Search found 3890 matches
- Sun Feb 10, 2013 7:16 am
- Forum: General Discussion
- Topic: The awesome things thread for awesome people
- Replies: 1
- Views: 779
The awesome things thread for awesome people
Get a free game in exchange for your terrible drawing. Well, mine will be terrible, anyway. Dungeon Dashers looks kind of cool, but I'd really like it to have multiplayer, and I can't find anything that says it does yet (it's a planned feature, and the game is in development). So I'm trying to deci...
- Fri Feb 08, 2013 5:23 am
- Forum: Game Discussion
- Topic: Maximum file size?
- Replies: 9
- Views: 1890
- Thu Feb 07, 2013 11:39 pm
- Forum: Game Discussion
- Topic: Phantom Tactics development journal
- Replies: 104
- Views: 23645
Things that you can theoretically do now, but which I haven't tested: - Change a unit's class all willy-nilly - Place units on the map at the start of a battle (a la Fire Emblem/FFTA) Also, base stat tweaks to make the second-tier physical classes a bit better. You can expect about a six-point stat...
- Thu Feb 07, 2013 7:39 pm
- Forum: General Discussion
- Topic: ProcrastiTracker
- Replies: 4
- Views: 1744
ProcrastiTracker
http://procrastitracker.com/
This sounds like an amazing piece of software. Measure how long you spend doing various things on your computer. Trying to work on your game? Now you can quantify the amount of time you waste doing other things. It also has obvious benefits for a software contractor.
This sounds like an amazing piece of software. Measure how long you spend doing various things on your computer. Trying to work on your game? Now you can quantify the amount of time you waste doing other things. It also has obvious benefits for a software contractor.
- Wed Feb 06, 2013 10:51 pm
- Forum: Front Page
- Topic: Hamster Burrow Monthly Roundup - January
- Replies: 15
- Views: 12226
He cant' use espers either? That blows. I was totally planning on him being in my team end-game too. :/ Gogo inherits the spells known by anyone else in his party. Gogo can also use any of the character-specific commands, and Mimic is the only way to use a specific Esper more than once per battle. ...
- Wed Feb 06, 2013 7:50 pm
- Forum: Front Page
- Topic: Hamster Burrow Monthly Roundup - January
- Replies: 15
- Views: 12226
- Mon Feb 04, 2013 6:59 pm
- Forum: Front Page
- Topic: Game of the Month: February 2013
- Replies: 1
- Views: 3817
Game of the Month: February 2013
February's game of the month is The K'hyurbhi Lands, a game whose title is as hard to spell as its author's name! Check it out on the front page this month.
Please vote for the March game of the month! The winner of the Littlest Game Contest will get the front page in April.
Please vote for the March game of the month! The winner of the Littlest Game Contest will get the front page in April.
- Thu Jan 31, 2013 1:45 am
- Forum: General Discussion
- Topic: The Surlaw Reviews - 7/1/21 - 2021 Mid-Year Update
- Replies: 601
- Views: 105806
- Thu Jan 31, 2013 12:58 am
- Forum: General Discussion
- Topic: The Surlaw Reviews - 7/1/21 - 2021 Mid-Year Update
- Replies: 601
- Views: 105806
- Wed Jan 30, 2013 10:52 pm
- Forum: Game Discussion
- Topic: Phantom Tactics development journal
- Replies: 104
- Views: 23645
Two exactly right and two mostly right (again, not counting bowman/knight/fencer/bandit). I've bumped up the difficulty, especially for the higher difficulty levels. It's a negligible difference for Easy or Normal, but it will make a large difference for Superhuman, where enemies will now receive a ...
- Wed Jan 30, 2013 4:08 pm
- Forum: Front Page
- Topic: The Littlest Game contest
- Replies: 74
- Views: 46363
Another question: if I don't attempt any of the ranks in the resolution category (rank 0 so to speak), is there any restriction on the resolution? The assumption is that you're using the engine default otherwise (320x200). Creating a custom executable just to expand your view area is probably going...
- Tue Jan 29, 2013 4:02 am
- Forum: Front Page
- Topic: The Littlest Game contest
- Replies: 74
- Views: 46363
Starting to consider entering more seriously again. Rules clarification request. Can I use map layers to get more out of my maptile set/16 map tiles? Can I use all of frames of my X walkabout sets for different things? What are the limits on in-battle hero sprite sets? Can I simulate a zoomed viewp...
- Tue Jan 29, 2013 1:25 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2012
- Replies: 532
- Views: 103351
- Mon Jan 28, 2013 11:04 pm
- Forum: General Discussion
- Topic: Growing the Community
- Replies: 55
- Views: 11479
PNG is lossless. I don't see anything wrong with those images. It's the format I would enforce for a sprite database anyway; BMPs are enormous and offer no benefit over PNG for images with low color counts. Your third image shares a foreground color with the background color. That's a problem for an...
- Mon Jan 28, 2013 1:39 am
- Forum: Game Discussion
- Topic: Phantom Tactics development journal
- Replies: 104
- Views: 23645
http://www.slimesalad.com/images/PT-class.png classy On the right is your current army. Press up and down to scroll through them. The question mark is a placeholder for your very next recruit: select it, and instead of changing someone's class, you can choose which unit to take. On the bottom is th...