Search found 3890 matches

by Mogri
Tue Aug 30, 2011 3:32 pm
Forum: Game Discussion
Topic: 8-bit MADNESS
Replies: 32
Views: 6800

Sephy: That would be awesome. also, if you are looking for people, i would love to do some maptiles. 16x16 is a much more pleasant tiling experience for me... for some reason. i believe gameboy actually uses 8x8 though... heck, i would love to do 8x8 map tiles if that is feasible... You're correct, ...
by Mogri
Tue Aug 30, 2011 3:35 am
Forum: General Discussion
Topic: The Orb of Zot awaits. Let's Play Dungeon Crawl Stone Soup!
Replies: 72
Views: 27342

Believe it or not, I have played this game before!
by Mogri
Tue Aug 30, 2011 2:20 am
Forum: General Discussion
Topic: The Orb of Zot awaits. Let's Play Dungeon Crawl Stone Soup!
Replies: 72
Views: 27342

Gon 1

<img src="http://www.slimesalad.com/files/LP/crawl-title2.PNG"> Welcome back to Let's Play Crawl. Today, we meet our first sacrifice: Gon, the Kobold Berserker . <img src="http://www.slimesalad.com/files/LP/crawl-gon-1.PNG"> Let's take a look at the screen here. In the upper left...
by Mogri
Mon Aug 29, 2011 12:12 am
Forum: General Discussion
Topic: The Orb of Zot awaits. Let's Play Dungeon Crawl Stone Soup!
Replies: 72
Views: 27342

This is a Let's Play. Surely you've heard of them.

Crawl is a roguelike. You can play along at home. For the purposes of this thread, though, participants just steer the direction of the game - in this case, by choosing a character.
by Mogri
Sun Aug 28, 2011 11:49 pm
Forum: General Discussion
Topic: The Orb of Zot awaits. Let's Play Dungeon Crawl Stone Soup!
Replies: 72
Views: 27342

The Orb of Zot awaits. Let's Play Dungeon Crawl Stone Soup!

Dungeon Crawl Stone Soup is an offshoot of Linley's Dungeon Crawl by Linley Henzell. The game has a strong anti-scumming design philosophy: anything that's boring and repetitive but improves your odds of winning has been mercilessly excised from the game. Guys, this game is great. http://www.slimesa...
by Mogri
Fri Aug 26, 2011 3:14 pm
Forum: Front Page
Topic: Game of the Month September voting/October nominations
Replies: 6
Views: 2477

Oblig. Spellshard nomination
by Mogri
Fri Aug 26, 2011 6:30 am
Forum: Game Discussion
Topic: Spellshard: The Black Crown of Horgoth (FULL GAME RELEASE)
Replies: 39
Views: 11011

Wow. Congrats!

"Congrats" doesn't quite cover it, but it's what I've got :v:
by Mogri
Wed Aug 24, 2011 1:15 am
Forum: Game Discussion
Topic: 8-bit MADNESS
Replies: 32
Views: 6800

Battles are in the style of Dragon Quest, et al. The heroes are invisible. Anyway, Shizuma has indicated some willingness to do all of the game's monsters (and then some), so you might want to check with him before you start, especially since he has mentioned he would like to do all of the game's mo...
by Mogri
Tue Aug 23, 2011 8:21 pm
Forum: Game Discussion
Topic: 8-bit MADNESS
Replies: 32
Views: 6800

Full disclosure: I gave away my original-model Game Boy to a filmmaker roommate who wanted it for a prop (as a bonus, it was functional!), so I didn't remember offhand whether the battery light was always on or only when the battery ran low. The photo I used was, of course, of an inactive Game Boy; ...
by Mogri
Tue Aug 23, 2011 12:27 am
Forum: Game Discussion
Topic: 2011 OHRRPGCE 48 hour contest (also Ludum dare) Theme=ESCAPE
Replies: 112
Views: 29041

I don't think he entered Ludum Dare.
by Mogri
Mon Aug 22, 2011 8:25 pm
Forum: Game Discussion
Topic: 8-bit MADNESS
Replies: 32
Views: 6800

This seems incredibly cool! Are you doing the maptiles with a gridslice? I don't know what that is. *looks it up* No. It looks like a cool feature, but it does not look like it's any less work than using plain ol' containers. Didn't you just cover the edges of the screen with a GB and make the pall...
by Mogri
Mon Aug 22, 2011 1:58 am
Forum: Game Discussion
Topic: 8-bit MADNESS
Replies: 32
Views: 6800

8-bit MADNESS

And not the eight bits you're thinking, either! Here's the situation: I've reimplemented huge portions of the OHR within plotscripts. Map handling, text boxes, the works! Actually, the engine is pretty much still doing the heavy lifting, but the scripts adapt the presentation to give an entirely dif...
by Mogri
Sat Aug 20, 2011 10:45 pm
Forum: Game Discussion
Topic: 2011 OHRRPGCE 48 hour contest (also Ludum dare) Theme=ESCAPE
Replies: 112
Views: 29041

You should also submit it to Ludum Dare. Don't forget!
by Mogri
Sat Aug 20, 2011 2:52 am
Forum: Game Discussion
Topic: 2011 OHRRPGCE 48 hour contest (also Ludum dare) Theme=ESCAPE
Replies: 112
Views: 29041

Interpreted liberally, every video game is about escape.
by Mogri
Fri Aug 19, 2011 1:32 am
Forum: Game Discussion
Topic: Looking to assemble team for FF6-style MMORPG on androidOS
Replies: 18
Views: 5874

This is the easy part, heh. There's no reason why there can't be an MMO in the 2d RPG world. My ideas center around gameplay: A monumental range of character customization, giant range of craftable and droppable items, professional music, deeply strategic turn based battles, etc -- keeping the stru...