Search found 1067 matches

by Baconlabs
Sat May 07, 2011 4:34 am
Forum: Game Discussion
Topic: A? release codename
Replies: 58
Views: 15060

Pepsi Ranger wrote:
Acronym!
Seconded, with the exclamation point.
I also like Abobo, but I thought we were avoiding names.
I completely agree with this statement. And I am still reminiscing about when we could have called the latest release "Zoidberg."
by Baconlabs
Sat May 07, 2011 3:49 am
Forum: General Discussion
Topic: Distant Worlds concert - Anyone going?
Replies: 9
Views: 2602

Just got back from the concert, it was great. I spent a grand total of $50 on souvenirs. There was a $20 "art book," which was a ripoff because... well, I'll just go ahead and list the pages, there's not many. COVER - blank white glossy logo page, with faint text repeating the intro paragr...
by Baconlabs
Sat May 07, 2011 3:08 am
Forum: Game Discussion
Topic: A? release codename
Replies: 58
Views: 15060

Spoons wrote:jaffaardvark
versus
Twin C. wrote:abooboo
by Baconlabs
Fri May 06, 2011 10:57 pm
Forum: Game Discussion
Topic: A? release codename
Replies: 58
Views: 15060

Re-release the 4-map version and label it "Anachronism."

Okay, no, that's terrible. How aboot Acropolis
by Baconlabs
Fri May 06, 2011 2:39 pm
Forum: Game Discussion
Topic: OHR FILM FESTIVAL CONTEST
Replies: 191
Views: 40715

Minigames and interactivity in movies If I was watching Tron, I wouldn't want to be interrupted by a brief lightcycle race with the enemy that I actually have to control. (However, I can imagine some people thinking it would be awesome to the max. So, Mogri, do whatever. I think its reception will ...
by Baconlabs
Fri May 06, 2011 12:28 am
Forum: Game Discussion
Topic: OHR FILM FESTIVAL CONTEST
Replies: 191
Views: 40715

Sounds like the participants in this thread need MOTIVATION, so I tried finding a neat motivational poster to stick here. Unfortunately, the internet is a horrible place that wants to doom us all, so all I found were sarcastic demotivators. Instead, I offer some advice and an unrelated picture: Do m...
by Baconlabs
Thu May 05, 2011 11:20 pm
Forum: Game Discussion
Topic: Let's Design #3: Elements
Replies: 36
Views: 9337

Wow, I didn't think I'd ever see Quest 64 brought up in conversation. That was a weird RPG. I particularly remember the staff whack being more powerful than any spell in your repertoire, it was just a pain to get close enough to hit some enemies with it. But I digress, blending elements? I can imagi...
by Baconlabs
Thu May 05, 2011 11:13 pm
Forum: Game Discussion
Topic: OHR FILM FESTIVAL CONTEST
Replies: 191
Views: 40715

Hoo wee, this sounds exciting! I'm looking forward to brainstorming some ideas. And since it's summer, heck, [s]it's not like I've got anything to distract me![/s] LIES, Summer is when EVERYTHING becomes a distraction! Even so, I'm going to give this some honest thinking.
by Baconlabs
Thu May 05, 2011 11:10 pm
Forum: Game Discussion
Topic: Zenzizenzic release candidate[6] TESTING TIME!
Replies: 38
Views: 9270

Also check out the nifty new last-minute feature that allows you to compile a plotscript simply by importing it, No need to run hspeak.exe yourself! :) <object width="200" height="180"><param name="movie" value="http://www.youtube.com/v/j8HeXEFASpE?fs=1&hl=en_...
by Baconlabs
Wed May 04, 2011 10:43 pm
Forum: Front Page
Topic: HamsterSpeak 49 Online
Replies: 40
Views: 13116

I like the sound of that but that's already the title of a very popular game. I had no idea. Time to brainstorm for a new title. Oh, and to make sure no one gets the wrong idea, this game has nothing to do with pre-existing geometric characters, such as Mr. Triangle or Pyramid Head. Not even those ...
by Baconlabs
Wed May 04, 2011 9:58 pm
Forum: Front Page
Topic: HamsterSpeak 49 Online
Replies: 40
Views: 13116

ZONEGAME. If I can get it done in 24 hours, I'll upload it. Whoa, that was a horrible idea. No, it'd be better to start collecting volunteers to test this thing. I need folks to test for script bugs and battle balance. This will be a short game, but I'm having fun designing it nonetheless. I should...
by Baconlabs
Wed May 04, 2011 6:50 am
Forum: Front Page
Topic: HamsterSpeak 49 Online
Replies: 40
Views: 13116

Pepsi's article has inspired me to start working on a new game in which I will experiment with what I can do with Zones. If I can get it done in 24 hours, I'll upload it.
by Baconlabs
Wed May 04, 2011 12:59 am
Forum: Game Discussion
Topic: FANGAME CONTEST 2011 - Offical Voting Thread
Replies: 36
Views: 12656

But he diiiiiiid that. [s]What are you talking about, I don't see any names, he just refers to the game as "this."[/s] It's "The Enchanted Cave" because I am incapable of detecting a green hyperlink on a green forum. Now I kind of regret linking to random stuff all the time. htt...
by Baconlabs
Wed May 04, 2011 12:02 am
Forum: Game Discussion
Topic: FANGAME CONTEST 2011 - Offical Voting Thread
Replies: 36
Views: 12656

Voltire, why don't you just flat-out tell us what your game is a fan game of?
by Baconlabs
Tue May 03, 2011 8:19 am
Forum: Game Discussion
Topic: The Future of Zones
Replies: 13
Views: 4682

I'm sure this has already been mentioned, but being able to change the player's walkabout (Especially without scripting) when they enter/exit a zone would be super cool. I'm pretty sure you can pull this off with each-step scripting right now. Just have a check for each zone that you think the play...