Search found 997 matches

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Games/Reviews less ugly
by Meatballsub at Tue Oct 23, 2007 8:07 pm in Front Page
I think he is talking about a game that has a single description line and then there's the picture and the download link to the right but there is space to the left of the picture and link because the ...
The more I play this game, the more I get used to the slow down. It has gotten to the point where I don't even notice it anymore.

I forgot that this version added a few new characters, such as Luso ...
Games/Reviews less ugly
by Meatballsub at Tue Oct 23, 2007 7:58 pm in Front Page
Looks good to me. The original format was a bit cluttered IMO. This format is simple and to the point.
Review: Vikings of Midgard
by Meatballsub at Tue Oct 23, 2007 2:29 pm in Reviews
Originally posted on CP...

Introduction
What happens when a team of talented individuals decides to create an introductory game? You have the makings of a classic game geared towards introducing ...
Pardon our dust
by Meatballsub at Tue Oct 23, 2007 1:54 pm in Front Page
Not that it is huge advertisement or anything, but I mentioned Slime Salad on [url=http://makersofcornbreadjuice.com]my site back on the 16th. V
Thanks for the avy....it is freakin' sweet no doubt.
Blasphemous Saga Fantasy
by Meatballsub at Fri Oct 19, 2007 2:38 am in Game Discussion
Looks great man, looking forward to the preview.

I still have yet to figure out how people draw tiles like that in battle backdrops. You know, the ones that gradually get smaller the further away y ...
Blasphemous Saga Fantasy
by Meatballsub at Fri Oct 19, 2007 2:19 am in Game Discussion
Looks great man, looking forward to the preview.

I still have yet to figure out how people draw tiles like that in battle backdrops. You know, the ones that gradually get smaller the further away y ...
Well, at least you can take FFT on the go or play while you are taking a slam. The revamped dialogue, new portions of story, and the new cutscenes outway the slowdown in the end though in my opinion.
I got the chance to play it (yay for friends in the military with wayyyy too much money), and if I ever got a PSP, I would definitely -not- get it.

The thing is, I like the changes: the added cutsc ...
Yeah, some of the dialogue is priceless, but again, I really think the change was for the better.
I am curious as to what you have heard about it.

Then again, I can't really vouch for this game totally just yet. I am only five hours into it, but from what I've seen so far, I don't see why anyon ...
I picked this up a couple of days ago and have enjoyed it so far. The updated dialogue is refreshing, and the style seems to fit much better than the PS version.

They have added "cel-shaded&qu ...
Thanks for the help. I could never figure out how to call the tag that was being used for each npc though. Maybe one day my scripting skills won't suck as bad.

I fixed my problem by setting up a te ...
I guess it would work fine, but i'm not so sure how to set up my script so that it can read the tag that is being used on that NPC. Here is a sample code for the npc:

script,Eee,begin
suspend play ...
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