Search found 853 matches

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NPC location data
by Willy Elektrix at Sun Mar 27, 2011 11:40 pm in Game Discussion
Sweet. Thank you for the all the help. I'm using the most recent stable build but I managed to find the ABS script in the third party utilities scripts that are on the wiki. Everything seems to be wor ...
NPC location data
by Willy Elektrix at Sun Mar 27, 2011 12:41 am in Game Discussion

plotscript, save all NPCs, begin
variable(ref, where)
for(ref, -1, -300, -1) do(
where := abs(ref + 1) * 3
write global(where + 0, NPC X(ref&# ...
NPC location data
by Willy Elektrix at Sat Mar 26, 2011 11:40 pm in Game Discussion
James:

I'm incorporating your script but I'm unsure of how exactly to implement it. How do I cue the script to run when the player saves the game from the ESC key menu? Or do I have to make a save ...
NPC location data
by Willy Elektrix at Wed Mar 23, 2011 1:04 pm in Game Discussion
There is a plan to add this feature directly into the engine, unfortunately it is not finished yet.

However, you can fake this feature if you save the X, Y, and direction of all the NPCs on the map ...
NPC location data
by Willy Elektrix at Tue Mar 22, 2011 1:27 am in Game Discussion
I would like to make my game so that it when the player saves their game from the ESC key menu, the NPCs retain their current position on the map when the game is reloaded.

However, if the player l ...
Castle on the Night Land
by Willy Elektrix at Tue Mar 08, 2011 3:42 am in Games
Castle on the Night Land is an adventure game in the classic sense. You are trapped in a mysterious and deadly castle. Use your wits to solve puzzles, find secrets, navigate mazes, and escape evil mon ...
HamsterSpeak 47 Online
by Willy Elektrix at Mon Mar 07, 2011 2:01 pm in Front Page
So how bout some content comments, who wants to see #50 be the last one

I recently started submitting because I think Hamsterspeak is great and I really wanted to be involved in it. It adds a lot m ...
Text Box Choices
by Willy Elektrix at Thu Mar 03, 2011 1:50 pm in Game Discussion
It may also help to know that autoformatting the text box will shrink the borders down to the last line of text, but it won't move the choice box up with it, giving thin boxes a thick gap between text ...
Text Box Choices
by Willy Elektrix at Sun Feb 27, 2011 5:20 pm in Game Discussion
what do you mean "highlight"? you mean like in battle, or on the equip screen?

Believe it or not, your question just gave me another idea to try. Since the choice text boxes don't use the ...
Text Box Choices
by Willy Elektrix at Sun Feb 27, 2011 6:38 am in Game Discussion
I have a section in my game with a series of text box choices. I've created these without using scripts. They work fine, but there doesn't appear to be any cursor that marks which option the player ha ...
technical help
by Willy Elektrix at Thu Feb 03, 2011 1:27 am in Game Discussion
The second bit of code worked great. Thanks so much! But something is strange with this bit below:


plotscript, endthegame, begin
showbackdrop(x)
#X is the number of the backdrop you ar ...
technical help
by Willy Elektrix at Wed Feb 02, 2011 3:02 pm in Game Discussion
A few questions:

---- First ----

In a section of my game when certain NPCs touch you, you die. I'm doing this by making a touch trigger NPC that loads a text box.

This first text box says &qu ...
Game design help!
by Willy Elektrix at Fri Jan 14, 2011 6:56 pm in Game Discussion
*One of your crew falls in love with a native and refuses to leave.

The betentacled Chefs of Xplork prepare food which is deliriously ecstatically orgasmically delicious to human taste-buds-- but o ...
Game design help!
by Willy Elektrix at Fri Jan 14, 2011 2:22 pm in Game Discussion
Interestingly, I've been brainstorming ideas for a similar game of my own inspired by Long Journey Home. Here's a few things I've come up with.

The player comes upon a world oppressed by a cruel de ...
Make my game for me.
by Willy Elektrix at Fri Jan 07, 2011 1:58 pm in Game Discussion
This premise sounds really cool. I especially appreciate the really cosmic looking maps and creatures. The 3 tier aspect also has a lot of potential.

That being said, I agree with Camdog. You're go ...
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