Search found 3890 matches
- Mon Apr 30, 2012 8:01 pm
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6513
- Sun Apr 29, 2012 4:13 am
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6513
- Fri Apr 27, 2012 3:41 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361569
- Fri Apr 27, 2012 12:36 am
- Forum: Game Discussion
- Topic: $400+ RPG Making Competition at 64digits.com
- Replies: 18
- Views: 8179
- Thu Apr 26, 2012 5:47 pm
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6513
- Wed Apr 25, 2012 9:42 pm
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6513
- Wed Apr 25, 2012 1:41 am
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6513
- Mon Apr 23, 2012 8:55 pm
- Forum: Game Discussion
- Topic: $400+ RPG Making Competition at 64digits.com
- Replies: 18
- Views: 8179
Re: $400+ RPG Making Competition at 64digits.com
2. You MUST have stated you are going to enter before the 1st of May 2012 . This compo sounds rad and I would like to enter. Is anyone else interested in teaming up? Toast, the rules mention you can't use "significant amounts of game content you had already made prior to the competition."...
- Mon Apr 23, 2012 8:46 pm
- Forum: Game Discussion
- Topic: Legacy screens (Image heavy) and looking for a sprite artist
- Replies: 8
- Views: 2608
- Sat Apr 21, 2012 11:54 pm
- Forum: Game Discussion
- Topic: Pseudo-dynamic Lighting?
- Replies: 9
- Views: 1352
If I were trying this, I would do something like this: - Mark all tiles within a certain radius of torches - Fill in all of the marked ground tiles with lighted ground tiles - For each ground tile adjacent to a lighted tile, figure out which edge tile it should be The last step is the tricky one. Yo...
- Sat Apr 21, 2012 4:59 pm
- Forum: Game Discussion
- Topic: HamsterWrench
- Replies: 37
- Views: 8859
- Sat Apr 21, 2012 3:27 am
- Forum: Game Discussion
- Topic: Why does mapmaking suck?
- Replies: 39
- Views: 10157
- Thu Apr 19, 2012 11:16 pm
- Forum: Game Discussion
- Topic: Why does mapmaking suck?
- Replies: 39
- Views: 10157
- Thu Apr 19, 2012 6:30 pm
- Forum: Game Discussion
- Topic: Why does mapmaking suck?
- Replies: 39
- Views: 10157
Why does mapmaking suck?
See title. Why is the map editor so awful to use? I can't be the only one to feel this way. I'm actually to the point where I'm thinking about programmatically generated maps just so that I won't have to do it tile-by-tile. Bonus: what can be done to make the map editor easier to use? One change tha...
- Wed Apr 18, 2012 6:34 am
- Forum: Front Page
- Topic: The Add Salom to Everything Contest
- Replies: 1
- Views: 1686