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Ever wanted beastmaster powers to control a buzzing hive and make it follow your whims? Today's the day! In this small digital experience you can have a fun five minutes ordering around a p ...
Ever wanted beastmaster powers to control a buzzing hive and make it follow your whims? Today's the day! In this small digital experience you can have a fun five minutes ordering around a p ...
This is a platformer in the OHR I was working on.
Gaplan is helping in roles as artist/designer etc.,
I had some help from SlimeSalad members too.
Some materials from contributors
thanks all
...
Gaplan is helping in roles as artist/designer etc.,
I had some help from SlimeSalad members too.
Some materials from contributors

Something I threw together after helping Cyndi4U on the Discord server get things working for their game. Basically, it's for making it so that if you're in a lower elevation you can walk under a brid ...
This is an example game for the [url=https://rpg.hamsterrepublic.com/ohrrpgce/Scripts:Fire_projectile]fire projectile script on the wiki, for throwing slices in parabolic arcs. The scripts included in ...
TacoBot's Universal Better Encounter System: a more powerful and versatile way of handling random encounters.
Includes the script itself and an example rpg file showing off some features.
Docume ...
Includes the script itself and an example rpg file showing off some features.
Docume ...
http://up.picr.de/27866607uz.png chibis
This is a very early demo.
It's purpose is to test, improve and fix bugs in the battle system and the crafting system.
Summary:
http://up.picr.de/27866 ...
This is a very early demo.
It's purpose is to test, improve and fix bugs in the battle system and the crafting system.
Summary:
http://up.picr.de/27866 ...
Yi is an exploration of scene transition effects inspired by [url=http://www.slimesalad.com/forum/viewtopic.php?t=6934]this thread right here. Most of 'em are too slow to put in an actual game and eve ...
This is a demonstration of the [url=http://rpg.hamsterrepublic.com/ohrrpgce/Scripts:Stairs]Scripts:Stairs script on the wiki for walking diagonally and freely up and down stairs.
I made a tech demo demonstrating how some of the 'dissolve' patterns can be used outside of enemy deaths to create interesting movements. The .hss file is included and has commentary (mainly for mysel ...
This is a simple tool with scripts included demonstrating how to calculate the day of week for a given date.
=2016-03-16=
* added "calc weekday index" command which can be used to calcul ...
=2016-03-16=
* added "calc weekday index" command which can be used to calcul ...
I'm just putting this here for assistance with some bugs. You can download it and play to check out some of the pictures and menu functions, but other than that, there isn't much here.
UPDATE June ...
UPDATE June ...
This is my submission for the Hans Stinkman 2015 Contest. Enjoy.
UPDATE: 5 April 2015 - Although it may not seem like it at first glance, I have added a lot to the potential experience that is Crus ...
UPDATE: 5 April 2015 - Although it may not seem like it at first glance, I have added a lot to the potential experience that is Crus ...
Okay, fair disclosure: This game is nowhere near done. This game is hardly a game. It needs story, it needs a victory conditional, it needs map design. But I promised I'd release something today (Tech ...
A tech demo showing how to make pick-up-and-placeable objects using read and write map block.
My apologies if this has been done before, or if my scripting is so horrid that plants wither and die. ...
My apologies if this has been done before, or if my scripting is so horrid that plants wither and die. ...
http://3.bp.blogspot.com/-Ww-eMiRoZYU/VLwM3YMxFzI/AAAAAAAAA50/7ETmZg_oqRU/s1600/Screen%2BShot%2B2015-01-18%2Bat%2B1.42.30%2BPM.png
After a great deal of questioning Slime Salad users in the forums ...
After a great deal of questioning Slime Salad users in the forums ...