Search found 1097 matches

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Changing Map Layers
by sheamkennedy at Sun Dec 30, 2018 7:18 pm in Q&A Discussion
I'd go for the "write map block" command. There are no NPCs travelling on or under the bridge and I know that method to be pretty easy.
There's a few other digital worlds within the game that do that.

Cool!
First look at CUBE.RPG in action!! A game within a game, wow! The quality's off the charts!

I think if you're making a game within the game then the graphics should be significantly different. Styl ...
Show off your graphics!
by sheamkennedy at Sat Aug 11, 2018 5:01 am in Game Discussion
Park.
The new people should start a new people's OHR house and OHR review club.
They're really dropping the ball...

Maybe someone should identify who all the new people are so we can call them out for n ...
I want to have just the right amount of information and not make it feel cluttered. I liked how in Breath of the Wild you could turn the UI off save the hearts and the ambient sounds would tell you th ...
Pre-battle animation
by sheamkennedy at Wed Jul 25, 2018 10:13 am in Q&A Discussion
Also I strongly recommend using a bright grey or other shade instead of the brightest shade of white possible.)

I agree, pure white is bad. This is because it strains the eyes. Also if in the futur ...
Yes, or some other way to give compelling characters (and their games) some attention. I feel like I know characters from now-ancient games like Bob Surlaw and Monterey Penguin, but hardly any from mo ...
More than anything, this made me think we need a new OHR House with the current active devs' characters.

Yeah! Although Gun Pigs was sort of a joke project for a contest. I just took a few random m ...
@dantedynamite:

Also looks like you opted for a different resolution and it works perfectly for this type of game! I'm excited for this too! I think the item counters on the left don't appear nice ...
I'm messing with new sprite dimensions to give guys really long arms.

That is hilarious! Great idea.
Pre-battle animation
by sheamkennedy at Sat Jul 21, 2018 6:13 pm in Q&A Discussion
...I've attached a gif of a mockup for it

EDIT: Never mind you fixed it. Looks good!

I think your gif failed to attach.
Yes, he said he's from Gun-pigs.
I'd forgotten all about this; it looked cool but after 2 years without Froginator posting on this forum, I have to say the chances aren't good...
But hey, I used to ...
Hype Up Your Game Thread
by sheamkennedy at Sat Jul 21, 2018 12:53 pm in Game Discussion

I like the subtle pixels indicating where the paths under the roofs go, assuming that's some sort of secret passageway...

Yeah this sort of tile would be meant to be a secret passage. I'd actuall ...
Pre-battle animation
by sheamkennedy at Sat Jul 21, 2018 12:49 pm in Q&A Discussion
...or could you somehow make it universal? Thanks.

It can be universal...

I love the pre-battle animations in Pokemon! Far too few games do this... I think you should also add some sort of intro ...
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