Search found 3890 matches
- Tue Aug 30, 2011 3:32 pm
- Forum: Game Discussion
- Topic: 8-bit MADNESS
- Replies: 32
- Views: 6800
Sephy: That would be awesome. also, if you are looking for people, i would love to do some maptiles. 16x16 is a much more pleasant tiling experience for me... for some reason. i believe gameboy actually uses 8x8 though... heck, i would love to do 8x8 map tiles if that is feasible... You're correct, ...
- Tue Aug 30, 2011 3:35 am
- Forum: General Discussion
- Topic: The Orb of Zot awaits. Let's Play Dungeon Crawl Stone Soup!
- Replies: 72
- Views: 27342
- Tue Aug 30, 2011 2:20 am
- Forum: General Discussion
- Topic: The Orb of Zot awaits. Let's Play Dungeon Crawl Stone Soup!
- Replies: 72
- Views: 27342
Gon 1
<img src="http://www.slimesalad.com/files/LP/crawl-title2.PNG"> Welcome back to Let's Play Crawl. Today, we meet our first sacrifice: Gon, the Kobold Berserker . <img src="http://www.slimesalad.com/files/LP/crawl-gon-1.PNG"> Let's take a look at the screen here. In the upper left...
- Mon Aug 29, 2011 12:12 am
- Forum: General Discussion
- Topic: The Orb of Zot awaits. Let's Play Dungeon Crawl Stone Soup!
- Replies: 72
- Views: 27342
This is a Let's Play. Surely you've heard of them.
Crawl is a roguelike. You can play along at home. For the purposes of this thread, though, participants just steer the direction of the game - in this case, by choosing a character.
Crawl is a roguelike. You can play along at home. For the purposes of this thread, though, participants just steer the direction of the game - in this case, by choosing a character.
- Sun Aug 28, 2011 11:49 pm
- Forum: General Discussion
- Topic: The Orb of Zot awaits. Let's Play Dungeon Crawl Stone Soup!
- Replies: 72
- Views: 27342
The Orb of Zot awaits. Let's Play Dungeon Crawl Stone Soup!
Dungeon Crawl Stone Soup is an offshoot of Linley's Dungeon Crawl by Linley Henzell. The game has a strong anti-scumming design philosophy: anything that's boring and repetitive but improves your odds of winning has been mercilessly excised from the game. Guys, this game is great. http://www.slimesa...
- Fri Aug 26, 2011 3:14 pm
- Forum: Front Page
- Topic: Game of the Month September voting/October nominations
- Replies: 6
- Views: 2477
- Fri Aug 26, 2011 6:30 am
- Forum: Game Discussion
- Topic: Spellshard: The Black Crown of Horgoth (FULL GAME RELEASE)
- Replies: 39
- Views: 11011
- Wed Aug 24, 2011 1:15 am
- Forum: Game Discussion
- Topic: 8-bit MADNESS
- Replies: 32
- Views: 6800
Battles are in the style of Dragon Quest, et al. The heroes are invisible. Anyway, Shizuma has indicated some willingness to do all of the game's monsters (and then some), so you might want to check with him before you start, especially since he has mentioned he would like to do all of the game's mo...
- Tue Aug 23, 2011 8:21 pm
- Forum: Game Discussion
- Topic: 8-bit MADNESS
- Replies: 32
- Views: 6800
Full disclosure: I gave away my original-model Game Boy to a filmmaker roommate who wanted it for a prop (as a bonus, it was functional!), so I didn't remember offhand whether the battery light was always on or only when the battery ran low. The photo I used was, of course, of an inactive Game Boy; ...
- Tue Aug 23, 2011 12:27 am
- Forum: Game Discussion
- Topic: 2011 OHRRPGCE 48 hour contest (also Ludum dare) Theme=ESCAPE
- Replies: 112
- Views: 29041
- Mon Aug 22, 2011 8:25 pm
- Forum: Game Discussion
- Topic: 8-bit MADNESS
- Replies: 32
- Views: 6800
This seems incredibly cool! Are you doing the maptiles with a gridslice? I don't know what that is. *looks it up* No. It looks like a cool feature, but it does not look like it's any less work than using plain ol' containers. Didn't you just cover the edges of the screen with a GB and make the pall...
- Mon Aug 22, 2011 1:58 am
- Forum: Game Discussion
- Topic: 8-bit MADNESS
- Replies: 32
- Views: 6800
8-bit MADNESS
And not the eight bits you're thinking, either! Here's the situation: I've reimplemented huge portions of the OHR within plotscripts. Map handling, text boxes, the works! Actually, the engine is pretty much still doing the heavy lifting, but the scripts adapt the presentation to give an entirely dif...
- Sat Aug 20, 2011 10:45 pm
- Forum: Game Discussion
- Topic: 2011 OHRRPGCE 48 hour contest (also Ludum dare) Theme=ESCAPE
- Replies: 112
- Views: 29041
- Sat Aug 20, 2011 2:52 am
- Forum: Game Discussion
- Topic: 2011 OHRRPGCE 48 hour contest (also Ludum dare) Theme=ESCAPE
- Replies: 112
- Views: 29041
- Fri Aug 19, 2011 1:32 am
- Forum: Game Discussion
- Topic: Looking to assemble team for FF6-style MMORPG on androidOS
- Replies: 18
- Views: 5874
This is the easy part, heh. There's no reason why there can't be an MMO in the 2d RPG world. My ideas center around gameplay: A monumental range of character customization, giant range of craftable and droppable items, professional music, deeply strategic turn based battles, etc -- keeping the stru...