Search found 43 matches

Page 1, 2, 3  »
This is an excellent addition. Thank you for your hard work!
Whoops. Forgot to post it, but here is a link to my submission. I hope you find it to be spooky fun.


https://www.slimesalad.com/forum/viewgame.php?p=136073
CASTLE OF THE PUMPKIN KING
by dantedynamite at Fri Nov 01, 2019 6:46 pm in Games
Here is a short festive Halloween themed adventure game called Castle of the Pumpkin King for the 2019 contest. Message me if you have any questions. Any feedback is appreciated.
Oh, man, it's spooky time again. How exciting! I have a bunch of exams this month, but I should be able to put something small together in time. I'm also open to working with somebody if anybody wants ...
I regret to inform you all, my comrades, that I too could not finish my game within the given time slot. I didn't think it was too ambitious, but my train simulator proved to be a very difficult job t ...
I'm cooking up a spicy tiny game about trains, but in the meantime, I can throw in for whoever wins the contest a small 3D printed object of the winner's choice. It can be a character from your game, ...
Small update: I added a download for our more Linux oriented friends.

That being said, I downloaded the lot all the games and I am excited to play them all!
I hope all goes well health-wise, Pepsi.

I updated Drydocks, trying to get in some last minute bug fixing and proofreading. Added some nice screenshots so people can get an idea of what they're pl ...
I posted Drydocks, a Merchant RPG last night.

https://www.slimesalad.com/forum/viewgame.php?p=115051

It's would still not consider it finished but I'm happy to get a lot done. It might as well ...
Is that an official extension of the deadline until Monday?
Looks like we're all just going to have to learn German then!
I know it's been said already, but being able to edit the prices in shops with plotscripting and raising the number of NPCs per map would be really useful.
Looking for Play Testers
by dantedynamite at Sat Aug 11, 2018 5:34 pm in Game Discussion
I played the demo and I loved every moment of it. I would gladly help out!
I've been spending an inordinate amount of time working on these damn trees.
Those trees look great. The effort shows.
I changed the UI and I finished up the engine for the core game mechanics. It's nice to see it is finally playable! Basically now I have the most important systems in place, so I can focus on the fun ...
Page 1, 2, 3  »