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Things.
Damn. Best of luck with car trouble, expenses, and life in general.

"Neglected, for now, but yo, it gots to be accepted
That what? That life is hectic"
- Inspectah Deck
Thanks!
So is this thing supposed to be uploaded on 11/30 or 12/15? I'm a little confused by the wording in the initial post. Thanks.
Welcome, welcome! Check out the Discord channel if you haven’t yet. Real-time conversation with other OHR devs is a nice thing.

Discord, you say? I happen to have such an application, and IRC has ...
Welcome, welcome! Check out the Discord channel if you haven’t yet. Real-time conversation with other OHR devs is a nice thing.
Hinterlands: Pilgrimage
Text Box Choice Length
by TheLordThyGod at Tue May 08, 2018 8:54 pm in Q&A Discussion
Menus can be opened directly from the text-box's Conditionals.

The menu items can turn tags on and off, just like choiceboxes can. There is also a bitset to make the menu item close the menu when s ...
Text Box Choice Length
by TheLordThyGod at Tue May 08, 2018 5:06 pm in Q&A Discussion
Is there a way to present choices with more than 15 characters of text?

Edit:
It has been brought to my attention that I will likely have to script a menu, which I have not yet attempted. I'll pr ...
Vehicles & Walls
by TheLordThyGod at Mon May 07, 2018 8:11 pm in Q&A Discussion
Vehicles:

Mark all the water with "B"

Only put walls on the coastlines (don't fill the water in solid with walls)

Use the default boat settings.

Don't mess with any of the vehicl ...
Vehicles & Walls
by TheLordThyGod at Mon May 07, 2018 6:44 pm in Q&A Discussion
Can anyone clarify the way vehicles and walls relate to each other? I was left confused by the wiki and F1 menu on this subject.

I’m trying to make a boat that will travel on water but not land, ...
I have started on an RPG with the working title “Hinterlands: Pilgrimage.”

Whichever game wins will have its lore referenced in my next game.
Cool, I didn't catch all of that (though I did run into some enemies with no attacks). I like all of the ideas so far, looking forward to updates.
Samurai Waltz (prototype) is a JRPG demo created by VapourSword (Super Game Dev, PenGen, Days Devoured By Nightmares) in 2018 using OHRRPGCE.

As one might expect, the game’s setting is feudal J ...
*TO BE UPDATED*

Games reviewed so far, ranked:
[url=https://www.slimesalad.com/forum/viewtopic.php?p=132231#132231]Review for Bumpland
[url=https://www.slimesalad.com/forum/viewtopic.php?t=7666&a ...
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