odd Traveler Campaign (out of game chat)
- Replies: 231
- Views: 2646
- Sat May 27, 2017 10:44 pm
- Forum: Game Discussion
- Topic: NPC pathfinding
- Replies: 33
- Views: 6748
- Sat May 27, 2017 1:20 am
- Forum: Game Discussion
- Topic: NPC pathfinding
- Replies: 33
- Views: 6748
- Fri May 26, 2017 11:40 pm
- Forum: Game Discussion
- Topic: NPC pathfinding
- Replies: 33
- Views: 6748
NPC pathfinding
This is still a bit EXPERIMENTAL, and isn't done yet, but I have been working on A* pathfinding for NPCs https://i.imgur.com/yYeloAM.gif Besides being able to chase the hero, I would love to make a feature to cause an NPC to path to a specific spot on the map, or to another NPC instance. I am also h...
- Fri May 26, 2017 4:13 pm
- Forum: General Discussion
- Topic: CAMPAIGN: The Unburning (D&D5e)
- Replies: 836
- Views: 134313
- Fri May 26, 2017 3:42 pm
- Forum: General Discussion
- Topic: CAMPAIGN: Queen Arkwyn's Crown (D&D5e)
- Replies: 745
- Views: 69137
Before Hyne even gets near the market, he finds a whole street full of clothiers and tailors. There is an enormous variety of clothing here, and he should be able to find almost any costume he can imagine, as long as he doesn't plan on dressing like a poor person, because all of this, even the stuff...
- Fri May 26, 2017 3:38 pm
- Forum: General Discussion
- Topic: Anthracite Solstice (Cyberpunk d20)
- Replies: 72
- Views: 14093