Search found 54 matches

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Over & Under Tiles Demo/Tutorial
by Foxley at Sun Aug 13, 2017 12:04 am in Games
Something I threw together after helping Cyndi4U on the Discord server get things working for their game. Basically, it's for making it so that if you're in a lower elevation you can walk under a brid ...
Fire projectile script example
by TMC at Fri Apr 07, 2017 10:21 am in Games
This is an example game for the [url=https://rpg.hamsterrepublic.com/ohrrpgce/Scripts:Fire_projectile]fire projectile script on the wiki, for throwing slices in parabolic arcs. The scripts included in ...
TacoBot's Universal Better Encounter System: a more powerful and versatile way of handling random encounters.

Includes the script itself and an example rpg file showing off some features.

Docume ...
Magic and Monsters (tech demo)
by marionline at Thu Dec 29, 2016 11:16 pm in Games
http://up.picr.de/27866607uz.png chibis
This is a very early demo.
It's purpose is to test, improve and fix bugs in the battle system and the crafting system.

Summary:

http://up.picr.de/27866 ...
Yi
by Gizmog at Fri Apr 22, 2016 5:33 am in Games
Yi is an exploration of scene transition effects inspired by [url=http://www.slimesalad.com/forum/viewtopic.php?t=6934]this thread right here. Most of 'em are too slow to put in an actual game and eve ...
3D Maze Example
by Pheonix at Mon Nov 16, 2015 6:28 pm in Games
Ever wanted to make a 3d maze of your own, but simply couldn't find the time or skills needed to do it? Fear not, as my maze script does
The 3D maze

As usual, let me know if anything particularl ...
Stairs script example
by TMC at Tue Oct 20, 2015 11:38 am in Games
This is a demonstration of the [url=http://rpg.hamsterrepublic.com/ohrrpgce/Scripts:Stairs]Scripts:Stairs script on the wiki for walking diagonally and freely up and down stairs.
Animation Tests
by kylekrack at Fri Oct 16, 2015 12:50 am in Games
I made a tech demo demonstrating how some of the 'dissolve' patterns can be used outside of enemy deaths to create interesting movements. The .hss file is included and has commentary (mainly for mysel ...
Weekday Tool
by Bob the Hamster at Wed Sep 23, 2015 4:04 pm in Games
This is a simple tool with scripts included demonstrating how to calculate the day of week for a given date.

=2016-03-16=
* added "calc weekday index" command which can be used to calcul ...
Return - A Point and Click Adventure
by kylekrack at Wed Jun 10, 2015 8:23 am in Games
I'm just putting this here for assistance with some bugs. You can download it and play to check out some of the pictures and menu functions, but other than that, there isn't much here.

UPDATE June ...
Crusty's Heyday
by kylekrack at Mon Mar 02, 2015 7:45 am in Games
This is my submission for the Hans Stinkman 2015 Contest. Enjoy.

UPDATE: 5 April 2015 - Although it may not seem like it at first glance, I have added a lot to the potential experience that is Crus ...
Okay, fair disclosure: This game is nowhere near done. This game is hardly a game. It needs story, it needs a victory conditional, it needs map design. But I promised I'd release something today (Tech ...
Blok (Tech Demo)
by Taco Bot at Sat Jan 24, 2015 2:05 am in Games
A tech demo showing how to make pick-up-and-placeable objects using read and write map block.

My apologies if this has been done before, or if my scripting is so horrid that plants wither and die. ...
Gun (Tutorial)
by sheamkennedy at Sun Jan 18, 2015 7:29 pm in Games
http://3.bp.blogspot.com/-Ww-eMiRoZYU/VLwM3YMxFzI/AAAAAAAAA50/7ETmZg_oqRU/s1600/Screen%2BShot%2B2015-01-18%2Bat%2B1.42.30%2BPM.png

After a great deal of questioning Slime Salad users in the forums ...
SlimeCraft test/tutorial
by Urkelbot666 at Mon Dec 01, 2014 9:32 pm in Games
This is a rudimentary game intended as a test/tutorial for a Minecraft style crafting system for use in the Custom Editor. There ain't much to it!

It is my hope that folks will continue to build up ...
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