Search found 3890 matches

by Mogri
Wed Jun 15, 2011 1:53 am
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79408

Looks like Battle 69 broke the internet YET again
Whatever happened, it destroyed the entire battle, leaving only the map intact. Yikes! Do you know what happened prior to the wipe?
math skill reported to not work.
Can you be more specific?
by Mogri
Tue Jun 14, 2011 8:23 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79408

James Paige wrote:
Mogri wrote:91 is prime and therefore calculable. You'd be better off at 98, which is not divisible by 4. 34 works for the lower level brackets.
7 * 13 = 91
This is why I am not in charge of math. (Good news, though: I used Wikipedia's list of prime numbers when I was actually coding it!)
by Mogri
Tue Jun 14, 2011 6:46 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79408

JSH357 wrote:I am pretty sure the Frog status isn't working.

(Malikia was a frog)
Malikia (B) attacks L2. PredictingJSH (C) takes 160 damage. PredictingJSH (C) dies!
Thanks. The other effects of Frog were being applied, but the attack wasn't being modified.
by Mogri
Tue Jun 14, 2011 5:23 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79408

JSH357 wrote:Mogri: game 69 broke the internet again
Sure enough. Infinite loop when a unit had more than 5 concurrent status effects. It's fixed, thanks.
by Mogri
Tue Jun 14, 2011 5:15 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79408

Interesting. I notice that a level 91 unit might be better than level 92-thru-91 in going up against calculators, since they wouldn't be hittable with any of the level-based targetting. Height-based targetting seem like they could be pretty cool , and exp-based seems kinda random... but what about ...
by Mogri
Tue Jun 14, 2011 3:28 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79408

It's not really the ability to target everything on the map -- it's the ability to do so instantly and without cost that makes the skill ridiculous.
by Mogri
Tue Jun 14, 2011 12:38 am
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79408

So it turns out I might've been missing a break. Note on Math Skill: Your unit is not assumed to know abilities outside of his/her equipped skillsets. To effectively use Math Skill, the other skillset should be White, Black, Yin-Yang, or Time Magic. I might change this in the future, but for now, co...
by Mogri
Mon Jun 13, 2011 7:40 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79408

Math Skill, Battle Skill, Steal, and Throw! It's v0.2a!

I haven't tested any of this! Am I crazy? You bet I am.
by Mogri
Mon Jun 13, 2011 6:01 am
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79408

Steal and Battle Skill should be working now.

(edit) also noticed a bug where subsequent slow actions executing on the same clocktick would inherit the target list of earlier actions; this may or may not have killed Tim-Tim in #57
by Mogri
Mon Jun 13, 2011 2:06 am
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79408

Oh, I'm not complaining :)
by Mogri
Mon Jun 13, 2011 1:42 am
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79408

Spoonweaver wrote:

Code: Select all

Parse error: syntax error, unexpected '(', expecting ')' in /home/mogri/slimesalad.com/fft/abils.php on line 511
(man, every time I do maintenance, I just know someone's going to report it)
by Mogri
Sun Jun 12, 2011 4:40 pm
Forum: General Discussion
Topic: SLIME AVATAR MEGATHREAD (and name revert thread)
Replies: 258
Views: 110970

Some kind of cookie.
by Mogri
Sun Jun 12, 2011 4:59 am
Forum: Game Discussion
Topic: How did you learn?
Replies: 17
Views: 4502

Start simple.

Some people might be born with that sort of talent. I don't know. For me, it's been a slow process over many years. You won't bust out VoM-style graphics on your first try; just go with what you know and improve your technique little by little.
by Mogri
Sun Jun 12, 2011 4:53 am
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79408

It is talking about the combined value, yes. So you could have 40/30, 35/35, or similar. (I'm not convinced that's what Spoonweaver intended.)

@NeoSpade: I hadn't really thought of that, since it's not usually necessary. Is there a battle whose title you want changed?
by Mogri
Sat Jun 11, 2011 4:34 pm
Forum: Roleplaying
Topic: Dunderstank: Chapter 2-"Boom"
Replies: 148
Views: 1851

He seems to know where he's going.
Vire wrote:I'm with the dwarf.