Search found 3890 matches

by Mogri
Wed Feb 16, 2011 8:36 pm
Forum: Game Discussion
Topic: Who wants to beta-test my space-themed action/strategy/rpg?
Replies: 28
Views: 8174

The ship needs a smaller hitbox. The ship is triangular, but the hitbox is rectangular, and things that should be grazing the ship in the front still count as hits. I'm on hard and I just started running into the bullet hell bologna (I regret to inform you that this is now their official name foreve...
by Mogri
Wed Feb 16, 2011 5:05 am
Forum: Game Discussion
Topic: Who wants to beta-test my space-themed action/strategy/rpg?
Replies: 28
Views: 8174

Hah, I think you're just good at the game. There are stronger types if you wait long enough (6 in all, though some look alike; 4 visually different types). I had actually slowed down the speed of the farscape power increase in response to some earlier comments, but maybe I went overboard. What diff...
by Mogri
Wed Feb 16, 2011 3:09 am
Forum: Roleplaying
Topic: Dunderstank META-Chat!
Replies: 601
Views: 6016

Spoonweaver wrote:Even if Vire believed Cile to be the lord of all the dragonspawn, he doesn't exactly have to bow. A normal kobold would most likely though.
That's not what he said, though.
by Mogri
Wed Feb 16, 2011 2:50 am
Forum: Game Discussion
Topic: Who wants to beta-test my space-themed action/strategy/rpg?
Replies: 28
Views: 8174

I'm planning on writing a strategy guide for the game shortly that will explain all the ins and outs. In this case, there's an item you can find that will make destroying enemy ships worth resource points. I figured that's what it was, but that seems like a real gamble. About ways to make the lateg...
by Mogri
Wed Feb 16, 2011 12:31 am
Forum: Game Discussion
Topic: Who wants to beta-test my space-themed action/strategy/rpg?
Replies: 28
Views: 8174

The text works for me now. Thanks! I beat the game, meanwhile. I feel like the only real difficulty in the game comes from the very beginning, when you're still trying to get your resource engine running, and maybe a little bit after that. Once you get enough to start affording the upgrades, the bat...
by Mogri
Tue Feb 15, 2011 10:48 pm
Forum: General Discussion
Topic: THE CAMPAIGN: Chapter 1-"The Dragons in the Desert"
Replies: 633
Views: 67565

Vire clocks the wizard with his crossbow. Idiot! You should be thanking me! You should be begging me to be my slave. How can you be smart enough to know what these stones do and still dumb enough not to realize where you've been? Besides, only I know the secret to breaking the enchantment. Your frie...
by Mogri
Tue Feb 15, 2011 6:52 pm
Forum: Game Discussion
Topic: Who wants to beta-test my space-themed action/strategy/rpg?
Replies: 28
Views: 8174

General gameplay comments: - The core mechanic of building factories and gathering resources from them is solid and very addicting. If this were all there was to the game, it would still be fantastic. - The battles are my least favorite part of the game. They take too long and a single mistake means...
by Mogri
Tue Feb 15, 2011 5:13 pm
Forum: Game Discussion
Topic: Who wants to beta-test my space-themed action/strategy/rpg?
Replies: 28
Views: 8174

Weird: I was getting horizontal overflow and couldn't read the last word of each line. You're getting vertical overflow and it just looks bad.

It's happening on this computer, too: Firefox in Windows 7.
by Mogri
Tue Feb 15, 2011 7:29 am
Forum: General Discussion
Topic: THE CAMPAIGN: Chapter 1-"The Dragons in the Desert"
Replies: 633
Views: 67565

Vire wrote:Freeze, stranger! State your name and purpose here.
Vire points his crossbow menacingly at the man.
by Mogri
Tue Feb 15, 2011 6:57 am
Forum: General Discussion
Topic: THE CAMPAIGN: Chapter 1-"The Dragons in the Desert"
Replies: 633
Views: 67565

Relieved, Vire pockets the stone. He then selects a different glowing stone and attempts to smash it to bits. Having some difficulty, he orders Ribbon to do the same.
Vire wrote:Help me crack one of these glowing rocks! We need to see if we can rescue Ehaism. And be careful of what might come out of these!
by Mogri
Tue Feb 15, 2011 6:12 am
Forum: Game Discussion
Topic: Who wants to beta-test my space-themed action/strategy/rpg?
Replies: 28
Views: 8174

Like I said, almost everywhere. Intro dialogue, chat dialogue, everywhere. You may know this, but Flash caching is separate from browser caching, so the only reliable way to get the newest version of your file is to completely shut down your browser and reopen it. I'm using Firefox, Windows XP. (edi...
by Mogri
Tue Feb 15, 2011 2:33 am
Forum: Game Discussion
Topic: Who wants to beta-test my space-themed action/strategy/rpg?
Replies: 28
Views: 8174

Making the text bigger has made it run outside of the box almost everywhere. I really wish there were a mute button. The custom cursor appears beneath the "real" cursor. It's very difficult to read menu options when your mouse is hovering over them. More feedback later - I just started pla...
by Mogri
Tue Feb 15, 2011 2:23 am
Forum: General Discussion
Topic: THE CAMPAIGN: Chapter 1-"The Dragons in the Desert"
Replies: 633
Views: 67565

Reluctantly, Vire picks up Ehaism's stone.
by Mogri
Mon Feb 14, 2011 6:59 pm
Forum: General Discussion
Topic: THE CAMPAIGN: Chapter 1-"The Dragons in the Desert"
Replies: 633
Views: 67565

Vire moves in and closely examines the gem Ehaism dropped.
by Mogri
Fri Feb 11, 2011 11:19 pm
Forum: General Discussion
Topic: SLIME AVATAR MEGATHREAD (and name revert thread)
Replies: 258
Views: 110972

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