Search found 3890 matches
- Fri Apr 22, 2011 4:25 am
- Forum: Roleplaying
- Topic: Dunderstank META-Chat!
- Replies: 601
- Views: 6012
- Thu Apr 21, 2011 8:04 pm
- Forum: Roleplaying
- Topic: Dunderstank META-Chat!
- Replies: 601
- Views: 6012
- Wed Apr 20, 2011 5:19 pm
- Forum: Game Discussion
- Topic: What am I looking for now?
- Replies: 114
- Views: 19773
Coming from a guy who's done some bad graphics in his time, I have to say that the best advice at this point is to keep it simple. Forget about shading entirely and focus on getting the forms right and keeping your color contrast high. You can make attractive graphics without any consideration for t...
- Tue Apr 19, 2011 6:53 pm
- Forum: Game Discussion
- Topic: What am I looking for now?
- Replies: 114
- Views: 19773
- Tue Apr 19, 2011 5:41 pm
- Forum: Game Discussion
- Topic: What am I looking for now?
- Replies: 114
- Views: 19773
- Tue Apr 19, 2011 4:00 pm
- Forum: Game Discussion
- Topic: What am I looking for now?
- Replies: 114
- Views: 19773
I feel a bit dumb for asking this question but I can't figure it out and couldn't find any documentation about it, though, I realize it's probably an obvious solution. I created an Attack for Escape but I don't know how to make it appear in the menu during a battle. So, how do you add new items to ...
- Tue Apr 19, 2011 3:59 pm
- Forum: Game Discussion
- Topic: What am I looking for now?
- Replies: 114
- Views: 19773
- Sun Apr 17, 2011 10:43 pm
- Forum: Front Page
- Topic: FANGAME CONTEST 2011!
- Replies: 152
- Views: 41630
- Sun Apr 17, 2011 12:54 am
- Forum: Game Discussion
- Topic: What am I looking for now?
- Replies: 114
- Views: 19773
- Sun Apr 17, 2011 12:11 am
- Forum: Game Discussion
- Topic: What am I looking for now?
- Replies: 114
- Views: 19773
- Sat Apr 16, 2011 6:55 pm
- Forum: Game Discussion
- Topic: Fixed Dungeon | Randomly Generated Dungeon
- Replies: 29
- Views: 7255
Depends on the genre, but in general I hate randomized content. The fact that it's winning the poll is more reflective of this community that general game players, I think. If a game is story focused, I would stay far away from this kind of thing outside wacky post game content. I think it's the no...
- Sat Apr 16, 2011 4:24 pm
- Forum: Game Discussion
- Topic: What am I looking for now?
- Replies: 114
- Views: 19773
- Fri Apr 15, 2011 11:16 pm
- Forum: Game Discussion
- Topic: I'm making a game, guys.
- Replies: 12
- Views: 3082
- Fri Apr 15, 2011 11:14 pm
- Forum: Game Discussion
- Topic: Fixed Dungeon | Randomly Generated Dungeon
- Replies: 29
- Views: 7255
Consider the following. Imagine if in Super Mario Bros, the stages were randomly generated. How frustrating would it be to die in a level, and then have no knowledge to show for it? The key is that when you die the first time, the 2nd time you know a little more about the level and can plan better ...
- Fri Apr 15, 2011 10:33 pm
- Forum: Game Discussion
- Topic: Fixed Dungeon | Randomly Generated Dungeon
- Replies: 29
- Views: 7255
The Dungeon of Burlap Bags tech demo creates a random dungeon. The big problem with trying to do this is persistence. Saving the map state takes up a lot of variable space, which means you can't store very many maps. On top of that, I'm not certain the map state is stored in save files. Bottom line:...
