Search found 26 matches

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When you script character dialogue for your elaborate cutscenes, do you tire of writing:

show text box (text)
wait for text box

Would you rather use something simpler and faster to achi ...
Show zone names
by Foxley at Sun Dec 31, 2017 7:22 pm in Games
This was put together for a request by robcurrie to display the name of the area you're in for a few seconds upon switching, like Breath Of The Wild or Dark Souls.

It needs one global variable, but ...
by kylekrack at Thu Sep 07, 2017 9:37 am in Games
I rehashed the scripts I used for Pixel-Walker and turned them into a platformer tech demo. I added in gravity and acceleration/friction. There's one known bug where the player may pass through a wall ...
Pixel-Walker v2.4
by kylekrack at Sat Sep 02, 2017 9:58 pm in Games
Pixel-Walker is an 8-directional movement framework for the OHR intended to act as a replacement for default grid-based movement. Run the included .rpg file to see the scripts in action.

When comp ...
Over & Under Tiles Demo/Tutorial
by Foxley at Sun Aug 13, 2017 12:04 am in Games
Something I threw together after helping Cyndi4U on the Discord server get things working for their game. Basically, it's for making it so that if you're in a lower elevation you can walk under a brid ...
Example Script: clamp slice
by Bob the Hamster at Tue May 02, 2017 3:10 pm in Games
This is a tiny tech demo, showing how to use the

global variable(1, sprite)
global variable(2, box)
global variable(3, button)

plotscript, clampslice example, begin
Fire projectile script example
by TMC at Fri Apr 07, 2017 10:21 am in Games
This is an example game for the [url=]fire projectile script on the wiki, for throwing slices in parabolic arcs. The scripts included in ...
TacoBot's Universal Better Encounter System: a more powerful and versatile way of handling random encounters.

Includes the script itself and an example rpg file showing off some features.

Docume ...
Color Organizer
by Gizmog at Wed Oct 12, 2016 4:10 pm in Games
A utility that might be useful to people like me who are bad at shading. Take the default OHR palette (Or import your own in custom) and then lets you sort it by various criteria. Brightest to darkest ...
by Gizmog at Fri Apr 22, 2016 5:33 am in Games
Yi is an exploration of scene transition effects inspired by [url=]this thread right here. Most of 'em are too slow to put in an actual game and eve ...
Stairs script example
by TMC at Tue Oct 20, 2015 11:38 am in Games
This is a demonstration of the [url=]Scripts:Stairs script on the wiki for walking diagonally and freely up and down stairs.
Weekday Tool
by Bob the Hamster at Wed Sep 23, 2015 4:04 pm in Games
This is a simple tool with scripts included demonstrating how to calculate the day of week for a given date.

* added "calc weekday index" command which can be used to calcul ...
char's lovely home
by charbile at Mon Mar 16, 2015 3:07 am in Games
for the [url=]review contest 2015

review contest review game

scripts included, features:
- parallax
- custom text box
- non-tile, multi-fra ...
Blok (Tech Demo)
by Taco Bot at Sat Jan 24, 2015 2:05 am in Games
A tech demo showing how to make pick-up-and-placeable objects using read and write map block.

My apologies if this has been done before, or if my scripting is so horrid that plants wither and die. ...
Gun (Tutorial)
by sheamkennedy at Sun Jan 18, 2015 7:29 pm in Games

After a great deal of questioning Slime Salad users in the forums ...
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