Search found 724 matches

by FnrrfYgmSchnish
Tue Mar 06, 2012 5:39 am
Forum: Game Discussion
Topic: Three Months to Go
Replies: 37
Views: 12292

I don't have too much of an opinion on how the votes work, as long as they work well enough to get the contest results figured out without too many problems... but personally, I've never really liked the 10-point scale for contest voting. From what I've seen it seems to kind of encourage people to f...
by FnrrfYgmSchnish
Mon Mar 05, 2012 11:43 pm
Forum: Front Page
Topic: HamsterSpeak 59 Online
Replies: 8
Views: 3923

I actually had an idea for something to submit this time, but then I found out that there's no way to make counterattacks block an enemy's regular attacks. That made half of what I wanted to do impossible (or needlessly complicated, at least, and that would kind of defeat the purpose of what I was t...
by FnrrfYgmSchnish
Thu Mar 01, 2012 3:56 am
Forum: Game Discussion
Topic: The Great 2011 Review Contest [Reviews: 200]
Replies: 243
Views: 139586

Re: the Fat Frog review, I actually was planning to make a whole series rather than just one incomplete part (actually the first part was supposed to be longer than it ended up being... I kind of underestimated how much time it would take, or maybe underestimated how lazy I would be toward the end. ...
by FnrrfYgmSchnish
Wed Feb 29, 2012 1:32 am
Forum: Game Discussion
Topic: Is it wrong to use graphics from other games?
Replies: 22
Views: 4851

As far as non-original graphics go, the only real problem will be if you rip graphics from commercial games... or, even worse, if you rip graphics from other OHR games without the author's permission (the ones that don't make their graphics freely available for anyone to use, anyway.) Basically, if ...
by FnrrfYgmSchnish
Wed Feb 22, 2012 6:07 am
Forum: Game Discussion
Topic: Counterattacks and delay
Replies: 5
Views: 3297

Counterattacks and delay

I just tried fiddling around with a counterattack that chained to another attack with a long delay, and found that the enemy will continue to use regular attacks during the delay. None of the attacks have the "delay doesn't block further actions" bitset on... and yet the enemy keeps using ...
by FnrrfYgmSchnish
Sun Feb 05, 2012 12:59 am
Forum: General Discussion
Topic: Green, purple, or blue.
Replies: 9
Views: 2849

What "reasoning" can there really be behind liking one color more than another...?
by FnrrfYgmSchnish
Wed Feb 01, 2012 5:44 am
Forum: Game Discussion
Topic: Open Trail v1.0 download problems
Replies: 12
Views: 1875

I'm guessing it is the size thing. When Barnabus uploaded his "every single one of these short little game-like things" zip file that was 100+ MB, a lot of people had problems getting it to download, too... so I'm guessing files in the 80+ MB range just don't work well on this site, for so...
by FnrrfYgmSchnish
Fri Jan 27, 2012 12:32 am
Forum: General Discussion
Topic: OHR - A modern GUI / interface for custom.exe
Replies: 27
Views: 7456

I'm not saying it should replace the current custom.exe either, as it could even be a separate project with another exe (a framework to put the normal custom.exe in) Yeah... if there is ever a more "Windowsish"/"RPG Makerish"-looking GUI for the OHRRPGCE, it should definitely be...
by FnrrfYgmSchnish
Tue Jan 24, 2012 3:56 pm
Forum: Game Discussion
Topic: The Great 2011 Review Contest [Reviews: 200]
Replies: 243
Views: 139586

. I doubt "6EQUJ5" could mean anything interesting, and is likely there for texture.
Probably a reference to #22 on this list. Doesn't seem too likely that someone would put that exact sequence of letters and numbers on their game by random coincidence.
by FnrrfYgmSchnish
Mon Jan 23, 2012 2:06 pm
Forum: Game Discussion
Topic: Help !
Replies: 13
Views: 2137

Wow, that's really weird. That (using up MP/HP/items, but not becoming disabled when you don't have enough left) is exactly what normally happens when you don't have the bitset on for a weapon attack, but it's happening even when it is on... Must be some sort of bug related to setting something as a...
by FnrrfYgmSchnish
Sun Jan 22, 2012 3:30 pm
Forum: Game Discussion
Topic: Help !
Replies: 13
Views: 2137

Does your item-costing attack have the "check costs when used as a weapon" bitset on? If not, that's probably the problem. Attacks used through weapons don't check for costs by default (which also includes whether or not they can be muted, oddly enough), so if you don't have that bitset on...
by FnrrfYgmSchnish
Sat Jan 21, 2012 3:18 am
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 159973

Wozzek (Jabbercat) has already located one of the Strongholds. It is accessible deep under the basement of Oxford. It is fairly small, and contains no Library, but it does have Iron Bar windows, and silverfish. Wait, there's silverfish in this game? Wow. I've never actually seen anyone put silverfi...
by FnrrfYgmSchnish
Sun Jan 15, 2012 6:31 am
Forum: General Discussion
Topic: What kind of music do you like?
Replies: 53
Views: 11540

Well, I'll listen to pretty much anything occasionally, aside from the handful of songs/singers/bands that I just can't stand.

I probably listen to more older rock music (all different types, mainly from the 60s/70s/80s) than anything else, though.
by FnrrfYgmSchnish
Thu Jan 12, 2012 1:02 am
Forum: Game Discussion
Topic: I will make music for your game.
Replies: 7
Views: 1645

Whoa, this is neat stuff! I've actually been needing some music for a game I've been (semi-secretly) working on over the past year or so; I'm trying to actually have all original music for once, but so far I've had to resort to random original midis that I've been able to find on various places acro...
by FnrrfYgmSchnish
Thu Jan 05, 2012 9:28 pm
Forum: Game Discussion
Topic: Newbie to OHR with a question
Replies: 4
Views: 1094

Make a copy of your game.exe and rename it to (your .rpg file's name).exe. I'm assuming this works the same with the Mac and Linux versions of the game program too (though I don't know what the file extensions for them would be... change "game," or whatever the program you use to play OHR ...