Search found 8 matches

The Apartment
by MirceaKitsune at Wed Jul 24, 2019 6:51 pm in Games
This is one of the RPG projects I put the most effort into. I remember it was inspired by an old thread on Eka's Portal, where I was toying with the idea of the protagonist gradually turning their fur ...
Club Nova
by MirceaKitsune at Wed Jul 24, 2019 6:29 pm in Games
A project I started more recently. It was meant to be more story oriented and simplistic in terms of mapping and gameplay. Partly intended as a self representation... it was inspired by how I see my o ...
Haven City
by MirceaKitsune at Wed Jul 24, 2019 6:10 pm in Games
My overly ambitious attempt to create a miniature game similar to GTA I / II only with furries and of course vore. Focus shifted to the story after the main city maps were done, with the free roam mec ...
Cretinary Adventure
by MirceaKitsune at Wed Jul 24, 2019 5:39 pm in Games
The silliest OHR game I ever attempted creating, intended as an entry for the Ridiculous Game Contest. The story is fully finished, only battles and items are still incomplete. This game contains lots ...
Wolf Village
by MirceaKitsune at Wed Jul 24, 2019 5:28 pm in Games
I began this project last fall in yet another failed attempt to create a short game I could actually finish in time. It's intended to be a "make your own adventure" story, where you can take ...
Dragon Town
by MirceaKitsune at Wed Jul 24, 2019 5:03 pm in Games
Another fantasy game, once again started with the hope of keeping it simple and having a relatively short game. This one's inspired by the "venture to the mountain and rescue the princess from th ...
Tale
by MirceaKitsune at Wed Jul 24, 2019 4:46 pm in Games
Possibly the first OHRRPGCE game I started working on. A lengthy fantasy adventure game, focused on the struggles between a highly conservative human world and a strongly progressive anthro society. O ...
Islands (map)
by MirceaKitsune at Wed Jul 24, 2019 4:35 pm in Games
One of the very first OHRRPGCE games I attempted making. There is no story or dialogue, only the map. It's unknown whether I'll ever resume work on this one, but since the mapping is finished and turn ...