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Tim-Tim 2 Dev Thread
by Spoonweaver at Tue Jun 18, 2019 12:09 am in Game Discussion
Oh, I get it! Those were supposed to block off the door behind you.
Exactly. It seems I though Value went before x,y in write map block instead of after x,y.
Here's a more complete intro.
Tim-Tim 2 Dev Thread
by Spoonweaver at Mon Jun 17, 2019 1:38 pm in Game Discussion
Coool!

Is there any significance to those two maptiles in the bottom right that change?

Incorrectly coded maptile placement. Its suppose to be the tiles behind you... I noticed but I was sort o ...
Tim-Tim 2 Dev Thread
by Spoonweaver at Mon Jun 17, 2019 1:50 am in Game Discussion
Worked on the dino head boss today.
Tim-Tim 2 Dev Thread
by Spoonweaver at Sat Jun 15, 2019 8:23 pm in Game Discussion
Glad to hear it.
And I look forward to the playtesting phase.
In all honesty the game is very playable right now, I'd say Alpha build essentially. But you have to use debug keys in a lot of areas. I ...
CataclysmDDA
by Spoonweaver at Sat Jun 15, 2019 12:35 pm in General Discussion
Kill and eat him! V

Edit: ....but not really? Maybe... I think it should be considered. You've been lucky so far, but what if you ran out of gas near those lobster men?! What if those beavers we ...
CataclysmDDA
by Spoonweaver at Fri Jun 14, 2019 5:07 pm in General Discussion
Consider killing him.
Otherwise trade for supplies, maybe he's interested in some of the mostly useless clothes you have.
Also rethink the dog food thing, it's better than starvation is it comes to ...
Tim-Tim 2 Dev Thread
by Spoonweaver at Fri Jun 14, 2019 2:38 pm in Game Discussion
I'm not quite ready for testers yet. But I will welcome anyone willing to test when I am ready. Mostly because I have to put things into treasure chests, like keys, so that some doors are actually ab ...
CataclysmDDA
by Spoonweaver at Fri Jun 14, 2019 2:37 pm in General Discussion
Prepare to share your food with the survivor! Welcome them with open arms and share anything you have with them, and tell them about the shelter!
Tim-Tim 2 Dev Thread
by Spoonweaver at Thu Jun 13, 2019 8:20 pm in Game Discussion
Yea a lot of my doodads don't really fit in the boss area.
And the lava is a bit deeper here than you'll normally view it in game.
That said, I think the slight texture shows up better when the it's ...
CataclysmDDA
by Spoonweaver at Thu Jun 13, 2019 8:18 pm in General Discussion
Collect what you can into a canoe and drag it to the car. Then load the canoe onto the car. The bus is nice, but if it's having issues starting now, then it might break down later.
Continue on your w ...
Tim-Tim 2 Dev Thread
by Spoonweaver at Mon Jun 10, 2019 8:38 pm in Game Discussion
I'll adjust him during the play test phase I think.
I'm sure I'll end up having to adjust a few of the bosses honestly.
Tim-Tim 2 Dev Thread
by Spoonweaver at Sat Jun 08, 2019 9:01 pm in Game Discussion
Skeletal magma eel?
If you get unlikely, it could appear right beneath you? But maybe not impossible to react in time. Good for keeping players on their toes!

Yea, I thought on this for a while, ...
CataclysmDDA
by Spoonweaver at Sat Jun 08, 2019 7:25 pm in General Discussion
Use a board or rock or something and set truck to ram into the turrets!
(Without you inside) [Also unload stuff from it first!]
V
CataclysmDDA
by Spoonweaver at Fri Jun 07, 2019 1:44 pm in General Discussion
Build a fire.
This will help with the cold, cooking the beaver, and drying your clothes should you swim to the island, which I'm sort of against considering the angry beavers int he water, unless it' ...
CataclysmDDA
by Spoonweaver at Fri Jun 07, 2019 1:25 am in General Discussion
Drive truck back to the first shelter to pick up anything of any use and load it in the truck. Then start heading south.
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