I'm fairly certain the version of the game I played gave the shops unlimited stock...Willy Elektrix wrote:However, the encounters were balanced assuming that the players would trade all of the shops until they were empty.
Search found 3890 matches
- Sun Jan 27, 2013 8:55 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2012
- Replies: 532
- Views: 103351
- Sun Jan 27, 2013 8:52 pm
- Forum: Game Discussion
- Topic: Phantom Tactics development journal
- Replies: 104
- Views: 23645
I tried booting up the game with the latest executable today and came across a weird engine bug. It seems that for some reason, palette changes don't work when a menu is open. This is an issue for this game in particular, which opens the difficulty menu before fading the screen in. I've worked aroun...
- Fri Jan 25, 2013 9:43 pm
- Forum: Game Discussion
- Topic: Phantom Tactics development journal
- Replies: 104
- Views: 23645
- Fri Jan 25, 2013 9:12 pm
- Forum: Game Discussion
- Topic: Phantom Tactics development journal
- Replies: 104
- Views: 23645
- Fri Jan 25, 2013 8:59 pm
- Forum: Game Discussion
- Topic: Yet another cry for help.
- Replies: 20
- Views: 3109
- Fri Jan 25, 2013 8:50 pm
- Forum: Game Discussion
- Topic: a* algorithms (fun!)
- Replies: 2
- Views: 1619
Re: a* algorithms (fun!)
There are two use cases for pathing in Phantom Tactics. The more general one is unit movement range. Each unit can move up to N tiles, but the movement rules vary by unit: you can't move through enemy units, and Pirate units can cross water (as seen in the demo video; the Pirate class never shows up...
- Fri Jan 25, 2013 8:04 pm
- Forum: Game Discussion
- Topic: Yet another cry for help.
- Replies: 20
- Views: 3109
- Fri Jan 25, 2013 1:32 am
- Forum: Game Discussion
- Topic: Phantom Tactics development journal
- Replies: 104
- Views: 23645
:zombie: :zombie: :zombie: Rise from the dead :zombie: :zombie: :zombie: What's this? Madness! I am reviving a three-year-old thread because I am reviving a three-year-old game. Phantom Tactics is in development again. When we last heard from it, Phantom Tactics was stalled because I was really drea...
- Thu Jan 24, 2013 4:44 am
- Forum: General Discussion
- Topic: Growing the Community
- Replies: 55
- Views: 11479
- Wed Jan 23, 2013 7:12 pm
- Forum: Front Page
- Topic: The Heart of the OHR results are in!
- Replies: 11
- Views: 7370
I have an unofficial New Year's Resolution not to create any new games this year. I could keep myself busy for the rest of the year finishing my dang games (Super Penguin Chef, Memento Mori) or at least updating them (Phantom Tactics, Untitled Game Boy Game). Of course, if I manage to release a fini...
- Sun Jan 20, 2013 7:27 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2012
- Replies: 532
- Views: 103351
- Sat Jan 19, 2013 8:03 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2012
- Replies: 532
- Views: 103351
I must be the only person who thinks the sounds were fine in super pengler. Hm. That makes two of us :D But I'll definitely be lowering the volume for the next release based on the comments I've received. It'd be nice if there were a way to do this from within the engine (wink, hint). This is the f...
- Fri Jan 18, 2013 2:58 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2012
- Replies: 532
- Views: 103351
- Thu Jan 17, 2013 10:40 pm
- Forum: General Discussion
- Topic: Well, didn't know I was here.
- Replies: 4
- Views: 1453
- Wed Jan 16, 2013 1:34 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2012
- Replies: 532
- Views: 103351