Search found 3890 matches

by Mogri
Sun Feb 10, 2013 7:16 am
Forum: General Discussion
Topic: The awesome things thread for awesome people
Replies: 1
Views: 779

The awesome things thread for awesome people

Get a free game in exchange for your terrible drawing. Well, mine will be terrible, anyway. Dungeon Dashers looks kind of cool, but I'd really like it to have multiplayer, and I can't find anything that says it does yet (it's a planned feature, and the game is in development). So I'm trying to deci...
by Mogri
Fri Feb 08, 2013 5:23 am
Forum: Game Discussion
Topic: Maximum file size?
Replies: 9
Views: 1890

You should be fine up to something like 100MB. If your game is larger than 100MB, then you should consider your own hosting options :)
by Mogri
Thu Feb 07, 2013 11:39 pm
Forum: Game Discussion
Topic: Phantom Tactics development journal
Replies: 104
Views: 23645

Things that you can theoretically do now, but which I haven't tested: - Change a unit's class all willy-nilly - Place units on the map at the start of a battle (a la Fire Emblem/FFTA) Also, base stat tweaks to make the second-tier physical classes a bit better. You can expect about a six-point stat...
by Mogri
Thu Feb 07, 2013 7:39 pm
Forum: General Discussion
Topic: ProcrastiTracker
Replies: 4
Views: 1744

ProcrastiTracker

http://procrastitracker.com/

This sounds like an amazing piece of software. Measure how long you spend doing various things on your computer. Trying to work on your game? Now you can quantify the amount of time you waste doing other things. It also has obvious benefits for a software contractor.
by Mogri
Wed Feb 06, 2013 10:51 pm
Forum: Front Page
Topic: Hamster Burrow Monthly Roundup - January
Replies: 15
Views: 12226

He cant' use espers either? That blows. I was totally planning on him being in my team end-game too. :/ Gogo inherits the spells known by anyone else in his party. Gogo can also use any of the character-specific commands, and Mimic is the only way to use a specific Esper more than once per battle. ...
by Mogri
Wed Feb 06, 2013 7:50 pm
Forum: Front Page
Topic: Hamster Burrow Monthly Roundup - January
Replies: 15
Views: 12226

Meowskivich wrote:And might I ask why equipping gogo with the cursed shield won't work?
Because Final Fantasy 6 is not programmed especially well.

If I had to guess, I'd say it's probably related to Gogo being unable to use Espers (which is intentional).
by Mogri
Mon Feb 04, 2013 6:59 pm
Forum: Front Page
Topic: Game of the Month: February 2013
Replies: 1
Views: 3817

Game of the Month: February 2013

February's game of the month is The K'hyurbhi Lands, a game whose title is as hard to spell as its author's name! Check it out on the front page this month.

Please vote for the March game of the month! The winner of the Littlest Game Contest will get the front page in April.
by Mogri
Thu Jan 31, 2013 1:45 am
Forum: General Discussion
Topic: The Surlaw Reviews - 7/1/21 - 2021 Mid-Year Update
Replies: 601
Views: 105806

Not really what I meant.
by Mogri
Thu Jan 31, 2013 12:58 am
Forum: General Discussion
Topic: The Surlaw Reviews - 7/1/21 - 2021 Mid-Year Update
Replies: 601
Views: 105806

Between the Charge Beam and Super Missiles, Super made combat much more interesting even if you overlook the bosses. (I never used Power Bombs in combat, but maybe I've been doing it wrong all this time.)
by Mogri
Wed Jan 30, 2013 10:52 pm
Forum: Game Discussion
Topic: Phantom Tactics development journal
Replies: 104
Views: 23645

Two exactly right and two mostly right (again, not counting bowman/knight/fencer/bandit). I've bumped up the difficulty, especially for the higher difficulty levels. It's a negligible difference for Easy or Normal, but it will make a large difference for Superhuman, where enemies will now receive a ...
by Mogri
Wed Jan 30, 2013 4:08 pm
Forum: Front Page
Topic: The Littlest Game contest
Replies: 74
Views: 46363

Another question: if I don't attempt any of the ranks in the resolution category (rank 0 so to speak), is there any restriction on the resolution? The assumption is that you're using the engine default otherwise (320x200). Creating a custom executable just to expand your view area is probably going...
by Mogri
Tue Jan 29, 2013 4:02 am
Forum: Front Page
Topic: The Littlest Game contest
Replies: 74
Views: 46363

Starting to consider entering more seriously again. Rules clarification request. Can I use map layers to get more out of my maptile set/16 map tiles? Can I use all of frames of my X walkabout sets for different things? What are the limits on in-battle hero sprite sets? Can I simulate a zoomed viewp...
by Mogri
Tue Jan 29, 2013 1:25 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2012
Replies: 532
Views: 103351

I have my complaints about Dreg Sector, but endless trading is not one :)
by Mogri
Mon Jan 28, 2013 11:04 pm
Forum: General Discussion
Topic: Growing the Community
Replies: 55
Views: 11479

PNG is lossless. I don't see anything wrong with those images. It's the format I would enforce for a sprite database anyway; BMPs are enormous and offer no benefit over PNG for images with low color counts. Your third image shares a foreground color with the background color. That's a problem for an...
by Mogri
Mon Jan 28, 2013 1:39 am
Forum: Game Discussion
Topic: Phantom Tactics development journal
Replies: 104
Views: 23645

http://www.slimesalad.com/images/PT-class.png classy On the right is your current army. Press up and down to scroll through them. The question mark is a placeholder for your very next recruit: select it, and instead of changing someone's class, you can choose which unit to take. On the bottom is th...